Final Fantasy Hacktics

General => Mercenaries => Archives => Mercenaries Spriting Forum => Topic started by: LastingDawn on November 07, 2009, 03:54:24 pm

Title: Sprite Project! Bikke the Pirate!
Post by: LastingDawn on November 07, 2009, 03:54:24 pm
Alright, I plan for a new video, upcoming in two weeks, our mercenaries face off against the greatest seafaring threat known, Bikke the Pirate. Now I was wondering if I could have a sprite made for Bikke, the Pirate from FF1, that would be Fantastic! Here are a few reference pics for him...

I would like this sprite by the end of next week, if at all possible.





(http://img248.imageshack.us/img248/9229/bikke2.png)
(http://img222.imageshack.us/img222/7383/bikke4.png)

(Once the sprite concept is complete this thread will be put into the normal spriting thread)
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Post by: mav on November 07, 2009, 04:06:30 pm
Oh fuck yeah! God, I love Bikke. I'll try working on a portrait, though I'd like to wait to see the sprite. Hopefully one of our many talented spriters will jump on board. :>
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Post by: Sephirot24 on November 07, 2009, 04:15:17 pm
Bikke from FFI? Is he the one who gives you the ship after you beat him?
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Post by: Aquablack on November 07, 2009, 05:35:06 pm
I'll try to make something, though I'm not sure how good it'll turn out.

Here's what I have so far, is this close to what you are looking for?
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Post by: Eternal on November 07, 2009, 06:51:33 pm
Yes, Bikke is the one who gives your party a ship so that you don't completely kill him in FF1.

"Ye got cannonballs of steel to be challenging the great Bikke!"
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Post by: MiKeMiTchi on November 07, 2009, 07:51:49 pm
At last, a new video, and a new task.
Expect me to work now.. hahahahaha..
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Post by: LastingDawn on November 07, 2009, 07:52:02 pm
Exactly, Mike! Fantastic start! Of course he'll have a beard by the end of the process, hehe Good idea to use the Oracle's Hat as the base of the Pirate Captain hat.

Indeed he is a reference full and one to FFI's Bikke and I'm glad to see such support for this rather minor character, in FFI, haha!
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Post by: MiKeMiTchi on November 07, 2009, 08:03:42 pm
^ aquablack made it sir LD :)
Okay, we'll improve aquablack's sprite.
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Post by: Aquablack on November 07, 2009, 08:05:22 pm
Ah yes, please improve it, I'd work on it myself, but I find myself too busy to continue working on it.
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Post by: LastingDawn on November 07, 2009, 08:45:21 pm
The avatars... they're all so... so... similar! Gah, sorry about that AquaBlack. I should have probably read the name rather then guessed who it was, now I can say Great work on that AquaBlack and I'm sure the spriters will definitely cook something up that would do justice to your original creation.
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Post by: Aquablack on November 07, 2009, 09:09:12 pm
Haha, no need to apologize, Lasting Dawn. I just hope someone is able to polish it up. I'll be a bit busy over the next 2 weeks to really devote any time to it.
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Post by: mav on November 07, 2009, 09:26:12 pm
Meh, I think someone else should work on the portrait. I've been outta my game for a while. But take a look, maybe someone can do something with this:
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Post by: SilvasRuin on November 08, 2009, 12:11:54 am
Looks like a solid start to me.

I'm so very curious to see what will be done with this character.  I can't help but think of the 8-bit Theater Bikke when the character comes to mind.
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Post by: jimmyjw88 on November 08, 2009, 02:16:16 am
Very interesting idea there, Sir LD. I'm really looking forward to this ^^
I wished I could help though. And very nice there Aqua. As always, great mug mav ^^
Though, I think his beard needs a little bit more shadings, or its just me =)
Anyway, great job both Aqua and mav ^^
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Post by: MiKeMiTchi on November 08, 2009, 03:55:46 am
QuoteThe avatars... they're all so... so... similar!
Haha.. maybe because I worked on aquablack's portrait partially..

(http://ffhacktics.com/forum/files/bikkeportrait_152.png)

That would suffice.
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Post by: Kagebunji on November 08, 2009, 05:43:02 am
I suggest using Thief Male hat, it may look good(I'm talking about sprite).

Edit: forget about it, it looks more like a hat for crew(btw, I only worked with hat, nothing else)
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Post by: MiKeMiTchi on November 08, 2009, 08:03:38 am
I think it's better than the oracle hat.
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Post by: SilvasRuin on November 08, 2009, 10:30:14 am
Neither are quite right, in my opinion, but Thief does give you a decent head start on the front of the hat.  I think the Oracle hat would look better after it's edited with an upturned front.
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Post by: mav on November 08, 2009, 11:03:15 am
I agree with Silvas. Ideally a pirate hat is a bit wide, protruding past the sides of the head (by just a bit), the front is turned a bit upwards. So perhaps the front of the male Thief's hate and a modified male Oracle's hat could work.

Also, I was working on reducing the colors on the portrait and cleaning up some shading and attempted the following (criticism and suggestions are welcome):
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Post by: jimmyjw88 on November 08, 2009, 11:23:27 am
Quote from: "mav"So perhaps the front of the male Thief's hate and a modified male Oracle's hat could work.
This ^^
And that portrait looks great mav ^^
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Post by: LastingDawn on November 08, 2009, 12:06:32 pm
Excellent, hmm... how would a combination of the Thief and Oracle hat look? Would it look too strange?
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Post by: Kagebunji on November 08, 2009, 04:18:33 pm
I will leave it to someone else, I have few sprites to do myself.

