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Messages - supercala

1
PSX FFT Hacking / Re: Soldier Office Upgrade
April 15, 2018, 12:58:48 pm
I can hire monsters once they are unlocked after Igros Castle in chapter one. Are you doing it after that first Igros scene?
2
New Project Ideas / Re: Patch Ideas Proposal Thread
April 13, 2018, 01:43:34 am
Quote from: Aiolon on April 12, 2018, 10:40:31 pm
Err i don't think this is the place to post that but... why are you downloading files that you don't even know how to use? anyways.
E174.BIN its an "Ability animation effect file" wich can be edited and then reimported into the game iso using a tool such as CDmage.
the whole process is easy to explain but i think its easier and more helpful if you go HERE -->http://ffhacktics.com/smf/index.php?topic=8644.0 or even more helpful if you actually go here -->http://ffhacktics.com/smf/index.php?board=43.0

there are no such things like dummies guides here :P
but if you are good at following instructions then you are good to go.


I appreciate the help, I'm good at following instructions, but being very new at this I just kinda went in blindly. Thanks for the references!
3
PSX FFT Hacking / Re: Soldier Office Upgrade
April 12, 2018, 07:37:03 pm
Quote from: RavenCurow on April 12, 2018, 01:55:29 am
I recently found this hack and I have to say it is awesome. However, when I plug the xml into FFTorgASM it gives a warning that a branch command is in the branch delay slot. Is this something I should be concerned with or is it functioning as it should?

Edit: I went ahead and tried to use this patch and I can't seem to get it to functions at all. I copy the xml without any modifications to an xml and put that into FFTorgASM and patch a clean ISO. After booting up the game I go to the soldier office and all options are blank and monsters cannot be hired.


Did you try typing in the info into FFTacText? I see all of the information, but I had your problem before because I overlooked that step
4
PSX FFT Hacking / Re: Soldier Office Upgrade
April 12, 2018, 07:18:23 pm
When I input everything into fftactext I keep coming up with DTE for world.bin 08 failed. I followed the rules exactly.

Edit: line number 19 wasn't working for some reason, but the rest of them patched through.

Another side note, this program seems to work for character recruiting of those above like 18k. I went to recruit at start, Dorter, and it just freezes; otherwise, I'm getting level 3 recruits. Not certain if due to not being able to have the text saying that there isn't a recruit available at this time, but will assume
5
New Project Ideas / Re: Patch Ideas Proposal Thread
April 12, 2018, 05:31:57 pm
So about seven years ago or so, this guy made a patch called Final Fantasy Tactics Knightmare, and as a little kid I thought it was amazing. He dropped the project or whatever and so it never happened, but I got a lot of inspiration from it and wanted to make it and add on to it a little more. Story being the same just abilities and new classes. I have downloaded many .BIN files from this site like E174, but couldnt figure out how to put it in the iso or what exactly to do with them. Very new to this if anyone can give me a quick dummies guide.
6
Was actually working on something like this, however; I wanted to add something fresh so I added a Berserker class and it has similar abilities to monk. I changed a couple giving them heavy axe oriented abilities. I stopped working on it because I made new .BIN abilities and downloaded some from the forums, but couldn't figure out how to put them on the .iso/.bin.
7
Hey, love the work! Been following all these patches for years. I am having a bit of trouble. I am starting chapter two in the new Call of Power and after you have the talk with the thieves my game is just stuck with a picture of a town. No text and it just stays there. I sped up the game and waited and no luck. Any idea maybe a bad rom?