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April 25, 2024, 10:01:55 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Panda_Tar

41
When I got eyes on archers, dragoons and calculators, I wasn't sure if they were meant to be like that or not. Anyway... ^^

Regarding W-8, I think he's become an overall unit with many uses. In the original, his 'charm' was the fact that his abilities drew his energy and you couldn't cast healing spells on him, so he was a double edge agent. Now I think he's just too strong, having all offensive capabilities plus having healing methods to help allies, and even a pushing ability. Not to mention his freakish HP, 750 at level 42, more or less. ^^ But Reis bracelet power is scarier still.

As for Beowulf, having the Ruin abilities, + shock, + infusion, + something Ramza knows perhaps? Actually, he's not a very important character to spend too much time thinking on him. hahah

Well, I'll play Omega another day. Must rest my mind now. Headaches when i couldn't sleep. Cheers.

42
Here's Reis's glitch.
43
I played a bit more this morning. Having now entered the side-quests of Beowulf. Things seem a bit out of place just yet.

When you allow him to go with you, he appears on our FORMATION list, as if he was a guest or member. You can do whatever you want with him, his abilities, items, etc. But when you engage the battle at Coal City, he appears with completely different items and abilities, not completely different (haha), I mean that they are randomly chosen for those battles within his current jobs, like the usual guests. When the battle is finished, there it is Beowulf with the old items you chose to him, not any improvement from the battles, as if they were different Beowulves.

The first battle is engaged against Archers, and not Snipers. Just the name is different, dunno why.

After you rescue Reis, which has an astronomic MA, she just keeps that MA when she joins our party...then...battles become pretty much easy later on. Worker 8 also seem too much good with all those support abilities in addition to his usual strength. I feel it's a bit umbalanced.

I'll attach a screenshot showing some problems with Reis after joining our team. Her portrait appears as if Chapter 1 Ramza. When you pick her while selecting the group for a fight, the dragon doesn't appear, only the first Ramza. Ramza vanishes when battle commences so the dragon appears. It's a problem only happening with menus, I think.

Comments on Beowulf
I particularly didn't like him much as the way he is right now. Having the Ruin abilities seem ok, but Dark Sword seem misplaced somehow. I can't really define, but the character now seem too vain, not unique. I didn't fancy much his Oracle Blade as in the original game, but having him with shock and a strong mean to hold swords while enchanting everyone with annoying ailments made him somehow imba.
44
Spriting / Re: Ark's Sprites
March 24, 2012, 04:18:58 am
I'm Brazilian, understands Spanish almost as like I understand English, so if anyone needs a small hand without having to Google it, that is...
45
The Lounge / Re: FFH Community Picture Gallery
March 20, 2012, 09:02:42 pm
*sudden slap*
46
Help! / Re: Creation of Monsters
March 15, 2012, 09:54:26 am
Hum, interesting... :)
47
Help! / Creation of Monsters
March 14, 2012, 04:46:30 pm
Hello again. :D

I read some stuff here and there and I got some things in my mind that I needed some clarification, if anyone can help me, that'd be nice. You also might go to Heaven. *rainbow-puke smiley here*

1. We have 16 families of monsters (not counting demons and apandas). Is it possible adding a new one?
2. Regarding these families, they use a certain colour pallete to differ one from the other. Can we actually make 3 different monsters from a single family pallete? I mean changing all 3 chocobos for 1 cactuar, 1 tonberry and 1 Chimera, for example.
3. Is it possible adding chocobo as an additional sprite to compose a new job, so chocobos would still be in the game, but deeply attached to knighthood? The visuals would obviously be like a knight riding a chocobo, but they would be now one only.

Thanks in advance(d :P).
48
Other battles went ok, as well. Lesalia and Orbone Monastery events went ok, only the known issues such as some glitches and small text misspelling. First battle against Malak went nicely too and I was very surprised by the ability of Rafa to transform one in frog, and her perfume is now mine. MWAHAHA!

Regarding skill sets, I started to notice some redundanct skills here and there, not that it's not prohibitive, but perhaps you can come up with a different and creative solution? I mean skills that mainly cause status ailment, like charm, stop, petrify, disable. Talking specially about those that cause ONLY the ailment. On the other hand, support, movement and reaction abilities explore such interesting scope of effects and combinations, making gaming experience very good.

Still talking about skills, I think it's on the first topic "-Certain skills will not proc debuffs (will be fixed in .37)", so I don't know if this is related to that phrase. ALLURE doesn't show %, although it certainly works. While POACHING, my character was able to poach a low HP monster even when the attack struck MP instead of HP, so I know not if that's intended.