Btw, LastingDawn, visit sidequest section and say wich color of Demon Baron you choose ok?
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Post by: Cheetah on November 08, 2009, 07:46:21 pm
This should be cool to see. I would recommend making the hat the same color as his cloths instead of his beard, better color balance, for the portrait that is.
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Post by: mav on November 08, 2009, 09:01:16 pm
Hmm, you mean like this, Cheetah?
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Post by: Seushiro on November 08, 2009, 09:18:21 pm
ohhhhh!!!! Argh!!!!! Who lives in a pineapple under the sea?!
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Post by: Cheetah on November 08, 2009, 09:50:29 pm
Right on Mav. I think Seushiro's additions are the right idea but need a bit of work in execution. Eyebrows are too thick or need a bit more blinding. Mustach has a similar blinding/shading issue. Texture on the hair looks good but needs some shading underneath on his skin. Move the earring over to the left one pixel. I like that Seushiro made the shirt more tattered, it looks a bit flat but that might be the color limitations. The skull and crossbones is amazing, though the hat itself might need a bit of work. I still stand by my had and shirt be similar color to keep good about of shades.
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Post by: jimmyjw88 on November 09, 2009, 12:34:58 am
Quote from: "Cheetah"Right on Mav. I think Seushiro's additions are the right idea but need a bit of work in execution. Eyebrows are too thick or need a bit more blinding. Mustach has a similar blinding/shading issue. Texture on the hair looks good but needs some shading underneath on his skin. Move the earring over to the left one pixel. I like that Seushiro made the shirt more tattered, it looks a bit flat but that might be the color limitations. The skull and crossbones is amazing, though the hat itself might need a bit of work. I still stand by my had and shirt be similar color to keep good about of shades.
This ^^

Great job guys ^^

And ITS SPONGEBOB SQUAREPANTS!!!!

Haha ^^
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Post by: Seushiro on November 09, 2009, 01:02:41 am
hat and shirt similar colors? the shirt rips might not be seen. . . anyway i just thought a pirate would be hairy like in his little reference pic he had thick eyebrows and a full beard since he is stuck on shore. . . but yeah lots of blending needed i agree. . . if we make him "black beard like" his hair and hat will match and it will be less colors. . .then can he have a different shirt like red or purple to be unique?
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Post by: MiKeMiTchi on November 09, 2009, 06:07:52 am
I wish I had the time to work on this..
I'll pass this to you guys..
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Post by: mav on November 09, 2009, 08:16:46 am
Shit, that looks pretty good, but how many colors is that? At least 30, right? Reducing colors on this fella is tough, but I think Seu has put the portrait in the right direction. I'll see if I can adapt his version to adhere to the portrait limitations a bit better.
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Post by: jimmyjw88 on November 09, 2009, 08:25:46 am
Need some shadings around the mustache near his mouth.
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Post by: Kagebunji on November 09, 2009, 01:48:04 pm
I doubt anyone is going to work with sprite now, so  tried something(Seushiro will probably know where I get that hat ;) ). heh, it's Bikke the policeman!
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Post by: Cheetah on November 09, 2009, 02:00:40 pm
Yeah Kagebunji that guy looks more like he is into S&M more than a pirate. Though I suppose they do kind of go together.
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Post by: mav on November 09, 2009, 04:39:15 pm
Portrait update. This is basically the happy median between mine and Seu's (who picked a much better base than I did).
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Post by: Cheetah on November 09, 2009, 04:45:00 pm
This is great Mav. Maybe thicker eyebrows and a bit of chest hair would be a great addition.
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Post by: dwib on November 09, 2009, 06:02:00 pm
mustache looks like a fu-man-chu! have it connected to the beard rather than extending beyond it
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Post by: mav on November 09, 2009, 06:10:27 pm
Bwahaha, right you are, dwib. By the way, I'm looking into some different eyebrows, but I doubt I can find suitable ones that already exist. Hopefully I can find some thicker ones, otherwise we may lose out on that good suggestion (eyebrows are pretty tough to do from scratch, for me at least). I'll see what I can do about the chest hair too.

Beard and mustache connecting:
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Post by: LastingDawn on November 09, 2009, 06:35:59 pm
Oh, looking great! He doesn't look Too ragged, and he looks like he has a certain air of regalness about him, I really like it! But yes, if we can find bushier eyebrows that might be worth it.
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Post by: mav on November 09, 2009, 07:03:08 pm
Eyebrows! Lemme know what you think. He definitely looks different.
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Post by: Cheetah on November 09, 2009, 07:09:58 pm
I like the thick eyebrows but it needs a few tweaks. Put a few more lighter browns/skin tones underneath the arch of his right eyebrow, will make it a bit thinner with a better arch I think. Oh and maybe take a few pixels of the left edge of his beard, it seems to be ticking out too far.
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Post by: mav on November 09, 2009, 07:23:59 pm
Fuck, I just realized that I thickened his right eyebrow instead of thinning it...I'll fix that later. But thanks for the good suggestions Cheetah--I think I cleaned up his beard properly...
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Post by: Seushiro on November 09, 2009, 07:35:00 pm
nice cleaning mav that is some work and customization in there. .  I like what u did further. . . well executed. . . I did not chose a better base it was your original just manually customized. . . we have just been editing each others work lol . . . cant you put the earing on the earlobe. . . it looks floating atm. . .
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Post by: mav on November 09, 2009, 08:03:29 pm
Ah, I thought you used the King's portrait to fix up the beard--either way, you did pretty damn well, Seu. All your contributions definitely sped up the process. I mean, I'm actually happy with the way he looks now. He doesn't look too much like Abe Lincoln, or an Amish man, or even Dycedarg. :>

This version includes a slightly modified right eyebrow from last time, fixed earring (which is still under construction), and I think that's it.
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Post by: Aquablack on November 09, 2009, 08:07:53 pm
The portrait progress is looking fantastic, he certainly looks like a hardy brigand of the high seas.
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Post by: LastingDawn on November 09, 2009, 08:26:39 pm
Haha, fantastic work on the portrait! I love the skull and crossbones, and yet he still doesn't look completely ruthless, which is excellent.
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Post by: beawulfx on November 09, 2009, 09:14:39 pm
That's a very cool portrait guys, great work as always!
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Post by: Sephirot24 on November 09, 2009, 10:42:07 pm
That's the most awesome, FFT-themed pirate ever. Marvelous work guys!
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Post by: jimmyjw88 on November 10, 2009, 03:45:58 am
Amazing guys, amazing!!
I like those eyebrows, mav. Very nice ^^
The beard and mustache looks great. And yes, fix the earring abit and I think its good to go.
Well done ^^
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Post by: mav on November 10, 2009, 04:44:58 pm
Blah, I can't seem to get the earring to look right. Anyone have suggestions on how to fix it? It's supposed to be a loop (I think that's what pirates wear), but I just can't get it situated properly. Maybe it's his ear or something...I dunno. But, yeah, tell me how to fix it and I think the portrait will be done.

