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April 16, 2024, 07:29:42 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Eternal

3241
OK, you should be able to copy and paste the link into your address bar and it should start downloading. Sorry about that.
3242
Here is a screenshot I took from Zeakden. Hopefully I made Algus more of a bastard than he already is!

Known glitches:
-Intercession decreases enemy PA by 1, still, for some reason.
3243
It is with great pride that I release version 3.0 of FFT Newtype. Within are many glitch fixes, and a ton of other features, including a new translation of Chapter 1 (working on Chapter 2 now), as well as Balthier! Hopefully you will all enjoy the work I've put into Chapter 1- it was quite a learning experience, since I've never done event editing before. =x
3244
@Zenius: I'll change that later today. Thanks!

@Doku: They use their Vanilla formulae, but using them in combination with the Aim skillset will produce constant damage.
3245
From what I know, nobody else has had an error. If someone would like to confirm that, that'd be great. I've tested my ISO from the start many times and have had no issue, but that's not a really good indicator of things. I'll continue to look into it, and maybe the patch I release tomorrow will fix it.
3246
Hmm... there shouldn't be any game-crashing glitches, since on the version that's out now, there's no event editing. Also, nobody else seems to have that issue. Try repatching it, or repatching it on a different ISO and see if that's the issue. Or just restart the emulator again. pSX can be wonky at times.

On that note, I have the retranslation done for Chapter 1, as well as the Balthier events done. They'll undergo testing and can then be released!
3247
The Lounge / Re: Hey, new here
April 25, 2010, 03:32:22 pm
When you're not busy cutting down trees, producing maple syrup, and playing hockey, that is. =P
3248
@Kage: After I'm done with all the events, I'll whip up a list of the evtchr errors.

@Zenius: lol, how can you NOT like face-pwning Delita? Regarding DD, yeah, there are still exit panels and Move-Finds. However, there's no need for a low Brave unit since all Move-Finds are rare 100% now.

@Raven: She is extraordinary. Extraordinarily bad.
3249
Offer him a roasted Chocobo.

Or alternatively, just continue using his editor and supporting it. :3
3250
Yes. Balthier is summoned exactly as Cloud was, and is saved at Zarghidas as well. Not that the leading man needs saving, mind. Below is a screenshot taken from the event. Currently there are 5 EVTCHR errors, but that's par for the course with my patch. =P
3251
Of course I'll be giving them a sprite eventually, I just haven't decided upon what yet. I had joked on IRC that the female Scholar should be based off of Quistis, but I doubt that'll happen. =P
3252
I'm representing Quickenings as accurately as I can- which includes the high MP cost. But, the attack power and range is pretty good, and there's no CT for them.
3253
@Zenius: Thanks! I had given him other similar skills, but he refused to use them.

@degrofm: Thank Jimmy and the other spriters. They do great work!
3254
The Lounge / Re: Reason i havent been around much
April 24, 2010, 10:13:15 pm
Have a little bit of empathy, CC. Come on now, that's uncalled for.

I'm wishing you the best, SB!
3255
OK, here are a few screenshots to whet your appetite whilst I finish event editing Chapter 1 and testing stuff.

Don't mind the glaring EVTCHR issue in the first screenshot, guys. =P

Regarding the title screen, I'll be adding "Newtype" in the black bar under the title. So it'll look slightly different.
3256
And I have obtained permission to use the translation! Expect screenshots sometime within the next day or so.
3257
Apparently your Black Mage graduated from the University of Rafa. =P
3258
TacText and event editing are two totally different things from what I've seen, so the limit shouldn't be an issue.
3259
I'm using the literal translation found here: http://www.gamefaqs.com/console/psx/file/197339/48627,
as well as supplementing the script and appending a bit of my own script. I'm also writing the Cloud dialogue from scratch (when I get to it, which will be a very long time. I'm not even half done with Chapter 1) to add Balthier. Balthier should be a fun character to write, though.

I'll be sure to check out that link, for certain. But the only real XII reference in the script will be the use of "hume" instead of "human", which the literal translation also does.
3260
OK, so, since there probably won't be a release for a while since I'm on the event editing part... I may as well post a to-do list of what will hopefully be in the next release.

-All new script, or at least for Chapter 1 (with any luck the author of the translation I'm using will respond shortly to my e-mail).
-Balthier replacing Cloud.
-Replacing Cloud's skillset with Balthier's Quickenings from XII, as well as his moves from Revenant Wings.
-Rebuffed Lucavi HP.
-Fully debugged Bard/Dancer.
-A few new ENTD's.
-More glitch fixes, including the dual-wield, but not really dual-wielding glitch.

It's going to take some time, but I would like you all to be patient, and look forward to the next release! Thanks!