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March 29, 2024, 08:36:08 am

Unit.bin

Started by Vanya, December 03, 2008, 01:33:58 am

Vanya

December 03, 2008, 01:33:58 am Last Edit: November 23, 2009, 01:06:12 pm by Vanya
Here's all the data we have so far.
Let me know if there are any errors or missing info.

    WORLD.BIN
    0x74B16 Info Portrait

    Notes:
    - Order matches Sprite order in FFTPatcher
    - Values correspond to WLDFACE.BIN
    - Identical data found in three different places in WORLD.BIN

    1 = Portrait in relation to WLDFACE.BIN
    2 = Null? (always 00)

    1  2    Portrait      Sprite
    -- --   --------      ------
    00 00 - Ramza1         Ramza1
    01 00 - Ramza2         Ramza2
    02 00 - Ramza3         Ramza3
    03 00 - Delita1         Delita1
    78 00 - Delita2         Delita2
    79 00 - Delita3         Delita3
    04 00 - Algus         Algus
    7A 00 - Zalbaag1      Zalbaag1
    7B 00 - Dycedarg      Dycedarg
    7C 00 - Larg         Larg
    7D 00 - Goltanna      Goltanna
    05 00 - Ovelia         Ovelia
    06 00 - Orlandeau      Orlandeau
    7E 00 - Feuneral      Feuneral
    07 00 - Reis (Human)      Reis (Human)
    7F 00 - Zalm         Zalm
    0D 00 - Gafgarion      Gafgarion
    09 00 - Bald Priest      Malach (innate dead)
    0A 00 - Simon         Simon
    0B 00 - Young Priest      Alma (start dead)
    0C 00 - Orlan         Orlan
    13 00 - Mustadio      Mustadio
    0D 00 - Gafgarion      Gafgarion
    81 00 - D'LaCroix      D'LaCroix
    0E 00 - Rapha         Rapha
    0F 00 - Malach         Malach
    82 00 - Elmdor         Elmdor
    10 00 - Tita         Tita (innate dead)
    83 00 - Barrington      Barrington
    17 00 - Agrias         Agrias
    11 00 - Beowulf         Beowulf
    85 00 - Weigraf1      Weigraf1
    12 00 - Balmafra      Balmafra
    13 00 - Mustadio      Mustadio
    86 00 - Ludovichi      Ludovichi
    87 00 - Volmarv         Volmarv
    88 00 - Lofahr         Lofahr
    89 00 - Islude         Islude
    8A 00 - Cletienne      Cletienne
    12 00 - Balmafra      Weigraf2
    0E 00 - Rapha         Rapha
    14 00 - Meliadoul      Meliadoul
    8B 00 - Balk         Balk
    15 00 - Alma         Alma2 (innate dead)
    8D 00 - Celia         Celia
    8E 00 - Ledde         Ledde
    14 00 - Meliadoul      Meliadoul
    15 00 - Alma         Alma1
    8C 00 - Ajora1         Ajora1
    16 00 - Cloud         Cloud
    00 00 - Ramza1         Zalbaag2
    17 00 - Agrias         Agrias
    00 00 - Ramza1         Chemist F
    00 00 - Ramza1         White Mage F
    00 00 - Ramza1         Black Mage M
    00 00 - Ramza1         Mystic M
    00 00 - Ramza1         Squire M
    8D 00 - Celia         Celia
    8E 00 - Ledde         Ledde
    8F 00 - Belias         Belias
    00 00 - Ramza1         Knight Mu
    90 00 - Zalera         Zalera
    00 00 - Ramza1         Archer Mu
    91 00 - Hashmal         Hashmal
    00 00 - Ramza1         Ultima
    00 00 - Ramza1         Black Mage Mu
    92 00 - Cũchulainn      Cũchulainn
    00 00 - Ramza1         Time Mage Fu
    93 00 - Adrammelech      Adrammelech
    00 00 - Ramza1         Mystic Mu
    00 00 - Ramza1         Summoner Fu
    18 00 - Reis (Dragon)      Holy Dragon
    00 00 - Ramza1         Ajora2
    00 00 - Ramza1         10yo M
    00 00 - Ramza1         10yo F
    00 00 - Ramza1         20yo M
    00 00 - Ramza1         20yo F
    00 00 - Ramza1         40yo M
    00 00 - Ramza1         40yo F
    00 00 - Ramza1         60yo M
    00 00 - Ramza1         60yo F
    00 00 - Ramza1         Mourner1
    00 00 - Ramza1         Mourner2
    00 00 - Ramza1         Mourner3
    00 00 - Ramza1         Mourner4
    00 00 - Ramza1         Young Priest w/ Mitre
    00 00 - Ramza1         Squire M
    00 00 - Ramza1         Squire M
    00 00 - Ramza1         Squire M
    00 00 - Ramza1         Squire M
    00 00 - Ramza1         Squire M
    00 00 - Ramza1         Squire M
    00 00 - Ramza1         Dummy
    00 00 - Ramza1         Kasanek
    00 00 - Ramza1         Kasanem
    19 00 - Squire M      Squire M
    1A 00 - Squire F      Squire F
    1B 00 - Chemist M      Chemist M
    1C 00 - Chemist F      Chemist F
    1D 00 - Knight M      Knight M
    1E 00 - Knight F      Knight F
    1F 00 - Archer M      Archer M
    20 00 - Archer F      Archer F
    21 00 - Monk M         Monk M
    22 00 - Monk F         Monk F
    23 00 - White Mage M      White Mage M
    24 00 - White Mage F      White Mage F
    25 00 - Black Mage M      Black Mage M
    26 00 - Black Mage F      Black Mage F
    27 00 - Time Mage M      Time Mage M
    28 00 - Time Mage F      Time Mage F
    29 00 - Summoner M      Summoner M
    2A 00 - Summoner F      Summoner F
    2B 00 - Thief M         Thief M
    2C 00 - Thief F         Thief F
    2D 00 - Orator M      Orator M
    2E 00 - Orator F      Orator F
    2F 00 - Mystic M      Mystic M
    30 00 - Mystic F      Mystic F
    31 00 - Geomancer M      Geomancer M
    32 00 - Geomancer F      Geomancer F
    33 00 - Dragoon M      Dragoon M
    34 00 - Dragoon F      Dragoon F
    35 00 - Samurai M      Samurai M
    36 00 - Samurai F      Samurai F
    37 00 - Ninja M         Ninja M
    38 00 - Ninja F         Ninja M
    39 00 - Arithmetician M      
[Generic M]
3A 00 - Arithmetician F      [Generic F]
3B 00 - Bard         [Monster]
3C 00 - Dancer         Dancer
3D 00 - Mime M         Mime M
3E 00 - Mime F         Mime F
3F 00 - Chocobo         Chocobo
40 00 - Goblin         Goblin
41 00 - Bomb         Bomb
42 00 - Coeurl         Coeurl
43 00 - Mindflayer      Mindflayer
44 00 - Skeleton      Skeleton
45 00 - Ghost         Ghost
46 00 - Ahriman         Ahriman
47 00 - Cockatrice      Cockatrice
48 00 - Boar         Boar
49 00 - Dryad         Dryad
4A 00 - Minotaur      Minotaur
4B 00 - Molbor         Molbor
4C 00 - Behemoth      Behemoth
4D 00 - Dragon         Dragon
4E 00 - Hydra         Hydra
4F 00 - Byblos         Byblos
50 00 - Ophiachus      Ophiachus
00 00 - Ramza1         Dragon
51 00 - Demons         Demons
52 00 - Steal Giant      Steel Giant
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
71 00 - Darlavon      -
72 00 - Shopkeep      -
73 00 - Mercenary Dealer   -
74 00 - Poach Dealer      -
75 00 - Barkeep         -
76 00 - Elidibus      -
77 00 - Alazlam         -

Formation and Job Wheel Portraits
WORLD.BIN
0xAA8BA - 0xAAA5B

Notes:
- Order matches Sprite order in FFTPatcher
- Values correspond to WLDFACE.BIN
- Identical data found in three different places in WORLD.BIN

1 = Portrait in relation to WLDFACE.BIN
2 = Null? (always 00)