How's the sprite going?
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Post by: LastingDawn on November 10, 2009, 05:23:57 pm
I know that the base is on th first page, and it is indeed a fine base, we just need to expand on that.
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Post by: mav on November 10, 2009, 07:01:55 pm
Alright, I redrew and recolored the earring. What do you think?
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Post by: jimmyjw88 on November 10, 2009, 08:17:52 pm
I think that looks great ^^
About the earring, is it okay?
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Post by: Cheetah on November 10, 2009, 09:01:15 pm
Can you try to use the white and grays on the earring? Zoomed out it just looks like a weird curl of hair when it is the same color as it.
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Post by: jimmyjw88 on November 10, 2009, 09:11:36 pm
Something like this? Though, I don't really know how to make the first attempt earring to look better in gray.
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Post by: Cheetah on November 10, 2009, 09:50:07 pm
The one on the right is a major improvement. Though I have no idea what you are doing with the one on the left...

Blah you know what I think it was good the way Mav had it before after moving the earring to the left one pixel and not messing with anything else.
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Post by: mav on November 10, 2009, 10:06:13 pm
Haha, alright well here's the final face, now with the earring before it was moved. Great work though jimmy. Earrings are unexpectedly challenging (which is probably why there are only two standard portraits that have 'em).
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Post by: jimmyjw88 on November 11, 2009, 12:48:00 pm
The left was mav's redrawn earring, right was the first earring made by mav too.
I like the right one as well, though now mav, the earring looks not connected to his ear. Hmm....
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Post by: Archael on November 11, 2009, 02:39:08 pm
this is definitely improving
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Post by: mav on November 11, 2009, 04:29:06 pm
Yeah, the fact that it's not connected to his ear is what got all this nonsense started. Heheh. I'll take another look at it.

EDIT: Alright, I stole the whole ear and earring straight from Balthier, so if there shouldn't be any more problems. If there are...Don't blame me. Blame yourself, or Square.
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Post by: winshmo on November 11, 2009, 07:54:39 pm
Quote from: "mav"Don't blame me. Blame yourself, or Square.

LOL, I can imagine...

Square: You've quite a mouth on you.
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Post by: jimmyjw88 on November 11, 2009, 07:55:41 pm
Change it to white/gray, something like what I did. I think it looks better ^^
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Post by: mav on November 11, 2009, 08:20:08 pm
Damn, I wish I noticed your suggestion earlier, jimmy. But I think I've [almost] got it now. Basically it's a bronze hoop that begins above his earlobe and extends around the back.

We could always get rid of the earring.  :lol:
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Post by: jimmyjw88 on November 11, 2009, 10:21:10 pm
Yes, you're almost there mav ^^

NOOO!!!! Pirate MUST have earring!!! Makes him look more....Piraty. Hahaha ^^
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Post by: mav on November 12, 2009, 07:20:23 am
I updated my previous post: cleaned up the shading on the ear and earring a little bit. I dunno if it's ready yet, but I think it's at its best now.
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Post by: MiKeMiTchi on November 13, 2009, 02:06:39 am
..work with the sprite now?

here's a concept..
is it good?
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Post by: SilvasRuin on November 13, 2009, 02:34:19 am
Quite honestly... I hate it.  It looks like a cowboy hat with a feather in it, oversized boots, and maybe a biker's torso with the vest and arms.  The beard could look a lot cleaner too, I'm sure.  I don't feel that any of it matches the portrait.  I tend to like your stuff, but this is far from one of your best.  (Though that is all a matter of personal opinion and the others might very well disagree.)
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Post by: MiKeMiTchi on November 13, 2009, 03:06:43 am
Okay.. I guess I'll pass the spritework to others..

To be honest, too, I can't focus on sprites atm.. :(
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Post by: Cheetah on November 13, 2009, 11:26:20 am
Work needs to be done on the hat, but I think the head is good and that the body is okay. Probably loose the feather in the hat and figure out to do bigger edges or something. A few good hat references would be nice.
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Post by: mav on November 13, 2009, 04:59:25 pm
Hmmm....fix the beard and change out the hat (start with removing the feather). I like it, since it makes sense to me (big ol' pirate boots, Bikke's weird vest-thing), but it needs work.

Look at the pirate hats on this website (http://www.captjackspiratehats.com/) to get an idea for hat shape. And note that the hat I pretty much used for the portrait most resembles the one on this page (http://www.captjackspiratehats.com/nowaitpiratehats.htm) called "3 Black Skallywagg".
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Post by: jimmyjw88 on November 14, 2009, 12:54:28 am
With those fixes mentioned above, I think this sprite will work out ^^
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Post by: mav on November 15, 2009, 07:33:19 pm
I feel like I'm working without necessity here, but here's the fixed earring. It is now moved further away from the shirt, making it clearer, in my opinion.
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Post by: SilvasRuin on November 15, 2009, 09:24:03 pm
Let's see if I can actually post in this thread again.  The last time I tried, some sort of glitch prevented it.

I don't know if you got the pm, MiKeMiTchi, but I don't think you should give up on the sprite.  That was never my intent to start with.

I do not think a vest looks good on him.  I picture Bikke as wearing a shirt with the sleeves torn from it due to wear and tear.  This picture is reinforced by the portrait being made for him.  Perhaps try a once somewhat dressy but now ragged shirt.

I think the length of the boots could use a little adjusting.  They look like they go past his knees.  Of course if you want it to look like they do, then I suppose they are fine...

As for the head...  grab a head that already has a decent sized beard and then slap on the Oracle hat.  Then start converting the Oracle hat to a more custom look.  I think that approach would wind up looking better.

By no means do I think you are incapable of doing this sprite.  I just rather dislike your original concept for it.  Please keep working on it.
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Post by: jimmyjw88 on November 16, 2009, 01:10:55 am
Hmm...Is it just me or does the earring look tuck behind his ear? Hmm...
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Post by: mav on November 16, 2009, 08:22:32 am
The backside of the earring (all the way to our right) is supposed to be tucked behind the ear. The left side isn't. I'll work on it. And the ear shape looks really weird now, so I'll try and fix that as well.

