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March 28, 2024, 06:31:19 pm

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Messages - Xifanie

61
I'm not convinced that it's different for WotL, but here you go:

WORLD.BIN
Memory: 0x800FEB0C
File: -0xE0000

BATTLE.BIN
Memory: 0x8014B614
File: -0x67000

It's hardcoded just for this character only.
62
Completed Mods / Smart Encounters with Cross Skip ppf
September 17, 2021, 04:56:34 pm
The essentials of QoL!

A very simple patch for those who don't want to, or can't use FFTOrgASM.
63
New Project Ideas / Quality of Life Pack v1.14b
September 17, 2021, 03:41:17 pm
Download the Newest Beta (this seems to be the most stable version)
💾 QoL v1.14b.ppf (patch only)
💾 QoL v1.14.zip (source)

Compatible with The Lion War!
Note: If using Cross Skip, the Event Instruction Upgrade hack provided with the TLW Resources must be reapplied to TLW afterwards, using OrgASM (also provided in the Resources).

  • ✅ Smart Encounters 『Xifanie』
  • ✅ Permadeath Terminator (Ramza can decay version) 『Xifanie』
  • ✅ Zodiac Compatibility Highlighting (Zodiac Compatibility is shown for a specific unit when holding Square in battle, with the cursor over that unit) 『Xifanie』
  • ✅ Cancel Movement 『Xifanie』
  • ✅ Cross Skip 『Xifanie』
  • ✅ Extended Warranty: Safe Steals/Break 『Xifanie』
  • ✅ Special characters can do propositions v2 『Xifanie』『Razele』
  • ✅ Soldier Office can rename any units (including humans and special characters) 『Razele』
  • ✅ JP/Exp earned doesn't display for enemy teams or guests 『Xifanie』
  • ✅ Foes and Guests show no enthusiasm on (job) level up 『Xifanie』
  • ✅ Guests use enemy inventory 『Xifanie』
  • ✅ Sound Test (enter PolkaPolka as Ramza's name) 『FFMaster』
  • ✅ 2nd Squad is not mandatory 『Xifanie』
  • ✅ 50% chance to get the rare item when poaching 『Xifanie』
  • ✅ Move-Find Item is Player only 『Xifanie』
  • ✅ Only rare Move-Find Items v2 『Xifanie』
  • ✅ Equip Change Fix (doesn't cost a turn if the R/L Hands were changed) 『Xifanie』
  • ✅ Pause Fix (when trying to pause during AI turns) 『Xifanie』
  • ✅ Default to Continue instead of New Game 『Xifanie』
  • ✅ Switch unit number with L1 and R1 buttons (formation) 『Glain』
  • ✅ Save overwrite defaults to Yes v2 『Xifanie』

Installation
Patch the ppf on top of your ISO.

For modders:
ASM Hacks folder included, as well as TLW QoL Hacks.xlsm for development.

Possible Future Updates

  • Event Skip Hack (Needs the hack and base TLW to be updated)『Glain』
  • Preview action results on units outside of range (unlikely)
  • Can view ??? stats (just opening the window) 『Xifanie』


Known Bugs

  • Not compatible with the Cross Skip + Smart Encounters patch
  • Sound Test text is gone. This was removed in TLW
  • Kletian vs Meliadoul triggers even if Meliadoul is on a proposition then crashes the game


Download 1.13b. Just in case I left older versions.
64
The Lion War / Re: 2.0 Closed Beta Bug Reports
September 15, 2021, 02:06:02 pm
Gafgarion at Zirekile 11F is party level - random

Fixed
-Elric
65
I've never been asked for an interview or anything, but I know modders are the most passionate people about games there are.
When you love a game, you can appreciate it while understanding its weak points, at least from your own perspective. As in romantic love, a lot of people are infatuated with their video games, where you can't say anything negative about it, and can't even suggest any improvements. It's not very interesting to speak to such people, if I'm honest.
I'd be totally up for something like that.
While I find it appealing to start a blog for modder interviews or something, I know that most modding communities are extremely toxic and could likely lead to a lot of controversies (lies, lack of proper credit, inflation of ego, etc.)
66
Hmm, how can you tell if a unit didn't permanently die or if the player didn't actually add a 5th/4th/3rd/2nd member in the squad? The latter is easy I guess, since the Main/Sprite ID will be 0x00. But for permanently dead units... does anything remain to point as such? Especially if you picked up the crystal/treasure.
67
Won't this also affect the player's units though?
Or does changing map after the victory screen keep all permanent changes and restore their HP/MP/status/etc.?
68
New Project Ideas / Re: FFT: Tranquil (FFTT)
August 17, 2021, 03:26:45 am
I want to tell new players some quick and easy tips that will help them learn the core elements of the game.
I didn't know I could change jobs!

corinne today shared with us that she didn't know she could tap R1/L1 to add other characters to the squad formation screen.