1  2    Portrait      Sprite
-- --   --------      ------
00 00 - Ramza1         Ramza1
01 00 - Ramza2         Ramza2
02 00 - Ramza3         Ramza3
03 00 - Delita1         Delita1
78 00 - Delita2         Delita2
79 00 - Delita3         Delita3
04 00 - Algus         Algus
7A 00 - Zalbaag1      Zalbaag1
7B 00 - Dycedarg      Dycedarg
7C 00 - Larg         Larg
7D 00 - Goltanna      Goltanna
05 00 - Ovelia         Ovelia
06 00 - Orlandeau      Orlandeau
7E 00 - Feuneral      Feuneral
07 00 - Reis (Human)      Reis (Human)
7F 00 - Zalm         Zalm
0D 00 - Gafgarion      Gafgarion
09 00 - Bald Priest      Malach (innate dead)
0A 00 - Simon         Simon
0B 00 - Young Priest      Alma (start dead)
0C 00 - Orlan         Orlan
13 00 - Mustadio      Mustadio
0D 00 - Gafgarion      Gafgarion
81 00 - D'LaCroix      D'LaCroix
0E 00 - Rapha         Rapha
0F 00 - Malach         Malach
82 00 - Elmdor         Elmdor
10 00 - Tita         Tita (innate dead)
83 00 - Barrington      Barrington
17 00 - Agrias         Agrias
11 00 - Beowulf         Beowulf
85 00 - Weigraf1      Weigraf1
12 00 - Balmafra      Balmafra
13 00 - Mustadio      Mustadio
86 00 - Ludovichi      Ludovichi
87 00 - Volmarv         Volmarv
88 00 - Lofahr         Lofahr
89 00 - Islude         Islude
8A 00 - Cletienne      Cletienne
12 00 - Balmafra      Weigraf2
0E 00 - Rapha         Rapha
14 00 - Meliadoul      Meliadoul
8B 00 - Balk         Balk
15 00 - Alma         Alma2 (innate dead)
8D 00 - Celia         Celia
8E 00 - Ledde         Ledde
14 00 - Meliadoul      Meliadoul
15 00 - Alma         Alma1
8C 00 - Ajora1         Ajora1
16 00 - Cloud         Cloud
00 00 - Ramza1         Zalbaag2
17 00 - Agrias         Agrias
00 00 - Ramza1         Chemist F
00 00 - Ramza1         White Mage F
00 00 - Ramza1         Black Mage M
00 00 - Ramza1         Mystic M
00 00 - Ramza1         Squire M
8D 00 - Celia         Celia
8E 00 - Ledde         Ledde
8F 00 - Belias         Belias
00 00 - Ramza1         Knight Mu
90 00 - Zalera         Zalera
00 00 - Ramza1         Archer Mu
91 00 - Hashmal         Hashmal
00 00 - Ramza1         Ultima
00 00 - Ramza1         Black Mage Mu
92 00 - Cũchulainn      Cũchulainn
00 00 - Ramza1         Time Mage Fu
93 00 - Adrammelech      Adrammelech
00 00 - Ramza1         Mystic Mu
00 00 - Ramza1         Summoner Fu
18 00 - Reis (Dragon)      Holy Dragon
00 00 - Ramza1         Ajora2
00 00 - Ramza1         10yo M
00 00 - Ramza1         10yo F
00 00 - Ramza1         20yo M
00 00 - Ramza1         20yo F
00 00 - Ramza1         40yo M
00 00 - Ramza1         40yo F
00 00 - Ramza1         60yo M
00 00 - Ramza1         60yo F
00 00 - Ramza1         Mourner1
00 00 - Ramza1         Mourner2
00 00 - Ramza1         Mourner3
00 00 - Ramza1         Mourner4
00 00 - Ramza1         Young Priest w/ Mitre
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Dummy
00 00 - Ramza1         Kasanek
00 00 - Ramza1         Kasanem
19 00 - Squire M      Squire M
1A 00 - Squire F      Squire F
1B 00 - Chemist M      Chemist M
1C 00 - Chemist F      Chemist F
1D 00 - Knight M      Knight M
1E 00 - Knight F      Knight F
1F 00 - Archer M      Archer M
20 00 - Archer F      Archer F
21 00 - Monk M         Monk M
22 00 - Monk F         Monk F
23 00 - White Mage M      White Mage M
24 00 - White Mage F      White Mage F
25 00 - Black Mage M      Black Mage M
26 00 - Black Mage F      Black Mage F
27 00 - Time Mage M      Time Mage M
28 00 - Time Mage F      Time Mage F
29 00 - Summoner M      Summoner M
2A 00 - Summoner F      Summoner F
2B 00 - Thief M         Thief M
2C 00 - Thief F         Thief F
2D 00 - Orator M      Orator M
2E 00 - Orator F      Orator F
2F 00 - Mystic M      Mystic M
30 00 - Mystic F      Mystic F
31 00 - Geomancer M      Geomancer M
32 00 - Geomancer F      Geomancer F
33 00 - Dragoon M      Dragoon M
34 00 - Dragoon F      Dragoon F
35 00 - Samurai M      Samurai M
36 00 - Samurai F      Samurai F
37 00 - Ninja M         Ninja M
38 00 - Ninja F         Ninja M
39 00 - Arithmetician M      [Generic M]
3A 00 - Arithmetician F      [Generic F]
3B 00 - Bard         [Monster]
3C 00 - Dancer         Dancer
3D 00 - Mime M         Mime M
3E 00 - Mime F         Mime F
3F 00 - Chocobo         Chocobo
40 00 - Goblin         Goblin
41 00 - Bomb         Bomb
42 00 - Coeurl         Coeurl
43 00 - Mindflayer      Mindflayer
44 00 - Skeleton      Skeleton
45 00 - Ghost         Ghost
46 00 - Ahriman         Ahriman
47 00 - Cockatrice      Cockatrice
48 00 - Boar         Boar
49 00 - Dryad         Dryad
4A 00 - Minotaur      Minotaur
4B 00 - Molbor         Molbor
4C 00 - Behemoth      Behemoth
4D 00 - Dragon         Dragon
4E 00 - Hydra         Hydra
4F 00 - Byblos         Byblos
50 00 - Ophiachus      Ophiachus
00 00 - Ramza1         Dragon
51 00 - Demons         Demons
52 00 - Steal Giant      Steel Giant
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
71 00 - Darlavon      -
72 00 - Shopkeep      -
73 00 - Mercenary Dealer   -
74 00 - Poach Dealer      -
75 00 - Barkeep         -
76 00 - Elidibus      -
77 00 - Alazlam         -




Formation Sprite Palette
WORLD.BIN
0xAA16A - 0xAA30A

Notes:
- Order matches Sprite order in FFTPatcher
- Numbering matches order of UNIT.BIN (some exceptions)
- Values correspond to WLDFACE.BIN
- Identical data found in three different places in WORLD.BIN

1 = Portrait in relation to WLDFACE.BIN
2 = Null? (always 00)