As for what Silvas is suggesting, I definitely support the idea of a ragged, dressy shirt. The sleeveless shirt was fine in the original game, but I dunno how it'd turn out here. And I definitely agree about the head: take a bearded fellow (I'm thinking Dycedarg) and slap a modified hat on it. Or work on it without the hat and place it on there at the end or something.
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Post by: jimmyjw88 on November 16, 2009, 08:39:38 am
Alright mav ^^
Actually, I think sleeveless isn't bad at all. Hmm...But captain is more to short/long sleeve right? Sleeveless is more for his loyal crews ^^
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Post by: mav on November 16, 2009, 05:10:48 pm
It was too hard to make a convincing earring pierce without changing out the colors.
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Post by: jimmyjw88 on November 16, 2009, 07:31:45 pm
I think you need to add/change a few pixels of his ear to earring, for the left side. That way, it'll look more like pierce into the ear. ^^
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Post by: Seushiro on November 16, 2009, 07:50:20 pm
yep. . . if we would base it on facts just because balthier's earring in the portrait in placed that way it does not mean it will make it look like an earring or is correct. . . earrings are pierced to the ear through the earlobe. . . what bugs me is how they made balthier have correct earrings in the FMV but wrong in his portrait. . . check it out. . .
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Post by: Seushiro on November 16, 2009, 07:52:52 pm
to fix this we need to adjust the colors used and come up with atleast 3 shades of white or grey and or make him black beard so that he will have the greys needed to make the earring shine a better colored black hat. . . and free up colors for a new shirt
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Post by: mav on November 16, 2009, 08:04:36 pm
It's the angle of the face and the size of the portrait that makes this earring style very tough. When the thinnest you can go is one pixel, there's only so much depth you can show.

I'd like to change its colors, but I'm gonna try to get the shape down first. Take a look. It pierces the earlobe and cover the rest of it, loops back around, and ends up right behind the piercing...I think.
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Post by: Seushiro on November 16, 2009, 08:12:35 pm
okay we will work with that. . . let me adjust the color a bit

*took out a barely used flesh skin tone and got the entire earring of balthier in place. . .. . . if it still wont suffice let us try putting the same earring but changing his whole ear to match ^__^
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Post by: mav on November 16, 2009, 09:01:33 pm
Hmmm, the shape of the earring makes more sense, maybe we can get it to work right. Did you add a color though? I can tell which color has been removed, but I can't tell what's been added...
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Post by: Seushiro on November 16, 2009, 09:23:46 pm
i added a dark grey. . . oh mav can we make him a bit chunky? if we make the portrait a bit more like the concept art then I am sure the spriters can get an easy load of this guy. . .

*my bad. . . did not adjust when I pasted earring. . . there u can see the dark grey now. . .
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Post by: jimmyjw88 on November 17, 2009, 10:10:27 am
That skin tone between the earring and beard should be brown because now, it looks weird, a dot of skin tone at the shadow area. Also, I think the ear hole there shouldn't be all dark outlines like one line because it looks like the earring is below the ear. Maybe change a pixel to skin tone so that it'll look front earring (ear hole), ear, then back earring (tuck behind the ear).
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Post by: Seushiro on November 17, 2009, 11:51:39 am
the earring shape cannot be tucked or extended. . . it would be and oblong then a circle or loop. . . it is time to change the ear then ^__^. . . get the lab rats its ear transplant time. . .
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Post by: mav on November 17, 2009, 05:08:16 pm
How would finding a new ear work? The ear isn't the problem here, it's connecting the ear to the earring that's proving to be difficult. I have a feeling this is why they used such a weird angle on Balthier's portrait--the earring's shape is too hard to translate on such small portraits.
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Post by: Seushiro on November 17, 2009, 06:04:01 pm
Balthier's port is based of his sprite and concept art. . . he does have a really small head so the gave him small ears to go with it leading to that. . . our pirate man is not based of a small headed guy. . .

if you stick trying to create a custom and no matter what attempt you do and it does not work. . . it means you just need a new approach at fixing. a new ear would work because the construction of the lobe is small. . . if we get another ear with a better lobe or a set earring then it will fit right through will look tucked back and correct, because the original border colors of the ear will not look like it has the earring floating on top. . .

ear nabbed. . . did not recolor. . . also other ways on how earrings are done but look correct. . .
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Post by: LastingDawn on November 17, 2009, 07:24:03 pm
But the problem is, that look like an extension to his ear, less so then an earring.
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Post by: SilvasRuin on November 17, 2009, 07:25:40 pm
It should look fine after it gets a recolor so it isn't flesh tone.
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Post by: LastingDawn on November 17, 2009, 07:27:24 pm
That it should.
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Post by: mav on November 17, 2009, 09:21:48 pm
I doubt I colored this properly. Seu, if you can fix it, use this palette--I don't think it was necessary to drop one color and add a new color that's virtually unnoticeable.
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Post by: jimmyjw88 on November 17, 2009, 11:15:11 pm
Yea, something like that. If you look a few page back, I think I made the ear hole right, if I'm not mistaken.

EDIT: Sorry, I took a look and no, I didn't. Compared with what you have here, its much better than my attempt. Haha. My apologies.

Is this any better?
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Post by: mav on November 18, 2009, 05:15:41 pm
Looks pretty good to me. We've posted many many versions at this point, so let's hear what the general consensus is before we move on...
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Post by: Cheetah on November 18, 2009, 06:05:11 pm
Quote from: "mav"I doubt I colored this properly. Seu, if you can fix it, use this palette--I don't think it was necessary to drop one color and add a new color that's virtually unnoticeable.

Use this earring, but with a dark skin tone above the lightest pixel in the middle of the earring. Better contrast, make sense?

Oh and CHEST HAIR!
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Post by: Seushiro on November 18, 2009, 08:36:22 pm
chest hair on the port? :shock:  are u serious?. . .
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Post by: Aquablack on November 18, 2009, 08:46:36 pm
I don't think theres much chest in the portrait to sprout hair from, he'd probably look like he has a very hairy neck.
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Post by: jimmyjw88 on November 19, 2009, 12:31:39 am
Yeah, there isn't any chest to show in portrait.
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Post by: mav on November 19, 2009, 07:18:12 am
Hmm, the chest hair has proven to be tough, but it may just be doable.
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Post by: jimmyjw88 on November 19, 2009, 08:35:51 am
But the portrait is only until the neck. So, if add hair for the chest, probably just a bit of the hair is visible, at the bottom edge of the neck.
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Post by: MiKeMiTchi on November 19, 2009, 10:09:33 pm
Is someone currently working with the sprite? :/
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Post by: jimmyjw88 on November 19, 2009, 10:27:41 pm
Not really. We are all struggling on the portrait's earring =.=
Perhaps you could work on it again, Mike? ^^
I love to see more ^^
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Post by: MiKeMiTchi on November 30, 2009, 09:50:34 am
oh btw,