Of course there are tutorials, but many of us were overwhelmed by the sheer amount of them, or just thought we could easily figure everything on our own. Let's just teach the basics to new players so that they have a great experience, even if it's their first SRPG!

What do YOU wish you knew back when you played FFT the first time?

Tutorials and Quality of Life explanations


New Game
Quote from: Event StartHow familiar are you with this game?
-> New or never beaten it
-> Beaten it
You will receive 『Mini-Tutorials』, 『Warnings』 and 『Quality of Life Feature』 explanations during your journey.
-
Quote from: if beatenAre you familiar with the QoL pack?
-> No
-> Yes
-
You will receive 『Quality of Life Feature』 explanations during your journey.

Orbonne
Quote from: Battle Start Help『Mini-Tutorial』
Pressing △ in battle will bring up the battlefield menu. You can then set your preferences in the "Options" menu.

Military Academy's Auditorium
Quote from: Event End Help『Mini-Tutorial』
You may select up to 4-5 units per battle. Press L1/R1 on the Squad Formation screen to switch between them.

Gariland
Quote from: Victory Help『Mini-Tutorial』
Make sure to change jobs, learn new abilities, and buy new equipment and chemist items when you can! Look up the "Organization" section in the "Tutorials" menu for more information.

Mandalia Algus Saved
Quote from: Event End Help『Mini-Tutorial』
The Select button is your friend; use it to unveil a massive amount of practical information and lore.

Igros
Quote from: Event End Help『Mini-Tutorial』
Every town has a different shop inventory. More items will become purchasable as you progress through the story.
Quote from: Event End Check『Quality of Life Feature』
Select green dots to engage in a random battle. Likewise, you can skip them by selecting blue/red dots.

Gariland (Rendezvous Event)
Quote from: Event End Check『Notice』
The Chocobo Defense Rendezvous has unlocked!

Sweegy
Quote from: Victory Help『Mini-Tutorial』
The Chemist's Move-Find Item ability allows you to pick up items on specific tiles. Each map has 4 different tiles with a hidden treasure. Be careful, because those tiles might also have traps!
Quote from: Victory Check『Quality of Life Feature』
Your opponents won't be able to pick up Move-Find Items and you will have a 100% chance to pick up the rare ones.

Dorter 1
Quote from: Victory Help『Mini-Tutorial』
The Auto-Battle feature lets AI fight for you. Press △ at any time to pause the flow of battle in order to revert to manual mode.

Sand Rats
Quote from: Victory Help『Mini-Tutorial』
Zodiac Compatibility between different units will increase (good/best) or reduce (bad/worst) most damage/healing sources, and the hit chance of many abilities.
Both good and bad compatibility can be either a blessing or a curse!
Quote from: Victory Help『Quality of Life Feature』
Press and hold □ on a unit on the battlefield to reveal their Zodiac Compatibilities!
Blue: Best
Teal: Good
None: Neutral
Yellow: Bad
Red: Worst

Thieves' Fort
Quote from: Victory Help『Mini-Tutorial』
In the ability menu in battle, pressing → will show when the selected ability will resolve compared to other spells/units.
Quote from: Victory Check『Quality of Life Feature』
Your units, other than {Ramza}, are protected against permanent death. Instead of expiring, they will become incapacitated for the rest of the fight.

Igros Scumbag Algus Facepunch
Quote from: Event End Check『Quality of Life Feature』
There's no need to strip Guests of their equipment in FFT: Tranquil / The Lion War. You'll receive their equipment as War Trophies at the same time as their departure.
Quote from: Event End Help『Mini-Tutorial』
Looking for new mercenaries, or even monsters to join your cause?
The Soldier Office and the Mediator's Invitation and Train abilities are the solution!
Guests in random battle may also randomly desire to join your party.

