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Please use .png instead of .bmp when uploading unfinished sprites to the forum!

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saniam [Posts: 3]
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  • [March 24, 2016, 04:40:37 PM]
Is there anyway how to do it? Just like attackout editor but for psp edition. Thanks in advance :).
saniam [Posts: 3]
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  • [March 27, 2016, 02:01:19 PM]
Sorry for double posting

Or Is there anyway I can make itself in every battle I can deploy 6 units (without guest) instead only 5 units?
Event Kid, Mr. Peanut
Jumza [Posts: 1515]
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  • [March 27, 2016, 03:11:39 PM]
That's ok, no one answered your question so at least you didn't start a new topic :P (I don't know if you can use the attack.out editor for the PSP version, so I can't answer your first question myself :( )

I believe there is a hard limit of 5 units per formation screen, which includes both formation 1 and 2. So you can do all 5 in one, 4 in one, 1 in two, etc etc etc.

As far as I know, no one has looked into extending this number.

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    Kaijyuu [Posts: 1336]
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    • [March 27, 2016, 10:57:38 PM]
    Even if you could extend the number, there's a hard limit of 9 spritesheets per battle. This limit is pretty insurmountable without completely redoing how the game draws sprites. As such, if you successfully extended the number of player controlled units to 6, this would limit the number of different types of enemies to 3. That might be too few to be worth it.
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    Eternal [Posts: 3016]
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    • [March 28, 2016, 03:11:18 AM]
    WotL has an extension to that limit. IIRC (it's been a while since I've tested), in WotL, you can have more than 9 spritesheets, but you're still limited to a max of 16 units in battle.

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    Ildon [Posts: 40]
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    • [September 26, 2017, 12:32:50 PM]
    I've had at least 16 unique sprites present for a single battle without issue.  However, I never did bother to test in chapter one if Attempting over 16 units in a battle causes issues.  I know that more than 11 enemy units causes issues even if you only deploy one unit and have one guest unit. 

    I may do testing later to see if "team" assignments are what are capped at 11 later at some point. 


    Edit:  only 11 units can be rendered from the ENTD.  The limit is not extended or altered by modifying "team" flags.  Since most of the multiplayer missions have 10 units and if I recall correctly each player is limited to three units each there may be a hard limit of 16 units for any given encounter including all enemy/guest/player units. 
    « Last Edit: September 26, 2017, 01:32:10 PM by Ildon »
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