1  2    Portrait      Sprite
-- --   --------      ------
00 00 - Ramza1         Ramza1
01 00 - Ramza2         Ramza2
02 00 - Ramza3         Ramza3
03 00 - Delita1         Delita1
78 00 - Delita2         Delita2
79 00 - Delita3         Delita3
04 00 - Algus         Algus
7A 00 - Zalbaag1      Zalbaag1
7B 00 - Dycedarg      Dycedarg
7C 00 - Larg         Larg
7D 00 - Goltanna      Goltanna
05 00 - Ovelia         Ovelia
06 00 - Orlandeau      Orlandeau
7E 00 - Feuneral      Feuneral
07 00 - Reis (Human)      Reis (Human)
7F 00 - Zalm         Zalm
0D 00 - Gafgarion      Gafgarion
09 00 - Bald Priest      Malach (innate dead)
0A 00 - Simon         Simon
0B 00 - Young Priest      Alma (start dead)
0C 00 - Orlan         Orlan
13 00 - Mustadio      Mustadio
0D 00 - Gafgarion      Gafgarion
81 00 - D'LaCroix      D'LaCroix
0E 00 - Rapha         Rapha
0F 00 - Malach         Malach
82 00 - Elmdor         Elmdor
10 00 - Tita         Tita (innate dead)
83 00 - Barrington      Barrington
17 00 - Agrias         Agrias
11 00 - Beowulf         Beowulf
85 00 - Weigraf1      Weigraf1
12 00 - Balmafra      Balmafra
13 00 - Mustadio      Mustadio
86 00 - Ludovichi      Ludovichi
87 00 - Volmarv         Volmarv
88 00 - Lofahr         Lofahr
89 00 - Islude         Islude
8A 00 - Cletienne      Cletienne
12 00 - Balmafra      Weigraf2
0E 00 - Rapha         Rapha
14 00 - Meliadoul      Meliadoul
8B 00 - Balk         Balk
15 00 - Alma         Alma2 (innate dead)
8D 00 - Celia         Celia
8E 00 - Ledde         Ledde
14 00 - Meliadoul      Meliadoul
15 00 - Alma         Alma1
8C 00 - Ajora1         Ajora1
16 00 - Cloud         Cloud
00 00 - Ramza1         Zalbaag2
17 00 - Agrias         Agrias
00 00 - Ramza1         Chemist F
00 00 - Ramza1         White Mage F
00 00 - Ramza1         Black Mage M
00 00 - Ramza1         Mystic M
00 00 - Ramza1         Squire M
8D 00 - Celia         Celia
8E 00 - Ledde         Ledde
8F 00 - Belias         Belias
00 00 - Ramza1         Knight Mu
90 00 - Zalera         Zalera
00 00 - Ramza1         Archer Mu
91 00 - Hashmal         Hashmal
00 00 - Ramza1         Ultima
00 00 - Ramza1         Black Mage Mu
92 00 - Cũchulainn      Cũchulainn
00 00 - Ramza1         Time Mage Fu
93 00 - Adrammelech      Adrammelech
00 00 - Ramza1         Mystic Mu
00 00 - Ramza1         Summoner Fu
18 00 - Reis (Dragon)      Holy Dragon
00 00 - Ramza1         Ajora2
00 00 - Ramza1         10yo M
00 00 - Ramza1         10yo F
00 00 - Ramza1         20yo M
00 00 - Ramza1         20yo F
00 00 - Ramza1         40yo M
00 00 - Ramza1         40yo F
00 00 - Ramza1         60yo M
00 00 - Ramza1         60yo F
00 00 - Ramza1         Mourner1
00 00 - Ramza1         Mourner2
00 00 - Ramza1         Mourner3
00 00 - Ramza1         Mourner4
00 00 - Ramza1         Young Priest w/ Mitre
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Dummy
00 00 - Ramza1         Kasanek
00 00 - Ramza1         Kasanem
19 00 - Squire M      Squire M
1A 00 - Squire F      Squire F
1B 00 - Chemist M      Chemist M
1C 00 - Chemist F      Chemist F
1D 00 - Knight M      Knight M
1E 00 - Knight F      Knight F
1F 00 - Archer M      Archer M
20 00 - Archer F      Archer F
21 00 - Monk M         Monk M
22 00 - Monk F         Monk F
23 00 - White Mage M      White Mage M
24 00 - White Mage F      White Mage F
25 00 - Black Mage M      Black Mage M
26 00 - Black Mage F      Black Mage F
27 00 - Time Mage M      Time Mage M
28 00 - Time Mage F      Time Mage F
29 00 - Summoner M      Summoner M
2A 00 - Summoner F      Summoner F
2B 00 - Thief M         Thief M
2C 00 - Thief F         Thief F
2D 00 - Orator M      Orator M
2E 00 - Orator F      Orator F
2F 00 - Mystic M      Mystic M
30 00 - Mystic F      Mystic F
31 00 - Geomancer M      Geomancer M
32 00 - Geomancer F      Geomancer F
33 00 - Dragoon M      Dragoon M
34 00 - Dragoon F      Dragoon F
35 00 - Samurai M      Samurai M
36 00 - Samurai F      Samurai F
37 00 - Ninja M         Ninja M
38 00 - Ninja F         Ninja M
39 00 - Arithmetician M      [Generic M]
3A 00 - Arithmetician F      [Generic F]
3B 00 - Bard         [Monster]
3C 00 - Dancer         Dancer
3D 00 - Mime M         Mime M
3E 00 - Mime F         Mime F
3F 00 - Chocobo         Chocobo
40 00 - Goblin         Goblin
41 00 - Bomb         Bomb
42 00 - Coeurl         Coeurl
43 00 - Mindflayer      Mindflayer
44 00 - Skeleton      Skeleton
45 00 - Ghost         Ghost
46 00 - Ahriman         Ahriman
47 00 - Cockatrice      Cockatrice
48 00 - Boar         Boar
49 00 - Dryad         Dryad
4A 00 - Minotaur      Minotaur
4B 00 - Molbor         Molbor
4C 00 - Behemoth      Behemoth
4D 00 - Dragon         Dragon
4E 00 - Hydra         Hydra
4F 00 - Byblos         Byblos
50 00 - Ophiachus      Ophiachus
00 00 - Ramza1         Dragon
51 00 - Demons         Demons
52 00 - Steal Giant      Steel Giant
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
71 00 - Darlavon      -
72 00 - Shopkeep      -
73 00 - Mercenary Dealer   -
74 00 - Poach Dealer      -
75 00 - Barkeep         -
76 00 - Elidibus      -
77 00 - Alazlam         -




Formation Screen Sprite Details
WORLD.BIN
0xADA44 - 0xADE33

Notes:
- Order matches UNIT.bin images

1 = X Coordinate in Hex relating to UNIT.BIN
2 = 00 (always)
3 = Y Coordinate in Hex relating to UNIT.BIN
4 = 00 (always)
5 = Width, 18 for Human, 30 for big monsters
6 = 00 (always)
7 = Height, 28 for Human, 30 for big monsters
8 = 00 (always)
9 = Palette for Job Wheel Part 1
10 = Palette for Job Wheel Part 2
11 = 64 for Humanoid section (starts with Ramza), 65 for Monster section (starts with Male Mime)
12 = 00 (always)




