Please login or register.

Login with username, password and session length
Pages: 1 ... 5 6 [7]
Valkirst [Posts: 146]
  • View Profile
  • share
  • [May 03, 2018, 02:20:29 AM]
I meant to put this here about 2 weeks ago, but I've just been lazy. I think it's mostly done and should really get back to working on Fran.
Foreclosure [Posts: 6]
  • View Profile
  • share
  • [May 03, 2018, 02:05:10 PM]
Awesome. Please finish Freya too someday, will you, sir? hehehe
Valkirst [Posts: 146]
  • View Profile
  • share
  • [May 11, 2018, 02:36:14 AM]
So I got a little bored, but Fran is coming out really well and I did these just for funsies.
Valkirst [Posts: 146]
  • View Profile
  • share
  • [May 27, 2018, 02:36:18 AM]
Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
« Reply #123 on: May 27, 2018, 02:36:18 AM »
Wow, there is not a lot happening in this part of the forum. Either way, here's the new update. :mrgreen:
« Last Edit: May 28, 2018, 11:13:18 PM by Valkirst »
Victor FrankeinSprite
CONMAN [Posts: 301]
  • View Profile
  • share
  • [May 27, 2018, 03:56:08 AM]
Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
« Reply #124 on: May 27, 2018, 03:56:08 AM »
That's looking really good Valk!
01101000 01101001
Satchmo III [Posts: 3]
  • View Profile
  • share
  • [May 27, 2018, 05:08:22 AM]
Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
« Reply #125 on: May 27, 2018, 05:08:22 AM »
Fran looks great, I really like the hair. It's awesome how much detail you're able to coax out of those limited pixels. The feet on Sydney look better and those other two characters are good representations of your source materia (I decided to keep this typo, seems like final fantasy source material should be called source materia).
Valkirst [Posts: 146]
  • View Profile
  • share
  • [May 28, 2018, 11:21:34 PM]
Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
« Reply #126 on: May 28, 2018, 11:21:34 PM »
Thanks Con, and yeah lol Satchmo, maybe I'll use that too!
Valkirst [Posts: 146]
  • View Profile
  • share
  • [May 29, 2018, 03:55:22 AM]
Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
« Reply #127 on: May 29, 2018, 03:55:22 AM »
This is what happens when you throw pallete colors around and mix pixels willy nilly... sigh...  :shock:
The Puppet ---Master---
Elric (Overseer) [Posts: 3908]
  • View Profile
  • Youtube Channel
  • http://steamcommunity.com/id/Bones42
  • share
  • [May 29, 2018, 11:31:07 AM]
Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
« Reply #128 on: May 29, 2018, 11:31:07 AM »
Very easy fix. You should know that by now :P

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    Valkirst [Posts: 146]
    • View Profile
    • share
    • [June 01, 2018, 02:40:08 AM]
    Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
    « Reply #129 on: June 01, 2018, 02:40:08 AM »
    Haha, true true. :D

    aaaannnd here is the exhibit. Those familiar with Vagrant Story the second palette is based on the true antagonist from Vagrant Story, Romeo Guildenstern and the third is just a zombie form. I will post the final version of the sprite sheet on the first page tomorrow.
    « Last Edit: June 01, 2018, 05:24:14 AM by Valkirst »
    Valkirst [Posts: 146]
    • View Profile
    • share
    • [June 10, 2018, 03:50:04 AM]
    Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
    « Reply #130 on: June 10, 2018, 03:50:04 AM »
    Started work on my next sprite. Romeo Guildenstern from Vagrant Story. Just happens that there are a lot of similarities with Sydney!  :mrgreen:
    Valkirst [Posts: 146]
    • View Profile
    • share
    • [June 19, 2018, 03:26:26 AM]
    Re: Valk's Projects Terra(final) Sydney(f) WIP 2018: Fran (FFXII)
    « Reply #131 on: June 19, 2018, 03:26:26 AM »
    I am still working on Fran, I probably only need about 6 or 7 more frames to finish her hair, and since it is so complicated, what I have pictured in my head I need to let it gestate for a little while.

    Here are some things that I'm thinking about as well here is a new version of Romeo and here is a classic Balthier without the ridiculous popped collar. I am also trying to break the bunny pixel code to see if I can change some characters into Viera's.
    « Last Edit: June 19, 2018, 04:57:36 AM by Valkirst »
    Pages: 1 ... 5 6 [7]