I guess this pirate hat from a character from SF2 would be useful..
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Post by: Cheetah on November 30, 2009, 02:15:03 pm
Ah good call Mike. I was just thinking about the Saga Frontier sprites the other day thinking they might be useful for FFT.
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Post by: mav on November 30, 2009, 05:04:18 pm
That's perfect, in my opinion. It looks like all the necessary angles are there too--great job, MiKe.
Title:
Post by: MiKeMiTchi on November 30, 2009, 08:20:14 pm
Good thing I played Saga Frontier over the past weeks.. haha..
I want to try again, but it'll take time.. :)

*plays SF2 again to search some sprites..*
Title:
Post by: Seushiro on November 30, 2009, 09:38:21 pm
yeah it looks good I never finished that game due to bad equipment and stress from losses (well when it was in the 90's all in mind was having fun not leveling up).

the problem I guess is that most people during that time were like me and gave up so the game was not popular enough to be highly rated and ripped for sprites.
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Post by: Cheetah on November 30, 2009, 09:59:07 pm
Can you rip it at native resolution too Mike?
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Post by: jimmyjw88 on November 30, 2009, 11:38:14 pm
Well done Mike. That fits perfectly ^^
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Post by: LastingDawn on December 02, 2009, 04:08:36 pm
Oh, Very nice hat! Fantastic find Mike, that should about do it.
Title:
Post by: Kagebunji on December 03, 2009, 10:45:19 am
Well, will anyone try to do it?
Title:
Post by: jimmyjw88 on December 03, 2009, 02:14:36 pm
I think Mike is up to it right?
Title:
Post by: MiKeMiTchi on December 04, 2009, 08:02:35 am
Well.. currently, no.
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Post by: Kagebunji on December 04, 2009, 02:07:08 pm
Hehe, nice. Then who will volunteer??
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Post by: jimmyjw88 on December 04, 2009, 09:03:48 pm
i like to help but my hands are quite full now, as there's been lack of updates from me.
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Post by: Kagebunji on December 04, 2009, 09:06:05 pm
Yeah I know what it means, I have a lot sprites to do as well
Title:
Post by: mav on December 05, 2009, 04:18:08 pm
I just realized how terrible the shading on the neck was (and still is), so I attempted to fix it. Someone get me on the right track--perhaps there's a suitable example out there to base this on?
Title:
Post by: jimmyjw88 on December 06, 2009, 01:16:53 am
Calculator? Thief? Hmm...
Title:
Post by: Kagebunji on December 06, 2009, 06:20:24 am
To me this looks perfect. This shading on neck is a minor detail that no one cares about,  ;)
Title:
Post by: mav on December 06, 2009, 11:14:04 am
Yeah, I modeled it off the male Thief when I was correcting it. I guess I like how it looks now, but I'm afraid that it's suffering from some severe pillow-shading...

Anyways, what are the plans for the sprite? Why not leave him without a hat for a little while, and get a body ready? Something like the male Thief's jacket and legs, Balthier's collar, Dycedarg's beard, some serious recoloring, and then you'll be set.
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Post by: LastingDawn on December 06, 2009, 01:14:44 pm
Yes, those sound fitting enough for the basic body sprite. Though I really do like how the portrait looks now.
Title:
Post by: jimmyjw88 on December 06, 2009, 09:43:59 pm
Yes, those fits the base perfectly.
Title:
Post by: Aquablack on December 09, 2009, 05:43:10 pm
Well, I had another go and slapped a beard on Teioh and did a recolor, but  I don't think Balthier's collar will go with the thief jacket too well..
Title:
Post by: mav on December 09, 2009, 06:01:05 pm
Yeah, after my post I tried to create a sprite with Balthier's collar and the Thief's jacket--it was a no go. Your sprite, however, looks pretty damn good. If you can make his beard and hair black, I think he'll be ready (then you guys get the fun task of a hat). Maybe you should take those things off his sleeves though...
Title:
Post by: Aquablack on December 09, 2009, 06:03:21 pm
Yeah, I'll get on that soon, I just wanted to post how it looked so far.

EDIT: Shouldn't his hair and beard be a dark brown? It looks brown in the portrait.
Title:
Post by: mav on December 09, 2009, 06:43:02 pm
Yeah, it's actually dark brown. The sprite's hair looks a little lighter though. The reason I suggested to use black was since it's already on the sprite on the gloves and boots and I think that's what they did with Olan. Your call though.
Title:
Post by: Aquablack on December 09, 2009, 06:49:40 pm
I tried making it black like you suggested, but the black shares a shade with the jacket, so they end up blobbing together, I'll look around and see if I can find some darker brown shades on another sprite though.
Title:
Post by: Cheetah on December 09, 2009, 06:50:25 pm
Try using Olan's jacket flaps, they will likely be easier to insert. Or the Bard as a last resort. I say give him just completely new arms. Well I suppose I'm not a fan of Teioh as a base as a whole.
Title:
Post by: mav on December 09, 2009, 07:36:41 pm
Quote from: "Aquablack"I tried making it black like you suggested, but the black shares a shade with the jacket, so they end up blobbing together, I'll look around and see if I can find some darker brown shades on another sprite though.
Hmmm, that's a good point, AB. I like the shade you're using for the jacket a lot, but if it clashes with a dark beard, then that's not gonna work out too nicely...

Cheetah made some good points too; maybe a couple other spriters will tell you their ideas as well and we can get something a little more unique.
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Post by: Cheetah on December 09, 2009, 08:50:11 pm
Do we have a finished or worked on 20 year old boy anywhere? I feel like you could put a hat and beard on him and call it good, even has the popped collar.
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Post by: Aquablack on December 09, 2009, 08:58:28 pm
I don't know if anyone's worked on the 20 year old man, but MiKeMitchi's Male gambler sprite uses it as a base, and is finished as far as I know.
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Post by: Bloodthirster0 on December 09, 2009, 09:41:43 pm
Actually,Im working on the 20yo man,but the gambler is basically the 20yo man with more details,it will serve since I dont have much of the original complete
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Post by: mav on December 09, 2009, 10:40:51 pm
The thing about the 20 year old man is that he's kinda lackluster. While Bikke shouldn't exactly be flashy, he should have the cliche pirate look: long coat, big boots, etc. With some slight customization, AB's version would work. Then again, this is all just my opinion, so take it with a grain of salt.
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Post by: jimmyjw88 on December 09, 2009, 11:42:24 pm
I agree with the arms. And darker shades for his hair and beard would be better.
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Post by: Bloodthirster0 on December 10, 2009, 12:18:41 am
My Try:

ARGH! Appear ya salty dogs!!