1   2   3   4   5  6   7   8  9   10 11 12
00 00 00 00 18 00 28 00 14 38 64 00 Ramza1
18 00 00 00 18 00 28 00 15 38 64 00 Ramza2
30 00 00 00 18 00 28 00 16 38 64 00 Ramza3
48 00 00 00 18 00 28 00 17 38 64 00 Delita1
60 00 00 00 18 00 28 00 54 38 64 00 Algus
78 00 00 00 18 00 28 00 55 38 64 00 Ovelia
90 00 00 00 18 00 28 00 56 38 64 00 Orlandeau
a8 00 00 00 18 00 28 00 57 38 64 00 Reis
c0 00 00 00 18 00 28 00 94 38 64 00 Bearded Priest
d8 00 00 00 18 00 28 00 95 38 64 00 Bald Priest
00 00 28 00 18 00 28 00 96 38 64 00 Simon
18 00 28 00 18 00 28 00 97 38 64 00 Young Priest
30 00 28 00 18 00 28 00 d4 38 64 00 Orlan
48 00 28 00 18 00 28 00 d5 38 64 00 Gafgarion
60 00 28 00 18 00 28 00 d6 38 64 00 Rapha
78 00 28 00 18 00 28 00 d7 38 64 00 Malach
90 00 28 00 18 00 28 00 14 39 64 00 Mage Girl
a8 00 28 00 18 00 28 00 15 39 64 00 Beowulf
c0 00 28 00 18 00 28 00 16 39 64 00 Balmafra
d8 00 28 00 18 00 28 00 17 39 64 00 Mustadio
00 00 50 00 18 00 28 00 54 39 64 00 Meliadoul
18 00 50 00 18 00 28 00 55 39 64 00 Alma
30 00 50 00 18 00 28 00 56 39 64 00 Cloud
48 00 50 00 18 00 28 00 57 39 64 00 Agrias
60 00 50 00 18 00 28 00 94 39 64 00 Squire M
78 00 50 00 18 00 28 00 95 39 64 00 Squire F
90 00 50 00 18 00 28 00 96 39 64 00 Chemist M
a8 00 50 00 18 00 28 00 97 39 64 00 Chemist F
c0 00 50 00 18 00 28 00 d4 39 64 00 Knight M
d8 00 50 00 18 00 28 00 d5 39 64 00 Knight F
00 00 78 00 18 00 28 00 d6 39 64 00 Archer M
18 00 78 00 18 00 28 00 d7 39 64 00 Archer F
30 00 78 00 18 00 28 00 14 3a 64 00 Monk M
48 00 78 00 18 00 28 00 15 3a 64 00 Monk F
60 00 78 00 18 00 28 00 16 3a 64 00 White Mage M
78 00 78 00 18 00 28 00 17 3a 64 00 White Mage F
90 00 78 00 18 00 28 00 54 3a 64 00 Black Mage M
a8 00 78 00 18 00 28 00 55 3a 64 00 Black Mage F
c0 00 78 00 18 00 28 00 56 3a 64 00 Time Mage M
d8 00 78 00 18 00 28 00 57 3a 64 00 Time Mage F
00 00 a0 00 18 00 28 00 94 3a 64 00 Summoner M
18 00 a0 00 18 00 28 00 95 3a 64 00 Summoner F
30 00 a0 00 18 00 28 00 96 3a 64 00 Thief M
48 00 a0 00 18 00 28 00 97 3a 64 00 Thief F
60 00 a0 00 18 00 28 00 d4 3a 64 00 Orator M
78 00 a0 00 18 00 28 00 d5 3a 64 00 Orator F
90 00 a0 00 18 00 28 00 d6 3a 64 00 Mystic M
a8 00 a0 00 18 00 28 00 d7 3a 64 00 Mystic F
c0 00 a0 00 18 00 28 00 14 3b 64 00 Geomancer M
d8 00 a0 00 18 00 28 00 15 3b 64 00 Geomancer F
00 00 c8 00 18 00 28 00 16 3b 64 00 Dragoon M
18 00 c8 00 18 00 28 00 17 3b 64 00 Dragoon F
30 00 c8 00 18 00 28 00 54 3b 64 00 Samurai M
48 00 c8 00 18 00 28 00 55 3b 64 00 Samurai F
60 00 c8 00 18 00 28 00 56 3b 64 00 Ninja M
78 00 c8 00 18 00 28 00 57 3b 64 00 Ninja F
90 00 c8 00 18 00 28 00 94 3b 64 00 Mathematician M
a8 00 c8 00 18 00 28 00 95 3b 64 00 Mathematician F
c0 00 c8 00 18 00 28 00 96 3b 64 00 Bard
d8 00 c8 00 18 00 28 00 97 3b 64 00 Dancer
00 00 00 00 18 00 28 00 d4 3b 65 00 Mime M
18 00 00 00 18 00 28 00 d5 3b 65 00 Mime F
00 00 28 00 30 00 30 00 54 32 65 00 Chocobo
30 00 00 00 18 00 28 00 d6 31 65 00 Goblin
30 00 28 00 30 00 30 00 55 32 65 00 Bomb
90 00 28 00 30 00 30 00 57 32 65 00 Coeurl
48 00 00 00 18 00 28 00 d7 31 65 00 Mindflayer
60 00 00 00 18 00 28 00 14 32 65 00 Skeleton
60 00 28 00 30 00 30 00 56 32 65 00 Ghost
78 00 00 00 18 00 28 00 15 32 65 00 Ahriman
90 00 00 00 18 00 28 00 16 32 65 00 Cockatrice
a8 00 00 00 18 00 28 00 17 32 65 00 Boar
c0 00 28 00 30 00 30 00 94 32 65 00 Dryad
00 00 58 00 30 00 30 00 95 32 65 00 Minotaur
30 00 58 00 30 00 30 00 96 32 65 00 Molbor
60 00 58 00 30 00 30 00 97 32 65 00 Behemoth
90 00 58 00 30 00 30 00 d4 32 65 00 Dragon
c0 00 58 00 30 00 30 00 d5 32 65 00 Hydra
00 00 88 00 30 00 30 00 d6 32 65 00 Apanda
30 00 88 00 30 00 30 00 d6 32 65 00 Ophiachus
60 00 88 00 30 00 30 00 17 33 65 00 Demon1
60 00 88 00 30 00 30 00 17 33 65 00 Demon2
90 00 88 00 30 00 30 00 14 33 65 00 Steel Giant
c0 00 88 00 30 00 30 00 15 33 65 00 (TEXT)

Special Unit Formation Location Assignment
WORLD.BIN
0xADE34

Notes:
- Order matches Job order in FFTPatcher
- Reads details from Formation Screen Sprite Details 0x0ADA44 - 0x0ADE33
- Does not affect palette
- Values match WLDFACE.BIN
- In Job Wheel selection correct palette is used (reason unknown)
- Does not affect anything in Battle Preparation
- Does not affect Portrait
- Presumably ends when reaching the generic jobs

Byte   Sprite
----   ------
00   Ramza1
00    Ramza1
01    Ramza2
02    Ramza3
03    Delita1
00    Ramza1
00    Ramza1
04    Algus
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
05    Ovelia
06    Orlandeau
00    Ramza1
07    Reis (Human)
00    Ramza1
0D    Gafgarion
09    Zalm
0A    Feuneral
0B    Young Priest
0C    Orlan
13    Mustadio
0D    Gafgarion
00    Ramza1
0E    Rapha
0F    Malach
00    Ramza1
10    Tita
00    Ramza1
17    Agrias
11    Beowulf
12    Balmafra
12    Balmafra
13    Mustadio
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
12    Balmafrla
0E    Rapha
14    Meliadoul
00    Ramza1
15    Alma
00    Ramza1
00    Ramza1
14    Meliadoul
15    Alma
00    Ramza1
16    Cloud
00    Ramza1
17    Agrias
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1
00    Ramza1



Battle Formation Screen Assignment
ATTACK.OUT
0x16BB3 - 0x16D53

Notes:
- Identical to the order and values found in WORLD.BIN
- Controls Sprite, Portrait, and Palette

1 = Character assignments
2 = Null? (always 00)

