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Dome [Posts: 4890]
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  • [October 19, 2015, 04:33:23 PM]
Small worldmap/attack.out edit for FFT+
« on: October 19, 2015, 04:33:23 PM »
Request: The event in Warjilis that unlocks the Deep Dungeon only triggers if you have the "Virgo" Zodiac stone (So, you must have defeated Altima to enter)
« Last Edit: October 22, 2015, 01:35:38 PM by Dome »
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Elric (Overseer) [Posts: 3773]
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  • [October 19, 2015, 10:59:33 PM]
Re: Small event(?) edits for FFT+
« Reply #1 on: October 19, 2015, 10:59:33 PM »
Choto (?) already made a hack to make it go back to worldmap, it's on the forum somewhere. BTW, none of this is event stuff... This is worldmap/attack.out stuff.

The stone requirement is just a variable check in the conditions on Warjilis. You can learn this yourself on the Wiki. No reason for someone else to do something so small. It's just a variable edit based on the variables on the wiki, change the check for Warjilis to play the bar scene to include the variable for the Virgo stone.

^^ I explain how to do this in my "How to make a story mod" tutorial.
« Last Edit: October 20, 2015, 11:35:18 AM by Elric »
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    Dome [Posts: 4890]
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    • [October 20, 2015, 11:46:24 AM]
    Re: Small event(?) edits for FFT+
    « Reply #2 on: October 20, 2015, 11:46:24 AM »
    Quote
    Choto (?) already made a hack to make it go back to worldmap, it's on the forum somewhere. BTW, none of this is event stuff... This is worldmap/attack.out stuff.
    Found it,  I'll post it here for everyone who might be interested as well return to worldmap after Altima by Pride

    Quote
    The stone requirement is just a variable check in the conditions on Warjilis. You can learn this yourself on the Wiki. No reason for someone else to do something so small. It's just a variable edit based on the variables on the wiki, change the check for Warjilis to play the bar scene to include the variable for the Virgo stone.

    ^^ I explain how to do this in my "How to make a story mod" tutorial.
    I'm confused by the amount of stuff written in that topic. I'll try to read it again later, (after some rest) and see if I manage to do it myself.

    "Be wise today so you don't cry tomorrow"
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    Elric (Overseer) [Posts: 3773]
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    • [October 20, 2015, 11:51:04 AM]
    Re: Small event(?) edits for FFT+
    « Reply #3 on: October 20, 2015, 11:51:04 AM »
    Ah okay, it was Pride, I knew someone did it.

    What you want in that tutorial I wrote is the worldmap section. If you have questions, lemme know. It looks more confusing than it actually is.

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    Lockeadon [Posts: 126]
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    • [November 26, 2015, 04:17:10 AM]
    Re: Small worldmap/attack.out edit for FFT+
    « Reply #4 on: November 26, 2015, 04:17:10 AM »
    like asm in general. and wb dome, thought you died lol.
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    Angel (Empress) [Posts: 1217]
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    • [November 26, 2015, 11:38:40 AM]
    Re: Small worldmap/attack.out edit for FFT+
    « Reply #5 on: November 26, 2015, 11:38:40 AM »
    ... jfc Lockeadon

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    Jumza [Posts: 1515]
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    • [November 26, 2015, 12:55:05 PM]
    Re: Small worldmap/attack.out edit for FFT+
    « Reply #6 on: November 26, 2015, 12:55:05 PM »
    and wb dome

    Every post has a time signature on it dude, please read it!

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