Needs proper colors(I just messed around with colors,so its probaly above 16 colors),a few touch ups on the hat and beard(that I cant do)
Title:
Post by: Aquablack on December 10, 2009, 12:27:07 am
The colors look pretty nice, I think the hat needs a bit of work, but the overall shape seems good,with a thicker beard, this would look spiffy.

EDIT: Hmm... Graphics gale says it currently has 21 colors, shouldn't be too hard to reduce.
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Post by: SilvasRuin on December 10, 2009, 01:07:16 am
I hate the hat.  The sleeves and pants look like they could use some better shading to me.  I like the concept.
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Post by: jimmyjw88 on December 10, 2009, 03:44:47 am
The hat is out but the rest is fine.
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Post by: mav on December 10, 2009, 09:58:22 am
It looks okay, but make sure to include the changes mentioned earlier. I still think it could be more exciting.
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Post by: Bloodthirster0 on December 10, 2009, 11:05:35 am
So here it is,I not going to work on that sprite,until I finish my two other sprites,that sprite is public,anyone can work on it

Its a pretty simple sprite,20yo man body with gafgarion helmet
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Post by: Kagebunji on December 11, 2009, 11:00:47 am
It's too simple, if anyone gonna pick this up, use other pants.
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Post by: mav on December 11, 2009, 11:46:49 am
Hmm...how challenging would it be to get those arms and collar onto the sprite that Aquablack posted earlier?
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Post by: Kagebunji on December 11, 2009, 11:52:49 am
Nice thinking Mav, it shouldn't be hard, but find someone who will do it :/
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 03:12:33 pm
Perhaps we should reverse gears a little... Jon completed a Fantastic concept for a Cannoneer which, in my opinion, does not look too far from a pirate. Would it be possible for one of our spriters (or mayhaps Jon himself?) to modify that sprite and make it look more as to the planned Bikke? I think it would make the work a lot less painless.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 03, 2010, 03:54:22 pm
something like that?

not final version,just lazy to make a definitive version atm
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 03:59:18 pm
Something in that line, yes. With of course a skull and crossbones on that hat, heh.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 03, 2010, 04:04:38 pm
IMO his colors should be a mix between black and red + those whites for crossbones and outlines. And also, he should have a coat, like that Canooner.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 04:22:07 pm
Yes, I really like that Cannoneer coat, personally. Though in all of his art (which is really just a sprite) his clothes are shown as blue shirt and black pants.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 03, 2010, 04:32:07 pm
here a more developed version,I though about the canoneer coat,but I think if we add it,he will look alike the canoneer.

red?I though a mix of black and white.btw,Im having problems with the beard and the skull
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 03, 2010, 04:50:14 pm
Very nice! And I agree that if we're gonna use the Cannoneer coat and hat, we might as well just throw a beard on the Cannoneer and call this complete. Anyways, getting the skull on this hat is going to be a huge challenge, so just hold off for a while. And Jon's still tweaking the shading on his Cannoneer anyways, so you may want to wait a while before using that hat. As for the beard...the main issue is the colors--having a dark coat and a dark beard will lead to some very strange looking results. I suggest taking Dycedarg's beard, replacing the coat and hat color with something blue (female Samurai may suffice), and using the brown from boots to color in the beard.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 05:11:07 pm
Mav has the right idea. The Cannoneer cape looks close to a Pirate Captain's outfit, while the normal pirates can work as just normal sprited thieves (as they no longer exist in the game). With perhaps... a unique palette.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 03, 2010, 05:23:57 pm
maybe we can complete both warjilis sailors,they fit well as pirates
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 05:59:18 pm
The problem is "complete" it seems people sprite for a while, and then grow sick of it, leaving piles upon piles of abandoned projects in their wake. I think I should stop relying on unique sprites and use modifications of existing sprites.  Since it seems that people really only have the patience for slightly modified sprites.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 03, 2010, 06:25:45 pm
I agree--it's taking quite a while for custom sprites to be completed. We don't necessarily need to take them off the table, but I suppose they're not worth relying on. If the Warjilis sailors get completed, we should definitely utilize 'em. In the meantime, we can make do with what we have.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 06:48:24 pm
Precisely, make do with what is available. It seems a rather simple guide to follow, hehe.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 03, 2010, 07:48:19 pm
I'm so so sorry for dissappointing you, Sir LD. I'll complete the sprites ASAP.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 03, 2010, 07:53:38 pm
Down to 16 colors + mav suggestion + beard

just missing the skull
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 03, 2010, 08:04:07 pm
Bikke (Skull) Test
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 03, 2010, 09:39:26 pm
That doesn't look bad at all, we might not need the Cannoneer's coat at that rate. Also Jimmy it's not your fault, sometimes people just don't have the energy to finish something at the current time.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 03, 2010, 09:55:18 pm
Well, I'm back continuing the sprites when I saw that you're dissappointed with all those half-hanging sprites. I will finish them ASAP.
Sorry for letting you down, Sir LD. I'll post some updates on Scholar soon.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 03, 2010, 10:49:44 pm
The skull looks a little too big, if you ask me. Though I don't know whether making the skull smaller will work...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 03, 2010, 10:56:02 pm
Hmm...Then how about this? But looks kinda weird.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 03, 2010, 11:00:34 pm
Yeah, it's a little hard to decipher, probably because the dark grays blend in with the blues, but it's in the right direction...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 03, 2010, 11:07:11 pm
dunno,adding such a small detail into sprite,it isnt a good idea,just think about craming the skull into every pose,it will be a pain and even if done right,it is not going to be worth.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 03, 2010, 11:22:02 pm
Hmm...Maybe. This?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 04, 2010, 12:57:13 am
Speed Sprite Project is Speedy

5 Poses
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 04, 2010, 12:59:58 am
Not bad, looks good but one thing. I think the rear diagonal and front diagonal's head is a pixel low. It looks kinda short now compared to others ^^
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 04, 2010, 09:06:10 am
Hmmm, I dunno, this looks good, but he looks kinda not bad-ass enough to be boss pirate :/

He is really similiar to 20yo boy, we need something more to add, but what :?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 04, 2010, 09:47:04 am
Kage,I've been thinking the same thing,the danm coat makes him too similar to the 20yoM,but fits the pirate style.