1  2    Portrait      Sprite
-- --   --------      ------
00 00 - Ramza1         Ramza1
01 00 - Ramza2         Ramza2
02 00 - Ramza3         Ramza3
03 00 - Delita1         Delita1
78 00 - Delita2         Delita2
79 00 - Delita3         Delita3
04 00 - Algus         Algus
7A 00 - Zalbaag1      Zalbaag1
7B 00 - Dycedarg      Dycedarg
7C 00 - Larg         Larg
7D 00 - Goltanna      Goltanna
05 00 - Ovelia         Ovelia
06 00 - Orlandeau      Orlandeau
7E 00 - Feuneral      Feuneral
07 00 - Reis (Human)      Reis (Human)
7F 00 - Zalm         Zalm
0D 00 - Gafgarion      Gafgarion
09 00 - Bald Priest      Malach (innate dead)
0A 00 - Simon         Simon
0B 00 - Young Priest      Alma (start dead)
0C 00 - Orlan         Orlan
13 00 - Mustadio      Mustadio
0D 00 - Gafgarion      Gafgarion
81 00 - D'LaCroix      D'LaCroix
0E 00 - Rapha         Rapha
0F 00 - Malach         Malach
82 00 - Elmdor         Elmdor
10 00 - Tita         Tita (innate dead)
83 00 - Barrington      Barrington
17 00 - Agrias         Agrias
11 00 - Beowulf         Beowulf
85 00 - Weigraf1      Weigraf1
12 00 - Balmafra      Balmafra
13 00 - Mustadio      Mustadio
86 00 - Ludovichi      Ludovichi
87 00 - Volmarv         Volmarv
88 00 - Lofahr         Lofahr
89 00 - Islude         Islude
8A 00 - Cletienne      Cletienne
12 00 - Balmafra      Weigraf2
0E 00 - Rapha         Rapha
14 00 - Meliadoul      Meliadoul
8B 00 - Balk         Balk
15 00 - Alma         Alma2 (innate dead)
8D 00 - Celia         Celia
8E 00 - Ledde         Ledde
14 00 - Meliadoul      Meliadoul
15 00 - Alma         Alma1
8C 00 - Ajora1         Ajora1
16 00 - Cloud         Cloud
00 00 - Ramza1         Zalbaag2
17 00 - Agrias         Agrias
00 00 - Ramza1         Chemist F
00 00 - Ramza1         White Mage F [Squidraken]
00 00 - Ramza1         Black Mage M
00 00 - Ramza1         Mystic M
00 00 - Ramza1         Squire M
8D 00 - Celia         Celia
8E 00 - Ledde         Ledde
8F 00 - Belias         Belias
00 00 - Ramza1         Knight Mu
90 00 - Zalera         Zalera
00 00 - Ramza1         Archer Mu
91 00 - Hashmal         Hashmal
00 00 - Ramza1         Ultima
00 00 - Ramza1         Black Mage Mu
92 00 - Cũchulainn      Cũchulainn
00 00 - Ramza1         Time Mage Fu
93 00 - Adrammelech      Adrammelech
00 00 - Ramza1         Mystic Mu
00 00 - Ramza1         Summoner Fu
18 00 - Reis (Dragon)      Holy Dragon
00 00 - Ramza1         Ajora2
00 00 - Ramza1         10yo M
00 00 - Ramza1         10yo F
00 00 - Ramza1         20yo M
00 00 - Ramza1         20yo F
00 00 - Ramza1         40yo M
00 00 - Ramza1         40yo F
00 00 - Ramza1         60yo M
00 00 - Ramza1         60yo F
00 00 - Ramza1         Mourner1
00 00 - Ramza1         Mourner2
00 00 - Ramza1         Mourner3
00 00 - Ramza1         Mourner4
00 00 - Ramza1         Young Priest w/ Mitre
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Squire M
00 00 - Ramza1         Dummy
00 00 - Ramza1         Kasanek
00 00 - Ramza1         Kasanem
19 00 - Squire M      Squire M
1A 00 - Squire F      Squire F
1B 00 - Chemist M      Chemist M
1C 00 - Chemist F      Chemist F
1D 00 - Knight M      Knight M
1E 00 - Knight F      Knight F
1F 00 - Archer M      Archer M
20 00 - Archer F      Archer F
21 00 - Monk M         Monk M
22 00 - Monk F         Monk F
23 00 - White Mage M      White Mage M
24 00 - White Mage F      White Mage F
25 00 - Black Mage M      Black Mage M
26 00 - Black Mage F      Black Mage F
27 00 - Time Mage M      Time Mage M
28 00 - Time Mage F      Time Mage F
29 00 - Summoner M      Summoner M
2A 00 - Summoner F      Summoner F
2B 00 - Thief M         Thief M
2C 00 - Thief F         Thief F
2D 00 - Orator M      Orator M
2E 00 - Orator F      Orator F
2F 00 - Mystic M      Mystic M
30 00 - Mystic F      Mystic F
31 00 - Geomancer M      Geomancer M
32 00 - Geomancer F      Geomancer F
33 00 - Dragoon M      Dragoon M
34 00 - Dragoon F      Dragoon F
35 00 - Samurai M      Samurai M
36 00 - Samurai F      Samurai F
37 00 - Ninja M         Ninja M
38 00 - Ninja F         Ninja M
39 00 - Arithmetician M      [Generic M]
3A 00 - Arithmetician F      [Generic F]
3B 00 - Bard         [Monster]
3C 00 - Dancer         Dancer
3D 00 - Mime M         Mime M
3E 00 - Mime F         Mime F
3F 00 - Chocobo         Chocobo
40 00 - Goblin         Goblin
41 00 - Bomb         Bomb
42 00 - Coeurl         Coeurl
43 00 - Mindflayer      Mindflayer
44 00 - Skeleton      Skeleton
45 00 - Ghost         Ghost
46 00 - Ahriman         Ahriman
47 00 - Cockatrice      Cockatrice
48 00 - Boar         Boar
49 00 - Dryad         Dryad
4A 00 - Minotaur      Minotaur
4B 00 - Molbor         Molbor
4C 00 - Behemoth      Behemoth
4D 00 - Dragon         Dragon
4E 00 - Hydra         Hydra
4F 00 - Byblos         Byblos
50 00 - Ophiachus      Ophiachus
00 00 - Ramza1         Dragon
51 00 - Demons         Demons
52 00 - Steal Giant      Steel Giant
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
00 00 - Ramza1         -
71 00 - Darlavon      -
72 00 - Shopkeep      -
73 00 - Mercenary Dealer   -
74 00 - Poach Dealer      -
75 00 - Barkeep         -
76 00 - Elidibus      -
77 00 - Alazlam         -
[/list]

(Edit: If any of the names look wierd it's because I used my personal translations. It shouldn't be hard to figure out who's who.)

WLDFACE.BIN Portrait Guide by Cheetah:
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

December 03, 2008, 02:01:52 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
the main page tells u which character is which and which sprite file belongs to them...

but for unit.bin stuff i know them
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

December 09, 2008, 12:16:18 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I have a theory about that dark-haired Priest, Zozma! ^_^
I applied SIMON.SPR's palette to UNIT.BIN and guess which 2 sprites were the only 2 that looked 'correct'!
I think that dark-haired priest was originally going to be Simon in a flash-back of some sort.
Mystery solved?

Edit:

Oh, snap! I just got inspired when I noticed that Zalmour's sprite & the clean-cut priest looked very similar when using Simon's sprite. I changed Unit.BIN over to Zalmour's palette and sure enough the clan-cut  priest fits his palette perfectly!! ^_^

I think that is enough circumstantial evidence to say their was going to be a flash-back between young Simon & young Zalmour. What do you think?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Cheetah

December 09, 2008, 12:23:32 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Definitely an interesting theory.
Current Projects:

Vanya

December 09, 2008, 12:36:42 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
With evidence even! ^_^
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

December 09, 2008, 02:03:16 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
interesting, and weather it was true or not it would be easy to create that and make it believeable
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

LastingDawn

December 09, 2008, 07:55:33 am #6 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Whoa, really? Well, Simon did have a bit of back story, that focuses on the Priest's examination, and "quit after one specific event" I always loved Simon and felt he deserved more of a part then he got. He seemed like a very dark character that knew a lot more then he let on. A flashback between young Zalmour and young Simon would add a lot to his character, especially if basing the flashback on that "one event" you could technically have a battle with Simon and Zalmour fighting together against the "Pagans" since I am led to believe, since they are in Unit.bin they originally wanted the two (four?) to fight at least somewhere... but that Is really interesting that the very young priest and Zalmo's palette work hand in hand... excellent discovery Zozma! I always felt the Priests didn't get enough recognition in the normal game/
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

LastingDawn

December 09, 2008, 08:13:53 am #7 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Double Post...

Missed the point of the topic, sorry about that, this is taken directly from the Gameshark Handbook, which I believe includes all four


Quote00  | [none]                     SPRITE: [none]
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: [none]
    | EQUIP: [none]
    | PROPERTIES: [none]
    | Null.

01  | Squire                     SPRITE: Ramza, chapter 1            M
    |-----------------------------------------------------------------
    | COMMAND: Guts, 19          FORMATION SCREEN: same
    | EQUIP: Swd, Knf, Fla, Shl, Hlm, Hat, Arm, Clt, Rbe
    | NOTES:
    | If you accidentally change Ramza's sprite in chapter 1,
    | use this combination [30057F74 0001] to change it back.

02  | Squire                     SPRITE: Ramza, chapter 2/3          M
    |-----------------------------------------------------------------
    | COMMAND: Guts, 1A          FORMATION SCREEN: same
    | EQUIP: Swd, Knf, Fla, Shl, Hlm, Hat, Arm, Clt, Rbe
    | NOTES:
    | If you accidentally change Ramza's sprite in chapter 2 or 3,
    | use this combination [30057F74 0002] to change it back.

03  | Squire                     SPRITE: Ramza, chapter 4            M
    |-----------------------------------------------------------------
    | COMMAND: Guts, 1B          FORMATION SCREEN: same
    | EQUIP: Swd, Knf, Fla, Shl, Hlm, Hat, Arm, Clt, Rbe
    | NOTES:
    | If you accidentally change Ramza's sprite in chapter 4,
    | use this combination [30057F74 0003] to change it back.