Regarding now the beastmaster, started playing with him on battles with monsters and started learning some skills already. He learns 1 skill from each monster family or from each monster individually? And which accessories can a Harbinger equip?
49
Aye, it's being fun playing it with so many changes. Due the new texts, it also sounds a bit richer, you see. :) Meanwhile I'm trying snatching up the goodies whenever possible, like the first harp, Excalipur (found accidentaly, actually), Princess Purse, Blood Sword and now Orran's Tome. Might not have found everything, I suppose.
50
EXECUTION SITE

Only this bloke looks like there's some spamming of his abilities. lol

Battles of Lionel Castle were ok (transparent helped a lot all the way). After that, we have a small narration where you seem still haven't changed the texts, regarding also what Delita says in front of Goltana, killing the Minister. Old texts still.

Battle at the Coal city also went smoothly. No problems there as well.

Now I'm holding one Assassin, one Performer (2 performers made things somewhat too easy), one Necromancer, one Devout and Viking Ramza, who I'm still going to turn into a Harbinger. I want to know if I can equip 2 weapons with my assassin? I couldn't equip any doubled weapons, not even knives. Do we first have to learn the support ability?
51
Spriting / Re: Long overdue Flan sprite
March 12, 2012, 04:33:20 pm
Good looking thing. If I was ever to use this, would promptly get rid of the tree-like monsters to begin with. Flans as much more FF-like than those trees.

Well done! :)
52
Ah, ok, so the Beastmaster might come in randy in future then. ^^ While everyone is at level 28, he's 5. lol

I didn't check that, the male and female thing...so, I suppose I'll get Ramza do something like being a Templar then. And my ex-shinobi lady then will become an assassin. :twisted:

Ah, but Ramza can be a Harbinger, can he not?
53
The Lounge / Re: FFH Community Picture Gallery
March 12, 2012, 03:22:12 pm
Quote from: Eternal248 on March 11, 2012, 12:47:07 am
You're not a panda! *gasp*


Black stains around the eyes, of course I am. *proud*
54
Hey there, so far the game is showing interesting development, specially when it comes to which job we want to develop. I've decided my Ramza shall be an Assassin (perfect matching with 'Heretic' name, to make him go to Hell :D). And I just got a Kupo Magicite. YAY!

There's an ability I was going to ask if it was intended to work that way. Brigand's Extort. Right now, it's range is based on our weapon's range. When we use it, we see an animation of a mediation sort of technique. I find this odd. I expected that this ability should have the same range as Yell, Tactics, etc. Mustadio also joins our team with abilities he has not learned from jobs he's not compatible yet, so I don't know, haven't testes but I will tonight, what happens if I try and change those abilities or simply remove them. They might vanish.

G O U G
Nothing wrong here either, only there's one of the female fighters (which is on the lower grounds), who I don't remember what she is actually, perhaps brigand, that her graphics are completely messed up. She displayed like 3 vertical bars of coloured glitch. Even her portrait was messed up. I took a screenshot, but I ended up turning off the computer before saving it, my bad. lol

P.S.:
Ah, Mustadio looks very nice with his new skills - even more useful that he ever was. Regarding the Beastmaster from the beginning of the game, I'm rarely using him. Perhaps because I also seldom use monsters, so I don't even know how to test his abilities yet. He learns from monsters? I don't understand how he does it.

55
Ano-san, two things during the battles that I found strange. Battles until Bariaus Hill.

After casting Ultima (Ovelia), a message "emergency treatment" appears on the top of the screen. Is it intended?

When casting Suiton, most of the time, when there are multiple targets, the animation only happens once, but all targets in that area lose HP.
56
I see. At first thought, I was thinking that immolation effect would have mechanics similar to that of Dance and Sing abilities, from dancer and bard. But given that I'm not familiar with the hacking codes or with all these things you guys have been doing for a couple of years, I just don't know how to help. But, many things that I see here and there being doing by hacking quite impress me. :D
57
The Lounge / Re: FFH Community Picture Gallery
March 11, 2012, 12:32:32 am
Me here and a friend of mine, at an Electronic Music Festival, some years ago.


Nowadays, I have a little less hair and a bit more bulked up due my bodybuilding practice.
58
The Lounge / Re: Panda says hi *nom, nom*
March 10, 2012, 11:15:37 pm
Thank you very much.
59
Quote from: Pickle Girl Fanboy on March 09, 2012, 06:02:25 pm
All require ASM hacks.  The Exp and JP gain is probably the easiest to make, because that stuff's already been disassembled, and other Exp and JP hacks were made.

RE: Spicule
OW IT'S HOT OH HO HO HO!

I'd like to mod Star Ocean 2 someday.


I thought that would be the easiest as well. ^^

SO2 is indeed a piece of art.
60
The Lounge / Re: Panda says hi *nom, nom*
March 10, 2012, 01:49:25 am
Yes, it is. I'm so glad I found it...actually, Google found it, but that's all the same. ^^