What about long hair?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 04, 2010, 10:04:05 am
We could try long hair, but it kinda won't go well with portrait :/ Also, I thought of making his arms naked, this could help to change this similiar look, what do you think?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 04, 2010, 10:05:56 am
I think we have to make his coat unique (hat has skull). Maybe that will fix the problem.

EDIT: Long hair...Hmm...You mean something like Jack Sparrow?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 04, 2010, 10:21:32 am
Something like this (However you should take armbands from Male Monk, I did mine in 5 minutes, so it doesn't look great). Also, his beard needs a lot of work, but I haven't worked with that.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 04, 2010, 10:26:31 am
Not bad but still aren't unique enough. Hmm...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 04, 2010, 12:05:50 pm
I think this version looks more unique than the others. And for a five minute job, this certainly isn't bad. How much of this sprite is custom?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 04, 2010, 01:26:19 pm
Well actually the only custom made part are the hands I did, rest is just copy/pasting :)
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 04, 2010, 03:59:06 pm
Actually his FFI sprite has him without sleeves, so your sleeveless idea is much more true to the source, I like the idea Kage! Also is it possible to make his eyes look a bit slanted, similar to Izlude and Vormav? That might be what we need.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 04, 2010, 04:14:45 pm
You read my mind; I was just about to mention the eyes. This version is definitely the closest to what LD mentioned earlier and what has been outlined in all of Bikke's other incarnations. And with that collar, he also matches the portrait, which makes my life easier.

So fellas, what are the roadblocks in our way to completing this sprite?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 04, 2010, 09:51:49 pm
Well, if the concept is set, then I guess the sprite is ready to go. However, I still kinda prefer he wear big coat ^^
Also, do you think we should add in the skull? Looks kinda packed.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 05, 2010, 12:14:38 pm
Hmm... probably not, it doesn't seem like it can be done well.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 05, 2010, 12:26:08 pm
Leave the big coat version to Jon, since his Cannoneer is nearing completion. As for the skull...forget it till the sprite is complete--if we can fit it in, we'll do it at the end (it will be done quickly, since it won't be that large in scale). In fact, would it be possible for multiple spriters to complete this version of Bikke? Maybe one of you can handle frames of a certain angle, others can handle the custom poses or something. I dunno. I like this sprite and character a lot, so I kinda wanna see it done quickly (as the title of the topic implies).

Good luck, team.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 05, 2010, 12:33:37 pm
hmm,I liking it so far,I think I will steal the arms for Locke,this design exelent at all

just as a side note I wont be able to sprite on next days,since Im not home and Im going home anytime soon and spriting with Windows 7 paint with a notebook aint easy
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 05, 2010, 01:11:01 pm
More spriters can work ofcourse, I volunter myself, I will do the first half of sprite(to the line where critical frames are), who will do the second half(from attacking poses to the end)?

Also, do you have whole sheet Bloodthirster?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 05, 2010, 01:15:49 pm
the whole sheet for what?

if Locke's,Its same thing as the last update

if Bikke's,I have the walking animations(at home) with the whole coat
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 05, 2010, 01:21:19 pm
Whole sheet of Bikke, to put it simply, the base of Bikke.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 05, 2010, 01:22:49 pm
it is at home,but I have it.

Its better to make another,use the gambler as a base sheet
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 05, 2010, 01:25:19 pm
Okay, I just have to find the sheet of Gambler, it's probably in topic about Gamblers, let's see..
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 05, 2010, 03:19:31 pm
Heh, it has been some time, as I planned for this video to be out sometime in November, alas, the greatest laid plans of mice and men... all in due time though. There's no rush or deadline in reality for this, hehe.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 05, 2010, 03:49:38 pm
Quote from: "Kagebunji"Okay, I just have to find the sheet of Gambler, it's probably in topic about Gamblers, let's see..
In case  you haven't  found it yet, here's the page (http://ffhacktics.com/forum/viewtopic.php?t=1358&start=160) with the SPR.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 05, 2010, 07:12:00 pm
I think this sprite will be done in no time ^^
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 06, 2010, 09:55:43 am
School is taking a lot of time now, but this will be my primary sprite, so I will finish it as soon as I can ;)
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 06, 2010, 10:24:05 am
Don't worry about it. If you need help, just ask ^^
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 06, 2010, 10:48:06 am
Thanks, I will post full sheet when I will be bored with this sprite(this will probably occur when I will be around 60% :P)
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 06, 2010, 12:19:06 pm
Remember guys, you could always submit incomplete versions on the main page; someone may go ahead and complete it.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Xifanie on January 06, 2010, 12:25:00 pm
or will probably not
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 06, 2010, 02:35:25 pm
I must agree with zodiac on this one, it is extremely  rare to see someone else finishing your sprite.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 06, 2010, 03:40:29 pm
Guys, Gambler is a fatal base, lot of colors issues, arms issues, legs issues, and preety much everything. Srsly, on what you based him Bloodthirster? Cause Gambler just is a big problem.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 06, 2010, 04:28:21 pm
Wasn't the Gambler mostly custom? You're gonna have to ask MiKe on this one--it's his creation after all, and he's the only one who's tested it. What exactly is wrong with it?

And yeah, there's a pretty high chance that no one will complete a sprite on the submissions page, but it doesn't hurt.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 06, 2010, 04:50:06 pm
Yeah it is mostly custom, but 20yo man was a reference. Well the problem is that I have edit his boots, hands, chest, and colors are quite messed up, so this doesn't make my work easier, oh and I forgot that his legs are quite different too. I just need to know what base Bloodthirster used.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 06, 2010, 05:48:28 pm
Bikke is a mix of a few things.

Delita's Legs and Buckle,Canoneers's Head and 20yo Man Coat and Chest,but since the 20yo man isnt complete,use the gambler on the remaining parts.

I worked only with the gambler to make Locke.Its pretty frustrating due the colors,so I decided to recolor the gambler frame that I was about to work with the 20yo Man colors.

but thats it
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 06, 2010, 07:04:40 pm
Hmm....tough one...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 06, 2010, 07:43:34 pm
Jeez, that's quite a few parts...How about using Delita as the base, replacing the chest, then arms, then head? I don't know...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: MiKeMiTchi on January 06, 2010, 08:12:25 pm
QuoteGuys, Gambler is a fatal base, lot of colors issues, arms issues, legs issues, and preety much everything. Srsly, on what you based him Bloodthirster? Cause Gambler just is a big problem.