04  | Squire                     SPRITE: Delita, chapter 1           M
    |-----------------------------------------------------------------
    | COMMAND: Guts, 1C          FORMATION SCREEN: same
    | EQUIP: Swd, Knf, Fla, Shl, Hat, Clt, Rbe
    | NOTES:
    | Delita as a squire in chapter 1.

05  | Holy Knight                SPRITE: Delita, second incarnation  M
    |-----------------------------------------------------------------
    | COMMAND: Holy Sword, 1D    FORMATION SCREEN: Ramza
    | EQUIP: Swd, Shl, Hlm, Arm, Rbe
    | NOTES: Looks screwy on the party placement screen before battle
    | Delita as a Holy Black Sheep Knight.

06  | Arc Knight                 SPRITE: Delita, final incarnation   M
    |-----------------------------------------------------------------
    | COMMAND: Mighty Sword, 1E  FORMATION SCREEN: Ramza
    | EQUIP: Swd, KSw, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Delita in his kingly garb.

07  | Squire                     SPRITE: Algus                       M
    |-----------------------------------------------------------------
    | COMMAND: Basic Skill, 1F   FORMATION SCREEN: same
    | EQUIP: Swd, Knf, Fla, Shl, Hat, Clt, Rbe
    | NOTES:
    | Algus Sadolfas, the treacherous cadet.

08  | Arc Knight                 SPRITE: Zalbag                      M
    |-----------------------------------------------------------------
    | COMMAND: Destroy Sword, 4B FORMATION SCREEN: Ramza
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Zalbag Beoulve, general of the Hokuten.

09  | Lune Knight                SPRITE: Dycedarg                    M
    |-----------------------------------------------------------------
    | COMMAND: Sword Skill, 46   FORMATION SCREEN: Ramza
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES: Inherent Defense Up, Magic Def UP
    | Dycedarg Beoulve.  Should be 'Rune Knight'.

0A  | Duke                       SPRITE: Larg                        M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES:
    | You probably only want to use this for the sprite.

0B  | Duke                       SPRITE: Goltana                     M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES:
    | You probably only want to use this for the sprite.

0C  | Princess                   SPRITE: Ovelia                      F
    |-----------------------------------------------------------------
    | COMMAND: Holy Magic, 24    FORMATION SCREEN: same
    | EQUIP: Stf, Hat, Rbe
    | NOTES: Inherent Defense UP, Mag Def UP
    | Princess Ovelia.

0D  | Holy Swordsman             SPRITE: Orlandu                     M
    |-----------------------------------------------------------------
    | COMMAND: All Swordskill,4A FORMATION SCREEN: same
    | EQUIP: Swd, KnS, Nja, Kta, Shl, Hlm, Hat, Arm, Clt, Rbe
    | NOTES:
    | The all-powerful 'Thunder God Cid'.

0E  | High Priest                SPRITE: Funeral                     M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: Rbe
    | NOTES:
    | Marge Funeral, High Priest of the Glabados Church.  Again, good
    | only for its sprite.

0F  | Dragoner                   SPRITE: Reis (human)                F
    |-----------------------------------------------------------------
    | COMMAND: Dragon,           FORMATION SCREEN: same
    | EQUIP: [none]
    | NOTES: Inherent Martial Arts, Monster Talk, Train, Two Swords
    | Reis' human form.

10  | Holy Priest                SPRITE: Zalmo                       M
    |-----------------------------------------------------------------
    | COMMAND: White-aid, 2A     FORMATION SCREEN: Ramza
    | EQUIP: Rod, Stf, Stk, Dic, Hat, Clt, Rbe
    | NOTES:
    | Heresy Examiner Zalmo.  Try Equip Sword for some new abilities
    | in 'White-aid'.

11  | Dark Knight                SPRITE: Gafgarion                   M
    |-----------------------------------------------------------------
    | COMMAND: Dark Sword, 20    FORMATION SCREEN: same
    | EQUIP: Swd, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Job of Gaff Gafgarion, the mercenary.

12  | Hell Knight                SPRITE: Malak                       M
    |-----------------------------------------------------------------
    | COMMAND: Un-truth, 2E      FORMATION SCREEN: weird bald dude
    | EQUIP: [none]
    | NOTES:
    | This imitation Hell Knight can't equip anything.

13  | Bishop                     SPRITE: Simon                       M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: same
    | EQUIP: [none]
    | NOTES:
    | The caretaker of Orbonne Monastery.  Most useful as a sprite.

14  | Cleric                     SPRITE: Alma                        F
    |-----------------------------------------------------------------
    | COMMAND: Holy Magic, 31    FORMATION SCREEN: Male Cleric
    | EQUIP: [none]
    | NOTES: This isn't the real Alma -- probably used only internally
    | by the game.

15  | Astrologist                SPRITE: Olan                        M
    |-----------------------------------------------------------------
    | COMMAND: Starry Heaven, 2F FORMATION SCREEN: same
    | EQUIP: Dic, Hat, Clt, Rbe
    | NOTES:
    | Olan Durai, author of the 'Durai Papers'.

16  | Engineer                   SPRITE: Mustadio                    M
    |-----------------------------------------------------------------
    | COMMAND: Snipe, 25         FORMATION SCREEN: same
    | EQUIP: Gun, Hat, Clt, Rbe
    | NOTES:
    | The job of Ramza's friend, Mustadio.

17  | Dark Knight                SPRITE: Gafgarion                   M
    |-----------------------------------------------------------------
    | COMMAND: Dark Sword, 20    FORMATION SCREEN: same
    | EQUIP: Swd, Shl, Hlm, Arm, Rbe
    | NOTES:
    | As far as I can tell, the same as 11.

18  | Cardinal                   SPRITE: Draclau                     M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: Knf, Rbe
    | NOTES:
    | Suprisingly, this cardinal does not wear red. <grin>

19  | Heaven Knight              SPRITE: Rafa                        F
    |-----------------------------------------------------------------
    | COMMAND: Truth, 2D         FORMATION SCREEN: same
    | EQUIP: Stf, Stk, Hat, Rbe
    | NOTES:
    | Rafa, the Heaven Knight.

1A  | Hell Knight                SPRITE: Malak                       M
    |-----------------------------------------------------------------
    | COMMAND: Un-truth, 2E      FORMATION SCREEN: same
    | EQUIP: Stf, Stk, Hat, Rbe
    | NOTES:
    | Rafa's brother, the Hell Knight, Malak.

1B  | Arc Knight                 SPRITE: Elmdor                      M
    |-----------------------------------------------------------------
    | COMMAND: Sword Spirit, 3B  FORMATION SCREEN: Ramza
    | EQUIP: Kta, Shl, Hat, Hlm, Clt, Arm, Rbe
    | NOTES: Unfortunately, Elmdor's Sword Spirit command will never
    | work.  Best to use the sprite and make him a different job, like
    | Samurai.  It's a pity too, because the Arc Knight job has great
    | stats.

1C  | Delita's Sis               SPRITE: Teta                        F
    |-----------------------------------------------------------------
    | COMMAND: Magic, 23         FORMATION SCREEN: same
    | EQUIP: [none]
    | NOTES: If you use the 'Delita's Sis' job, she'll always be dead
    | on the battlefield.

1D  | Arc Duke                   SPRITE: Barinten                    M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: Rbe
    | NOTES: Another useless class; just for sprite use.

1E  | Holy Knight                SPRITE: Agrias                      F
    |-----------------------------------------------------------------
    | COMMAND: Holy Sword, 21    FORMATION SCREEN: same
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Agrias Oaks, faithful protector of Princess Ovelia.

1F  | Temple Knight              SPRITE: Beowulf                     M
    |-----------------------------------------------------------------
    | COMMAND: Magic Sword, 45   FORMATION SCREEN: same
    | EQUIP: Knf, Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Only slightly less powerful than the Anglo-Saxon legend....