Find Teta Missing (Post Wiegraf 1)
Quote from: Event End Check『Quality of Life Feature』
If your party is full, you can always Bench up to 10 units to free up some space.
If you already have 20 units in your main roster, new recruits will be automatically benched.
Benching side-effects:
- Humans will lose all their available JP
- Monsters will be unable to reproduce while benched
- Custom names will be reset

Chapter 2 Orbonne
Quote from: Event End Check『Mini-Tutorial』
Want some extra Gil or JP? Check out the different Propositions at the Bar! You might even discover some Treasures or Lands! New Propositions will be unlocked as you progress through the story.
Quote from: Event End Check『Notice』
The Chicken Race and Treasure Hunt Rendezvous have unlocked!

Zaland Post-Battle
Quote from: Event End Check『Notice』
The Teioh Rendezvous has unlocked!

Zigolis Swamp
Quote from: World Map Check『Warning』
Once you proceed through the swamp, you won't be able to purchase Swords, Knives, Bows, Axes, Spears, or Heavy Armor for some time. You might want to stock up on extra equipment as your enemies will probably break or steal some of it.

Arriving in Goug
Quote from: World Map Check『Warning』
To progress with the story, attempt to leave Goug Machine City. A battle will ensue.

Mustadio's Recruit
Quote from: Right Before Recruiting Mustadio Help『Mini-Tutorial』
Certain special characters have one or more sidequests available near the end of the game. It would be wise to keep them around.
Quote from: Event End Help『Mini-Tutorial』
To reorder your units in your Formation, select the CT view with L2/R2, then press L1/R1.
Quote from: Event End Check『Notice』
The Lost Heirloom Rendezvous has unlocked!

Golgorand Post
Quote from: Event End Help『Mini-Tutorial』
You may travel to the rest of the World Map once again. You will not trigger the next story battle as long as you don't select Lionel Castle specifically.
Quote from: World Map Check『Warning』
Travelling to Lionel Castle will force you into a series of 2 battles. You can always save after any battle, but it would be wise to save in a different slot as you will not be able to access the World Map during that time. This tip applies to all future series of battles.

Chapter 3 Start (Goltana's Military Meeting)
Quote from: Event End Help『Mini-Tutorial』
The Fur Shop is now open for business! The materials from poached monsters will be available for purchase there. However, you will need to learn a specific ability from the Thief to have the Clerk consider trading with you.
Quote from: Event End Help『Quality of Life Feature』
You can purchase your broken and stolen equipment back at the Fur Shop.
Quote from: Event End Help『Notice』
The Ball Rendezvous has unlocked!

Back Gate of Lesalia
Quote from: World Map Check『Warning』
To progress with the story, attempt to leave 「Lesalia Imperial Capital」. A battle will ensue.

Back Gate of Lesalia Post
Quote from: World Map Check『Warning』
Travelling to Orbonne Monastery will force you into a series of 3 battles.

Wiegraf Transforms into Velius
Quote from: Event End Check『Notice』
The Desert Minefield Rendezvous has unlocked!

Yardow Post
Quote from: Event End Check『Notice』
The Littering Rendezvous has unlocked!

Yuguo Woods Post
Quote from: World Map Check『Warning』
Travelling to Riovanes Castle will force you into a series of 3 battles.

Chapter 4 Start
Quote from: Event End Check『Notice』
The Shades of the Past Rendezvous has unlocked!

Post-Bed Desert
Quote from: World Map Check『Warning』
Travelling to Bethla Garrison will force you into a series of 2 battles.

Post-Bethla Garrison
Quote from: Event End Check『Notice』
The Temple Knights Rendezvous has unlocked!

Poeskas Lake Victory
Quote from: World Map Check『Warning』
Travelling to Limberry Castle will force you into a series of 3 battles.

Inside of Igros, Adramelk Victory
Quote from: World Map Check『Warning』
Travelling to Murond Holy Place will force you into a series of 3 battles.

Murond Holy Place, Funeral's Funeral
Quote from: Event End Check『Notice』
The All-Star Melee Rendezvous has unlocked!
Quote from: World Map Check『Warning』
Travelling to Orbonne Monastery will force you into a series of 5 battles. This is the Point of No Return*.
* FFT: Tranquil / The Lion War have New Game+ and Continue+

Ramza & Alma's Funeral
Quote from: Event End Check『Notice』
The Guarded Temple, Nightmares, Brave Story, An Ill Wind, Mirror Match, and Of Vagrants Rendezvous have unlocked!
69
New Project Ideas / FFT: Romance Simulator
August 05, 2021, 12:28:23 pm
...you people.

