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March 28, 2024, 09:03:11 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - CT5Holy

121
FFT Arena / Re: FFT Arena Stream day
September 29, 2015, 01:25:59 pm
Don't think I'll be streaming Arena this week (friend leaving on Thursday, monthly event on Friday), sorry everyone!
122
FFT Arena / Re: Arena battle videos and discussion
September 26, 2015, 12:54:54 am
Today's stream:

Part 1
Part 2
123
FFT Arena / Re: FFT Arena Stream day
September 25, 2015, 08:32:09 pm
Stream is live! http://www.twitch.tv/ctfive

Scheduled matchups are:
Andrew (Unlikely Pairings) vs Reks (Fancy Schmancy Geomancy)
Mudvayne (We Finally Have a Mime) vs Krypt (Global Warming)
CT5Holy (Two Swords Mime Funsies) vs dw6561 (Multicast)
silentkaster (100 Club) vs TrueLight (Vortex)

And possibly a few requests from you guys, as usual.
124
FFT Arena / Re: FFT Arena Stream day
September 25, 2015, 03:42:22 am
Might be hanging out with a friend Tuesday night, so I'll say no stream on Tuesday. Maybe Friday?
125
FFT Arena / Re: FFT Arena Stream day
September 23, 2015, 01:03:21 pm
Thinking of streaming next Tuesday, September 29th, at 4 pm PST / 7 PM EST / 23:00 UTC (same start time as last stream day).

1. Will that work for people?
2. I think my brother will be home by then, so we might be fighting for internet if I stream, so no guarantees. =/
126
FFT Arena / Re: Arena battle videos and discussion
September 18, 2015, 12:50:03 pm
Yesterday's stream now up on youtube:

Part 1
Part 2
127
FFT Arena / Re: FFT Arena Stream day
September 18, 2015, 01:13:46 am
Thanks for watching everyone! Was a ton of fun :D

Won't be doing one tomorrow, but maybe another one next week.
128
FFT Arena / Re: FFT Arena Stream day
September 17, 2015, 06:44:31 pm
Stream will be starting in ~20 minutes! Bring your teams / tell me what matchups you want to see!

http://www.twitch.tv/ctfive
129
FFT Arena / Re: FFT Arena Stream day
September 14, 2015, 03:18:02 pm
Sure! That would be great :D

Hopefully no technical difficulties! >_>
130
FFT Arena / Re: FFT Arena Stream day
September 14, 2015, 01:45:32 pm
Based on the replies, I'll go with Thursday 9/17, 4 pm PST / 7 pm EST / 23:00 UTC. If you miss it, it'll also pop up on youtube eventually. I may or may not stream on Friday as well, depending! (Currently leaning towards no, but that's just to keep myself open.)
132
FFT Arena / Re: FFT Arena Stream day
September 11, 2015, 01:57:11 pm
Should do it! It's guaranteed fun. :D
133
FFT Arena / Re: FFT Arena Stream day
September 11, 2015, 01:30:17 am
Ah, yes, it'd be on Twitch. http://www.twitch.tv/ctfive
134
FFT Arena / Re: FFT Arena Stream day
September 11, 2015, 12:01:03 am
omgomg I can stream! :D

Thinking of having a stream day next week? Tuesday, Thursday, and Friday afternoons typically work best for me. I'd probably start around 4 pm PST (7 pm EST, 23:00 UTC). Which of those days work best for people?

Also might occasionally stream me making teams and/or analyzing teams and matches. These would be great times for others to pitch in their knowledge cause my game sense is outdated!
135
FFT Arena / Re: FFT Arena: Balance Discussion Thread
August 31, 2015, 05:22:38 pm
Just had this idea for Bizen Boat - what if it did a flat 80-100 MP damage?
137
FFT Arena / Re: FFT Arena: Balance Discussion Thread
August 28, 2015, 03:11:04 pm
Quote from: Reks on August 28, 2015, 01:53:34 pm
Maybe add a /2, or a /3 in there?

SP*WP would be abusable because Speed stacking and equipping, say, the Chaos Blade.


With SP*WP, the upper limit would be (I think) 238 with AUP (Thief with AUP, Tactician's Blade/Thief Hat/Secret Clothes/Sprint Shoes), or 221 if this skill is made unmodifiable by AUP (Thief with Equip Heavy Blade, Chaos Blade/Thief Hat/Secret Clothes/Sprint Shoes). Strong, but if you have it keep the 10 MP cost and maybe even reduce its range to 5, then to use it over the course of the match, the unit would have to sacrifice Speed for MP, which also lowers its damage output.

SP*WP seems reasonable to me - we already have a skill with that formula (Hawk's Eye), and no one's had complaints about that.
138
Looks like things have quieted down... which probably means its time for more winner's bracket matches? Though loser's bracket does have another round of matches ready to go. Ah well. Hope no one minds!

FFT Arena AI SCC Tournament Match #21 - gatebuster202 vs Gaignun
FFT Arena AI SCC Tournament Match #22 - Krypt vs dw6561

139
FFT Arena / Re: FFT Arena: Balance Discussion Thread
August 22, 2015, 03:38:35 pm
Blood Spear sounds cool! I'm going to toss out a few more ideas, meant to encourage Lancers using melee attacks (though I suppose this happens often enough given you aren't guaranteed to land a Jump every turn):

Spear with 50% Don't Move proc
Spear with 50% Power Ruin proc
Spear with 33% Undead proc
Spear with 100% Consecration proc
Spear with 50% cast Life Drain proc (redundant with Blood Spear, but this encourages high Fa Lancers, possibly even 40/70!)
Spear with 50% cast Stop (someone else had this idea before)
Spear with 50% Blade Beam proc or 50% cast Balance proc
140

Yeah, Charm let me steal R1 from you. Jump dodged several attacks in both R2 and R3, and your Archers were just a little too fast for me to keep up.