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Messages - MidnightManifesto

1
Thanks, I managed to fix the portrait and edit it but it needs some fine tuning.  I'll make a separate topic for that as it doesn't belong here.  I actually found it easier to use the pallette editor and just hitting null portrait, makes it easy to fix.
2
Hello everybody, i'm trying to edit the pallette for the custom ramza sprite done by MiKeMiTchi and Seushiro, and i'm having some trouble with the portrait and was wondering if anyone would like to help me edit the portrait.  I did manage to edit the portraits for the three main sprites but I did that over 2 years ago and the cape ramza seems harder to edit.  I'm mainly just trying to give ramza orangeish red hair.  I will post the cape ramza and the other three sprites for people to view (just know i'm very much a newb at spriting lol).

thanks
3
FFT+ / Re: Importing Sprites into FFT+
July 30, 2012, 01:34:06 pm
Looking forward to it, vanilla FFT was quite easy to play.
4
FFT+ / Re: Importing Sprites into FFT+
July 30, 2012, 09:07:26 am
I tried your Idea RavenOfRazgriz but it didn't work.  It just says the file is in use and won't let me patch.  I also tried inputting the sprites in a clean ISO and then patching it but the patch just put the regular sprites back in.

Ps.  Thanks Dome, looking forward to a new and fresh FFT experience.
5
FFT+ / [Old] Importing Sprites into FFT+
July 29, 2012, 09:30:15 pm
Hello, i'm new to the site and want to experience the FFH experience.  I've very excited to try out FFT+ but i'm having problems inserting my custom ramza sprite in the patched game.  When I try to open FFT+ with CDMage it says the file length does not match sector boundry, and when I try loading it via Shishi nothing happens.  Is there a way I can import my sprites or am I stuck?

Thanks