• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Patch I'm working on

Started by Boxiii, April 08, 2010, 03:21:11 am

Boxiii

PSP needs a decent patch, so I've been working on one for awhile now. Currently I am playing through, adding new classes while changing other things to story battles and randoms. I need advice on what to change, what i should add, and what direction i should go with it.

-I took out Chemists because I don't like how the game is centered around items. Currently magic is the key in battles, and with no ethers you really got to use your spells wisely, or make sure you have a class with manafont.

-I don't know what to do with all the un-used items, is it possible to change them to more equips? If so would i just need to change some values in FFTPatcher or does this require more work?

-The Necro class could use some more skills, and i don't know what to do with any of the classes that were un-changed, so any ideas would help. The only class I am content with is Devout, which is based off of the FF3 skillset.


Class Changes
*=skill has been edited, click to see major changes.
Squire
Requirement- None
Equips- None added
Innate- Safeguard
Skillset- Fundaments
+Steel*
+Chant*

Thief-
Requirement- None
Equips- +xbow,+ninjablade
Innate- Treaure hunter
Skillset- Steal

Orator- (Red Mage)
(malesprite by Cheetah, female by Setzer)
Requirement-None
Equips- + swords, +sheilds, +staff, +rod, -gun
Innate- +Swiftness
Skillset- Red Magicks
Fire,Fira
Protect
Poison
Thunder,Thundara
Immobilize
Bubble*
Blizzard,Blizzara
Cure,Cura
Gigaflare*


Black Mage-
Requirement- Red Mage lvl 3
Equips- +book
Innate- Manafont
Skillset- Black Magicks


White Mage-
Requirements- Red Mage lvl 3
Equips- +book
Innate- Arcane Defence
Skillset- White Magicks
+Aegis*

Archer-
Requirements- Thief lvl 3
Equips- None Added
Innate- Concentration
Skillset- Aim
Eye gouge(Blind Salts)
Arm Shot,Leg Shot
Rend Helm,Rend Armor
Tailwind
Barrage*

Monk-
Requirements- Thief lvl 3
Equips-None Added
Innate- Brawler, Critical:Recover HP
Skillset- Martial Arts


Knight-
(female sprite by AuraDragon)
Requirements- Squire lvl 3
Equips- None Added
Innate-Attack Boost
Skillset-Arts of War
Powersap*
Mindsap*
Magicksap*
Speedsap*
Rend Weapon
Rend Shield

Dragoon- Dragon Knight
Requirements- Squire lvl 3
Equips-None Added
Innate- N/A
Skillset- Lancer Art (Arithmeticks)
Rend MP
Rend Speed
Rend Power
Rend Magick
Ice Breath
Fire Breath
Thunder Breath
Holy Breath

Geomancer-
Requirements- Monk lvl 4, Archer lvl 4
Equips- None Added
Innate-Waterwalking, Lavawalking, Ignore Terrain
Skillset- Geomancy
[All skills +1 vertical]


Samurai-
Requirements- Dragoon lvl 4, Monk lvl 4



Ninja-
Requirements- Knight lvl 4, Thief lvl 4



Mystic- Mystic Mage
Requirements- Red Mage lvl 4, Black Mage lvl 4
Equips- + instrument, -Rod, - Staff
Innate-Absorb MP
Skillset-Mystic Magicks (Mystic Arts)

Time Mage-
Requirements- Red Mage lvl 4, White Mage lvl 4
Equips- None Added
Innate-Critical Quick
Skillset- Time Magicks
[Reflect Removed]
Gravity*
Graviga*

Summoner-
Requirements- White Mage lvl 5, Black Mage lvl 5
Equips- None Added
Innate- Critical Recover MP, Magick Counter
Skillset- Summon
[Lich Removed]


Bard- Necro (halves dark)
(sprite made by Saigas)
Requirements- Black Mage lvl 8, Mystic lvl 8
Equips- Rod, Staff, Book
Innate-Mana Shield, Manafont
Skillset- Death Magicks
Bio*
Drain Touch
Biora*
Darkness*
Bioga*
Lich*
Death*
Unholy Cross*


Dancer- Devout (halves holy)
(sprite made by Cheetah/ChronosAragami)
Requirements- White mage lvl 8, Time Mage lvl 8
Equips- Rod, Staff, Book
Innate- Half MP
Skillset- Devout Art
Cura, Curaga, Curaja
Shell, Shellja,
Regen, Wall
Protect, Protectja, Esuna
Raise, Arise, Reraise
Aegis*, Holy, Tornado*


Mime-
Requirements- Squire lvl 8, Red Mage lvl 8, Thief lvl 8

Onion Knight-
Requirements- Squire lvl 4, Red Mage lvl 4, Thief lvl 4

Dark Knight-
Requirements- Master Knight, Master Black Mage, 20 kills.


Chemist- *removed*
Arithmetician- Used as Dragon Knight

st4rw4k3r

Very interesting, I like your patch.

-So you just took chemist out? I always thought of that class to be quite an important class.

-The item problem, I can't help with.

-You could make Skills for the Necromancer.

I'd like to play your patch.

Kourama

I made a custom patch awhile back with Necromancer taking over Calculator. I had a move that gave undead/poison to target, also had a move that invited undead enemies, among other abilities. Let me know if you want more info and I will post it.