I don't know why you want this. Could I make it happen? Of course!
I guess this is just to gauge interest.

Nothing is decided as to whether or not Ramza would be the MC (I could make it user-selectable), or if it happens before or after everyone dies.

If you want other options, just ask, I guess.

I would make it so that the first 10-25% of a relationship would be getting to know + dating, and the remaining 75-90% would be events that happen after the relationship is official, creating stronger bonds by facing difficulties together + enjoying the good times.

I'm also thinking of equipment boosting certain stats and weapons/shields could be gifts.
70
New Project Ideas / FFT: Tranquil (FFTT)
July 13, 2021, 08:56:50 am
How many times did YOU attempt Dorter on your first playthrough? </running meme even in our community>

Final Fantasy Tactics is a really tough game to start playing completely in the blind.
It's really unforgiving; for example, nothing tells you you should keep separate saves!
I feel that many people hate the genre because this is one of the hardest SRPGs out there to learn, and yet it's the best in its genre.
FFT: Tranquil is meant to be an "easytype" for new players while trying to keep the experience mostly vanilla-like.

Highlights:
  • ✅ All of the QoL Pack's hacks
  • Several tips for new players so that they don't have to figure everything out on their own
  • A warning stating that the player should save in a different slot when appropriate
  • Gariland Generics have higher job levels and have Basic Skill/Item equipped as their secondary skillset
  • ✅ Way higher JP gains (battles & propositions)
    • ✅ 45-99JP per action instead of 10-48 (15-72 with Gained JP Up)
    • ✅ 3x Proposition JP Gained
  • ✅ Gained JP Up removed to encourage players to equip strategic support abilities
  • ✅ Modified Exp gains; makes it harder to level up past story enemies, but easier to catch up
    • ✅ 10 ➡ 5 minimum exp gain per action
    • ✅ +3 exp per level difference (i.e. Attacker level < Defender level)
    • ✅ 20 ➡ 15 base exp on kills
    • ✅ Exp gain cap increased from 99 ➡ 100
    • ✅ Gained Exp Up revamped to a static +20 exp per action
  • ✅ More starting items
  • ✅ Higher starting Gil
  • ✅ Greater Gil rewards
    • ✅ +Bonus Money ([Enemy Level + 4] * 250)
    • ✅ +War Trophies Gil (x100 ➡ x500)
    • ✅ 3x Proposition Gil Rewards
  • ✅ Enemies with special jobs have lower stats
  • Story/Sidequest recruits and guests come with far more job levels unlocked
  • ✅ Jobs show which generic jobs they unlock
  • Better Zodiac descriptions (WotL style)

Ideally:
  • Nyzer's Pre-Battle Menu
  • Allowing players to exit back to the world map to re-supply/grind

Tutorials:

You can view the text descriptions planned for the tutorials here:
https://docs.google.com/document/d/18i39RukW5Be_PcwJ67GBAzp2t0EtG8VOoJ5PDYrqkUc/edit?usp=sharing

Orbonne Fight StartTutorials explanation + allow skipping all tutorials
Orbonne Fight StartOptions Menu
Military Academy's AuditoriumPress L1/R1 to switch between character to add them to the squad
World MapBuy chemist items, Learn abilities, Change jobs, recommend the Tutorials section
After MandaliaSelect button explanation
After IgrosExplain smart encounters
After IgrosMention that different towns have different shop inventories
After SweegyMove-Find Item Explanation (Because it's your last/only chance to get items in Dorter)
After Dorter 1Auto-battle explanation, Triangle button to pause
After Sand RatsPermadeath Terminator explanation, and how they don't have to worry about their units permanently dying.
After Sand RatsZodiac Compatibility Highlighting Explanation
After Thieves' FortSoldier Office (Upgrade) Explanation + Invitation mechanic Explanation
After Igros 2Stripping guests explanation (and how they don't have to do it in TLW)
After Fovoham PlainsBench hack explanation
After Orbonne with RecruitsPropositions Explanation
After Zigolis FightMention to buy xxxx? before proceeding because they won't be able to buy those for a bit
After Goug's ArrivalWarning for upcoming battle
After Mustadio's RecruitExplain Unit Switching with L1/R1 on CT display
After GolgorandMention that the player can walk past Lionel castle
After GolgorandWarn about the next chain of 2 battles
After Goltana's Military MeetingFur Shop Explanation
After Goltana's Military MeetingExtended Warranty Explanation
After Back Gate of Lesalia CastleWarn about the next chain of 4 battles
After Yuguo WoodsWarn about the next chain of 3 battles
After Bed DesertWarn about the next chain of 2 battles
After Poeskas LakeWarn about the next chain of 3 battles
After Inside of Igros CastleWarn about the next chain of 3 battles
After MurondWarn about the final chain of 5 battles
71
News / 1000 Discord Server members!
May 22, 2021, 09:33:02 am
That's right, we finally reached 1000 members!
Actually we did back on the 17th April 2021, and now we're at 1067.

