Is it possible to remove the job wheel from a character? I want to make it so Ramza primarily, but hopefully all special characters, are locked into their jobs. I tried changing Ramza into a monster, but I don't want him to lose access to all of his job commands and 4 skills seem too limited.
Here's what else I tried:
1.) Changing a generic monster job's command to function like another: It did nothing. The monster job isn't its own menu so it doesn't work like changing other skillset behaviors.
2.) Changing Guts to work like a monster skill: All this did was make it so he only had access to 3 of his skills.
3.) Changing Ramza's starting job to one of the Undead skillsets: This did nothing except change Guts into Knight/Summoner/etc.
4.) Changing Ramza's starting job to Byblos: This just changed Guts to his skillset. Still had access to job wheel.
EDIT: Also is it possible to make Martial Arts affect the damage of Poles? (unresolved still)
EDIT 2: I found a workaround for my issue. It requires using RAD and changing the way the job trees work, but it ultimately accomplishes the same thing.
Here's what else I tried:
1.) Changing a generic monster job's command to function like another: It did nothing. The monster job isn't its own menu so it doesn't work like changing other skillset behaviors.
2.) Changing Guts to work like a monster skill: All this did was make it so he only had access to 3 of his skills.
3.) Changing Ramza's starting job to one of the Undead skillsets: This did nothing except change Guts into Knight/Summoner/etc.
4.) Changing Ramza's starting job to Byblos: This just changed Guts to his skillset. Still had access to job wheel.
EDIT: Also is it possible to make Martial Arts affect the damage of Poles? (unresolved still)
EDIT 2: I found a workaround for my issue. It requires using RAD and changing the way the job trees work, but it ultimately accomplishes the same thing.