20  | White Knight               SPRITE: Wiegraf, first incarnation  M
    |-----------------------------------------------------------------
    | COMMAND: Holy Sword, 22    FORMATION SCREEN: Balmafula (!!)
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Wiegraf Folles of the Death Corps, before possession by Lucavi.
    | Ever noticed that he looks like a palette-switched Beowulf? <g>

21  | Arc Witch                  SPRITE: Balmafula                   F
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: same
    | EQUIP: Knf, Rbe
    | NOTES:
    | Another class that doesn't have any abilities, but does have a
    | nice sprite.

22  | Engineer                   SPRITE: Mustadio                    M
    |-----------------------------------------------------------------
    | COMMAND: Snipe, 25         FORMATION SCREEN: same
    | EQUIP: Gun, Hat, Clt, Rbe
    | NOTES:
    | The job of Ramza's friend, Mustadio.

23  | Bi-Count                   SPRITE: Rudvich                     M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: Rbe
    | NOTES: Bart Rudvich, notorious black market trader.  He's got no
    | abilities, and his class should have been translated 'Viscount'.

24  | Divine Knight              SPRITE: Vormav                      M
    |-----------------------------------------------------------------
    | COMMAND: Mighty Sword, 40  FORMATION SCREEN: Ramza
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Clt, Rbe
    | NOTES: Vormav Tingel, leader of the new Zodiac Braves.
    | Immune to several status ailments.

25  | Divine Knight              SPRITE: Rofel                       M
    |-----------------------------------------------------------------
    | COMMAND: Mighty Sword, 40  FORMATION SCREEN: Ramza
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Clt, Rbe
    | NOTES: Vormav's henchman.  This job is also immune to several
    | status ailments.

26  | Knight Blade               SPRITE: Izlude                      M
    |-----------------------------------------------------------------
    | COMMAND: Battle Skill, 33  FORMATION SCREEN: Ramza
    | EQUIP: Swd, KnS, Lan, Nja, Shl, Hlm, Arm, Rbe
    | NOTES: The son of Vormav, he, too, is endowed with the Zodiac
    | Braves' status immunities.

27  | Sorceror                   SPRITE: Kletian                     M
    |-----------------------------------------------------------------
    | COMMAND: All Magic, 48     FORMATION SCREEN: Ramza
    | EQUIP: Rod, Stf, Stk, Hat, Clt, Rbe
    | NOTES: Another of the Zodiac Braves, this is one of the few
    | special magic-using classes.

28  | White Knight               SPRITE: Wiegraf, second incarnation M
    |-----------------------------------------------------------------
    | COMMAND: Holy Sword, 30    FORMATION SCREEN: Balmafula
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Wiegraf after being possessed by Lucavi.

29  | Heaven Knight              SPRITE: Rafa                        F
    |-----------------------------------------------------------------
    | COMMAND: Truth, 32         FORMATION SCREEN: same
    | EQUIP: Stf, Stk, Hat, Rbe
    | NOTES:
    | Rafa, the Heaven Knight.

2A  | Divine Knight              SPRITE: Meliadoul                   F
    |-----------------------------------------------------------------
    | COMMAND: Mighty Sword, 43  FORMATION SCREEN: same
    | EQUIP: Swd, KnS, Lan, XBw, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Meliadoul Tingel, Vormav's daughter.

2B  | Engineer                   SPRITE: Balk                        M
    |-----------------------------------------------------------------
    | COMMAND: Snipe, 25         FORMATION SCREEN: Ramza
    | EQUIP: Knf, XBw, Gun, Hat, Arm, Rbe
    | NOTES:
    | Balk is another Zodiac Brave, with powers similar to Mustadio's.

2C  | Cleric                     SPRITE: Alma                        F
    |-----------------------------------------------------------------
    | COMMAND: Holy Magic, 4C    FORMATION SCREEN: same
    | EQUIP: [none]
    | NOTES:
    | Another fake version of Alma's class.

2D  | Assassin                   SPRITE: Celia                       F
    |-----------------------------------------------------------------
    | COMMAND: Use Hand, 36      FORMATION SCREEN: Ramza
    | EQUIP: Kta, Hat, Clt
    | NOTES: This will glitch the game if you use it in the sprite
    | code.  Use 2E instead for sprite, and only use this in the
    | current job code.  You can use this sprite, however, if you
    | are playing the game on an emulator such as Bleem! or ePSXe.

2E  | Assassin                   SPRITE: Lede                        F
    |-----------------------------------------------------------------
    | COMMAND: Use Hand, 37      FORMATION SCREEN: Ramza
    | EQUIP: Nja, Hat, Clt
    | NOTES: Celia, the pink Assassin, is the only Assassin sprite you
    | can use without crashing the game.  Assassin is one of the most
    | powerful classes in the game.

2F  | Divine Knight              SPRITE: Meliadoul                   F
    |-----------------------------------------------------------------
    | COMMAND: Mighty Sword, 43  FORMATION SCREEN: same
    | EQUIP: Swd, KnS, Lan, XBw, Shl, Hlm, Arm, Rbe
    | NOTES:
    | Meliadoul Tingel, Vormav's daughter.

30  | Cleric                     SPRITE: Alma                        F
    |-----------------------------------------------------------------
    | COMMAND: Holy Magic, 4C    FORMATION SCREEN: same
    | EQUIP: Stf, Hat, Rbe
    | NOTES:
    | The real job of Alma Beoulve, Ramza's beloved sister.

31  | Phony Saint                SPRITE: Ajora                       M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: Rbe
    | NOTES:
    | Glitchy.  Ajora before he transforms into Altima.

32  | Soldier                    SPRITE: Cloud                       M
    |-----------------------------------------------------------------
    | COMMAND: Limit, 29         FORMATION SCREEN: same
    | EQUIP: Swd, Shl, Hat, Clt, Rbe
    | NOTES:
    | Cloud Strife, hero of FF7.

33  | Arc Knight                 SPRITE: Zalbag (possessed)          M
    |-----------------------------------------------------------------
    | COMMAND: Destroy Sword, 4B FORMATION SCREEN: Ramza
    | EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
    | NOTES: One of the best classes in the game, statistically.
    | Zalbag possessed by Lucavi.

34  | Holy Knight                SPRITE: Agrias                      F
    |-----------------------------------------------------------------
    | COMMAND: Holy Sword, 28    FORMATION SCREEN: same
    | EQUIP: Swd, KnS, Shl, Hlm, Rib, Arm, Rbe
    | NOTES:
    | Agrias Oaks, faithful protector of Princess Ovelia.

35  | Chemist                    SPRITE: Male Chemist                M
    |-----------------------------------------------------------------
    | COMMAND: Item, A1          FORMATION SCREEN: Ramza
    | EQUIP: Knf, Gun, Hat, Clt
    | NOTES:
    | Fake chemist.

36  | Priest                     SPRITE: Male Priest                 M
    |-----------------------------------------------------------------
    | COMMAND: White Magic, A2   FORMATION SCREEN: Ramza
    | EQUIP: Stf, Hat, Rbe
    | NOTES:
    | Fake priest.

37  | Wizard                     SPRITE: Male Wizard                 M
    |-----------------------------------------------------------------
    | COMMAND: Black Magic, A3   FORMATION SCREEN: Ramza
    | EQUIP: Rod, Hat, Rbe
    | NOTES:
    | Fake wizard.

38  | Oracle                     SPRITE: Male Oracle                 M
    |-----------------------------------------------------------------
    | COMMAND: Yin-Yang Magic,A3 FORMATION SCREEN: Ramza
    | EQUIP: Stk, Hat, Rbe
    | NOTES:
    | Fake oracle.

39  | [none]                     SPRITE: Ramza                       ?
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: ???
    | NOTES:
    | ???

3A  | [none]                     SPRITE: Celia                       ?
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: ???
    | NOTES:
    | Glitches game unless you are playing on an emulator.

3B  | [none]                     SPRITE: Lede                        M
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: ???
    | NOTES:
    | ???

3C  | Warlock                    SPRITE: Velius                      M
    |-----------------------------------------------------------------
    | COMMAND: Fear, 67          FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Immune to several status ailments.
    | The evil transformation of Wiegraf.

3D  | Knight (Undead)            SPRITE: Male Knight                 M
    |-----------------------------------------------------------------
    | COMMAND: Sword Skill, 9B   FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Undead.
    | An undead Knight.