Regardless. Our discord server is extremely active and this is easily the most active FFH has been since its creation!
So, those who felt "Eh." about joining, I ask you to reconsider. See you soon!

Join here 🢂 https://discord.gg/xpXa8VEV2k
72
Help! / Re: Problem with the Palette editor
March 31, 2021, 10:29:19 pm
Are you running it without extracting it?
That section of the program works with the scripts directory included.
It's not essential, it's just some scripts to generate an image to show off your work, particularly multiple palettes in one image.
73
Help! / Re: mounts
March 31, 2021, 10:26:28 pm
Through eventing:
https://ffhacktics.com/wiki/WalkTo
You can make a human unit walk to the tile occupied by a chocobo at maximum speed and no one will be able to tell.
All you have to do is assign Unit IDs, especially unique ones for the random battle ones.
The vanilla random battle event is 0x191.
74
Posting the xml would help, yes.
8 character long strings of hex can get recognized by FFTOrgASM as an opcode instruction.
You can rest assured that a non 8 characters long (i.e. 4 bytes long), meaning 1-2-3 or 5+ bytes long strings will always be parsed correct by the program.

I don't believe you should be unable to patch with this issue though, it should just be a warning.
75
Help! / Re: Make Ramza or others immortals
January 26, 2021, 03:25:48 am
I don't know if this would interest you, but I do feel it could do what you're trying to accomplish?
https://ffhacktics.com/smf/index.php?topic=953.msg227911#msg227911

Otherwise I'm not sure how to easily achieve what you have in mind and it would likely require ASM hacking.
76
Help! / Re: Polearms/lances damaging 2 tiles?
December 26, 2020, 09:55:53 am
This was never a feature of FFT. I couldn't say which game you were thinking about though.
77
War of the Lions Hacking / Re: "Real" Summon?
November 30, 2020, 04:25:17 am
Oh like in FFXII? No, not really. It would be possible to create such a hack but it would take a lot of work and there would still be heavy limitations.
78
War of the Lions Hacking / Re: "Real" Summon?
November 29, 2020, 04:43:41 pm
Quote from: psiiijay on November 29, 2020, 02:44:46 pmis there a way to actually create a real creature with a skill here or in the psx version (real as in the monsters you fight in game)?
Of course, you just need to replace an existing human/monster sprite and its job.

Quote from: psiiijay on November 29, 2020, 02:44:46 pmI know the summons are a sfx but can they be animated a little? Like make Bahamuth move its wings or something?
Theoretically yes, but with our current knowledge of the game, it's impossible.
Also the VRAM of the Playstation is very limited and you'd have to make Bahamut smaller to free up the space for the animated wings.
79
War of the Lions Hacking / Re: Raise and charm together?
November 27, 2020, 01:08:35 am
In terms of logistics, it's possible to Cancel: Dead and Add: Charm on the same ability (by hacking the formula through) ASM.
But from what I understand, you'd only get one of the two at a time since the game would simply not attempt to add Charm since when the results are calculated, the unit is still dead. This could be fixed by allowing Charm to stack on top of Dead which sounds messy, to say the least.

It feels like the best would be to have the ability hit twice so that the first time it resurrects, and the second time it charms.

And then you have the problem with AI.. I'm sure the CPU would never use such an ability.

So in essence: Technically possible through a lot of efforts, but messy as hell to implement and would likely cause more harm than good even if you pulled it off.
80
or you could just use special snowflakes