Frankly, it is, bec. the gambler was my first sprite ever. Well, ATLEAST I FINISHED IT.
Sorry if I haven't been participating in this project though. I'm losing my study habits.. :(

Stick to simple ones guys.
(aquablack's version + the new hat and colors)
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 06, 2010, 08:18:46 pm
Hmm...Mike's got a point. Not the part "your first sprite ever" (your sprites are great ^^) but the part, using Aqua's attempt. I think that's kinda nice.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 06, 2010, 08:28:03 pm
I've always been a fan of Aqua's version. You guys decide--you're the ones who will inevitably work on this, not me.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 06, 2010, 08:30:53 pm
Let's see what Sir LD thoughts about Aqua's version. And then, its up to them ^^
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Bloodthirster0 on January 06, 2010, 08:45:02 pm
Aquablack's version is good,but for a sailor,not for the badass captain and it will be basically a thief with a pirate hat
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: LastingDawn on January 06, 2010, 10:26:44 pm
For simplicities sake, we need to tone down what we *think* we can get and observe what we can get, starting small is best, and Aquablack's version was pretty decent, besides Bikke himself doesn't look that impressive within his own game.

Of course if someone is willing to go the extra mile, then they certainly can to make a more unique looking sprite.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 07, 2010, 03:19:41 am
So, its not impossible right? Using Gambler as the base...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 07, 2010, 09:07:36 am
I will work on Aqua's version and touch it up a little, we will see what I can get later :)

QuoteFrankly, it is, bec. the gambler was my first sprite ever. Well, ATLEAST I FINISHED IT.
Hey I didn't said it's bad, it's just that it has too many problems when trying changing it.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 12, 2010, 01:37:49 pm
I looked at Aquas version and saw the palette... I have 6 colors slot to use, now I don't want to fuck it up, so I want you guys to give your suggestions. If someone forgot how Aquas Bikke look, then it is on first page in this topic.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 12, 2010, 03:08:50 pm
You have six color left? If so, try giving him white pants (like the male Thief), brown boots and beard, and if there's still room, a gold belt. That's a lot though, so I dunno.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 12, 2010, 04:03:34 pm
Yes, Aqua only used 10 colors, and maaaany shades of blue/dark blue, so I might get even more space.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on January 12, 2010, 05:14:13 pm
Awesome news. If you can incorporate any of the changes I suggested, I think you'll be right on track.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on January 12, 2010, 08:36:40 pm
Very nice. Looking forward.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on January 13, 2010, 09:56:53 am
Beard and boots will probably take 3 shades of brown colors, white 3 shades as well, I might find space for gold.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on February 24, 2010, 06:16:52 pm
Well, it has been a loooong time, but I finally did this new Bikke with that base Aqua posted, here is how it looks. I must do sumthin with the boots...
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Cheetah on February 24, 2010, 06:27:39 pm
I don't quite understand sleeveless with the arm bands, but other than that he looks great. Nice use of that belt buckle.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on February 24, 2010, 06:29:28 pm
Heh, sleeveless with cuffs is indeed interesting. I like the sprite overall...but where did his neck go?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on February 24, 2010, 06:45:41 pm
Well, he was sleeveless all the time, all I can do is make the arm bands smaller(will do the one he got now loks too big). Neck is not visible because of his bulky body I suppose. well, then I quess I can work with the rest of the sprite.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on February 24, 2010, 06:55:20 pm
It's all good, Kage--I can't wait to see the completed sprite.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on February 24, 2010, 11:46:48 pm
Yes, arm bands smaller.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on February 25, 2010, 08:07:50 am
So the only problem is with the arm bands like I thought, correct? Ok then, I will start workin on this sprite then.
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: jimmyjw88 on February 25, 2010, 08:54:24 am
Where did you get the boots from?
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: Kagebunji on February 25, 2010, 10:30:14 am
I dunno, they were there when I started workin on Aqua's base, probably it is from Monk, dunno, but I MUST do sumthin with'em, they just suck :/
Title: Re: Speed Sprite Project! Bikke the Pirate!
Post by: mav on February 25, 2010, 02:40:10 pm
They're not bad, but I suggest using the male Thief's legs/boots, if you can.
Title: Re: Sprit Project! Bikke the Pirate!
Post by: LastingDawn on August 23, 2010, 05:11:38 pm
Quote from: "mav"Hah, many thanks, LD. Making portraits is easy with a project as inspiring as this one. Now let's see if we can't take that inspiration and churn out a few sprites here or there.


Indeed Mav, and don't think I've forgotten about this part of the project either. Bikke's sprite is still something I am looking forward to. I didn't want to rush it, since that initially failed, but this concept should be revived, I believe.
Title: Re: Sprit Project! Bikke the Pirate!
Post by: Kagebunji on August 23, 2010, 05:25:08 pm
Here you go, LD. Color reduction is needed. Plus some beard, overall this sprite is messy
download/file.php?id=5402 (http://www.ffhacktics.com/forum/download/file.php?id=5402)
Title: Re: Sprit Project! Bikke the Pirate!
Post by: mav on August 23, 2010, 05:26:52 pm
Ah! To be perfectly honest, this is probably the sprite I've been most wanting to see completed. I grew up on FF1 and fell in love with FFT, seeing this character make it this far is just something else to me.

Here's some more inspiration for everyone:
(http://ffhacktics.com/forum/download/file.php?id=4889)(http://ffhacktics.com/forum/download/file.php?id=4893)(http://ffhacktics.com/forum/download/file.php?id=4770)

EDIT: Nice work, Kage. If we can get his beard on there, this will be well on its way.
Title: Re: Sprit Project! Bikke the Pirate!
Post by: Kagebunji on August 23, 2010, 05:53:19 pm
This was Mike's work, not mine, color reduction, adding beard, and color changes is all that sprite needs, I cannot do it anytime soon, but I might get to it later.
Title: Re: Sprite Project! Bikke the Pirate!
Post by: LastingDawn on August 25, 2010, 01:56:15 pm
That looks pretty good! Thanks everyone for that! Just a few tweaks (as mentioned above) and it should be good to go.