3E  | Angel of Death             SPRITE: Zarela                      M
    |-----------------------------------------------------------------
    | COMMAND: Fear, 6B          FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Immune to several status ailments.
    | The evil transformation of Elmdor.

3F  | Archer (Undead)            SPRITE: Male Archer                 M
    |-----------------------------------------------------------------
    | COMMAND: Charge, 9C        FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Undead.
    | An undead Archer.

40  | Regulator                  SPRITE: Hashmalum                   M
    |-----------------------------------------------------------------
    | COMMAND: Fear, 6F          FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Immune to several status ailments.
    | The evil transformation of Vormav.

41  | Holy Angel                 SPRITE: Altima, first incarnation   F
    |-----------------------------------------------------------------
    | COMMAND: [none]            FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Inherent Float, Teleport 2
    | Wow, ever felt guilty ogling a video-game character? ^_^()

42  | Wizard (Undead)            SPRITE: Male Wizard                 M
    |-----------------------------------------------------------------
    | COMMAND: Black Magic, 9D   FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Undead.
    | An undead Wizard.

43  | Impure King                SPRITE: Queklain                    M
    |-----------------------------------------------------------------
    | COMMAND: Fear, 73          FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Immune to several status ailments.
    | The evil transformation of Cardinal Draclau.

44  | Time Mage (Undead)         SPRITE: Female Time Mage            F
    |-----------------------------------------------------------------
    | COMMAND: Time Magic, 9E    FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Undead.
    | An undead Time Mage.

45  | Ghost of Fury              SPRITE: Adramelk                    M
    |-----------------------------------------------------------------
    | COMMAND: Fear, 77          FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Immune to several status ailments.
    | The evil transformation of Dycedarg.

46  | Oracle (Undead)            SPRITE: Male Oracle                 M
    |-----------------------------------------------------------------
    | COMMAND: Yin-Yang Magic,9F FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Undead.
    | An undead Oracle.

47  | Summoner (Undead)          SPRITE: Female Summoner             F
    |-----------------------------------------------------------------
    | COMMAND: Summon Magic, A0  FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Undead.
    | An undead Summoner.

48  | Holy Dragon                SPRITE: Reis (Dragon form)          F
    |-----------------------------------------------------------------
    | COMMAND: Breath, 2C        FORMATION SCREEN: same
    | EQUIP: [none]
    | NOTES:
    | The dragon form of Reis.

49  | Arch Angel                 SPRITE: Altima, second incarnation  F
    |-----------------------------------------------------------------
    | COMMAND: Complete Magic,7D FORMATION SCREEN: Ramza
    | EQUIP: [none]
    | NOTES: Inherent Float, Teleport 2, Face Up
    | Several status immunities. The game's final boss.


That should help a fair bit finding where everything links to.

Well... 12 Hell Knight Malak (Dead) seems to link to beta Zalmo.
Alma's first Cleric of 14 is linked to the youngest looking Priest.
Simon of course links to... Simon, curiously Zalmo doesn't link to anything but Ramza, strange...

But what is odd is that Simon's younger sprite''s nowhere to be found, according to the codes, but that is Kasanem's territory isn't it?
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Vanya

December 09, 2008, 12:23:33 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I did the palette experiments, but anyway...

I think the Simon/Zalmo flashback event was either never completed or scrapped and written over. Also, I still think Kasanem & Kasanek are archival files for tentative sprites.

The pig-tailed girl has no sprite anywhere either. Maybe she was part of the flashback, too? Maybe a very young Balmafra? Maybe the 2 young Priests wipe out all the Pagans except a young girl with impressive magical talent? Overcome with a merciful conscience, perhaps young Simon takes her back to the church for salvation? Who knows?
  • Modding version: Other/Unknown
¯\(°_0)/¯

DarthPaul

December 09, 2008, 01:19:37 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
That's a very interesting assumption Vanya or maybe she was offered to the church for the pagan's chance to leave the jurisdiction of the church.  Who know yours sounds cooler though.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

LastingDawn

December 09, 2008, 03:59:44 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
The game seems to hint at a back story for Balmafula and Simon both, but never really explains either of their stories. Though perhaps it is worth of some to note that Teta's sprite is called "Furaia". Which links to the little girl? Though I believe the portrait is Teta, if I recall.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Vanya

December 09, 2008, 06:42:35 pm #11 Last Edit: December 09, 2008, 10:38:27 pm by Vanya
Yeah that sounds about right, LD. I'm confident that all the sprites that have wierd names like Furaia & Gando were going to be other characters but were used for dupes instead. ^_^

BTW, thanks for that list, LD. It was very useful in verifying some stuff for my new Specials.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

December 09, 2008, 07:24:43 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
LD that still leaves one of the priest sprites that doesnt show a link to anything... i guess we have no way of using that menu sprite for anything.
tho i could have sworn that its linked to at least one sprite.

Tietra's messed up menu sprite may be nothing more than an early staged template for her for all we know.... but at least we can fully use the menu sprite and portrait for her and link it to a full sized sprite.

I was simply thinking one of those "priests" were supposed to be the bremondt guy or whoever. anyway doest Reis get healed by some "priest" if you kick her out of the party while shes still a dragon?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

LastingDawn

December 09, 2008, 08:28:03 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
As I said, I think Kasanem links to the one we think is Younger Simon, if memory serves correctly. Also Bremondt or "Buremonda" is the one who placed the curse on her, if that were the case I don't see why War of the Lions didn't reuse that sprite. They probably had plans for him, (since he is mentioned...) but his role is never expounded.
 Also I agree with you Vanya, but keep in mind Teta isn't a dupe, but she is curiously not fit for battle, despite being in battle, unlike Gando, who is fit for battle.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Zozma

December 09, 2008, 09:35:39 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
no... unfortunately i tested that it doesnt link to anything but ramza.

really i never understood why they waste a perfectly good menu sprite slot for a dupe dragon either. like reis. they could have just made it use the 4th palette instead of how they do it.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

December 10, 2008, 09:19:13 am #15 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I just noticed something important. The young priest shares his palette with the old bald priest, who I was mistaking for Zalmo. So the theoretical flashback scene is between young Simon an the young Priest, not Zalmo. Also, the file names don't match up. The young Priest is attached to Gando, and the bald priest is attached to Gyumu. To complicate things further, the young and bald priests share the same palette format, but not the same palette.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

December 10, 2008, 09:37:29 am #16 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
wait gyumu?? isnt that alma sleeping? isnt that the fourth one..?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

December 10, 2008, 09:59:22 am #17 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Gyumu is one associated with the Alma that starts dead. Not to be confused with the Alma that is perma-dead.

4th one? There's only 3 Alma's and Ajora in Alma's body.

Speaking of Ajora... I just tested the Ajora sprite set, and the unit.bin portrait that pops up in the formation screen is the Blue-hooded dude/chick. I'm going to go out on a limb and say that the Blue-hooded dude/chick is Ajora. And I finally remembered last night where I learned about the founder of the Glabados church being a woman. They allude to it in FF12. There's a bit of text that explains that the Light of Kiltia Church had a sect that was founded by a woman. Glabados is supposed to have been an offshoot of a larger religion, right? 1+1=2. ^_^
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

December 10, 2008, 10:06:58 am #18 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
k so...

12 dead malak  is linked to 1 of the priests
14 Alma guest version at graveyard of airships linked to youngest priest
unconcious alma is linked to both a menu sprite and portrait?

hmmm i thought there was another

okay so the black haired priest is not known to be linked to anything?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

December 10, 2008, 10:14:57 am #19 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Sprite set - File - Unit Sprite - Unit Portrait

12 Malak - GANDO.SPR - Old Bald Priest - Old Bald Priest (Innate Dead)
14 Alma - GYUMU.SPR - Young Priest - Young Priest (Start Dead)
2C Alma - H82.SPR - Alma - Alma (Innate Dead)
30 Alma - ARUMA.SPR - Alma - Alma

Nothing yet for Black-hair. Once I'm done I'm going to do a search of Unit.bin to see if the sprite set links are defined there.
  • Modding version: Other/Unknown
¯\(°_0)/¯