Final Fantasy Hacktics

Modding => Spriting => Topic started by: VincentCraven on November 17, 2007, 07:58:12 am

Title: Red Mage and Blue Mage sprites
Post by: VincentCraven on November 17, 2007, 07:58:12 am
If you know where any red mage or blue mage FFT sprites are, I could use some. I believe I can input the sprite if you have one in the correct format. Only way I know how to make a blue mage sprite is pixel by pixel. Don't forget that there is a different image for each action, so that's a great deal of pixel changing for me.

Format looks like this: http://www.bghq.com/fft/Black%20Mage_M.PNG

except that I think I need just one palette color to make it.
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Post by: Jaakl on November 17, 2007, 11:26:41 am
The Only Sad thing about this is the fact that we will not see the sprite on the formation :(
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Post by: VincentCraven on November 17, 2007, 02:51:46 pm
is that so? I'll see what I can do then.
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Post by: Jaakl on November 17, 2007, 03:23:52 pm
Thanks!!! :D
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Post by: huthutchuck on November 17, 2007, 04:24:10 pm
Do you need male and female for both?
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Post by: Argg0 on November 17, 2007, 04:57:42 pm
Can you tell which part goes where?

I couldn't get the parts together... >_<
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Post by: VincentCraven on November 17, 2007, 05:30:55 pm
well, zodiac already has a mostly done Blue Mage, so I need a female blue mage. And since Rad is going to be the Red Mage, I need a male Red Mage. If it's too much work, don't bother. I have learned quite a bit about sprite colors today, so it's not as hard as I thought, but it's still pretty tough.

Argg0: srry, I dunno how it all fits
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Post by: Zozma on November 17, 2007, 09:23:04 pm
speaking of not seeing the sprite on the formation screen...
the formation "sprites" are in a different folder... i wonder if anyone knows how to get them open?
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Post by: Xifanie on November 17, 2007, 11:56:36 pm
Their location is unknown and the format is not the same as in the .spr files which makes things rather complicated. I have no idea how to look for them.
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Post by: huthutchuck on November 18, 2007, 01:08:16 am
I don't know if this helps but this is a good site for the current sprites


http://www.bghq.com/fft.php (http://www.bghq.com/fft.php)
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Post by: Chrona on November 18, 2007, 01:33:49 am
Replace Ovelias sprite and picture with 60 Year Old Woman, plz
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Post by: huthutchuck on November 18, 2007, 01:40:09 am
Better yet these are the .PNG files for the sprites from the website.

http://rapidshare.com/files/70498099/FF ... es_PNG.rar (http://rapidshare.com/files/70498099/FFT_Sprites_PNG.rar)
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Post by: Zozma on November 18, 2007, 05:23:24 pm
the only thing thats kept me back from creating new sprites is that lacking attacking animations is quite a big deal... but heres some more of my stuff
made it a long long time ago

Lust
http://s140.photobucket.com/albums/r9/z ... ftmod2.jpg (http://s140.photobucket.com/albums/r9/zozma1/?action=view&current=fftmod2.jpg)
http://s140.photobucket.com/albums/r9/z ... ftmod3.jpg (http://s140.photobucket.com/albums/r9/zozma1/?action=view&current=fftmod3.jpg)

Teta as a theif
http://s140.photobucket.com/albums/r9/z ... atheif.jpg (http://s140.photobucket.com/albums/r9/zozma1/?action=view&current=tetatheif.jpg)

Miluda with meliawhatever's outfit
http://s140.photobucket.com/albums/r9/z ... miluda.jpg (http://s140.photobucket.com/albums/r9/zozma1/?action=view&current=miluda.jpg)

St.Ajora (Phony Saint)
http://s140.photobucket.com/albums/r9/z ... tajora.jpg (http://s140.photobucket.com/albums/r9/zozma1/?action=view&current=stajora.jpg)

Reis (palette experiment)
http://s140.photobucket.com/albums/r9/z ... =reis2.jpg (http://s140.photobucket.com/albums/r9/zozma1/?action=view&current=reis2.jpg)
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Post by: Zozma on November 18, 2007, 05:27:52 pm
ahh sorry to double post, but you know what would also be pretty neat.

fully animating the 10 yo boy and girl sprites....

Mod Edit: Sorry for having my pants on. -Zodiac
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Post by: huthutchuck on November 23, 2007, 08:16:45 am
This is my Red Mage WIP.  It is nothing but a Summoner with some simple color changes.  

http://i229.photobucket.com/albums/ee77 ... edmage.png (http://i229.photobucket.com/albums/ee77/huthutchuck/MaleSummonertoredmage.png)


This is a work in progress but I don't know if I want to draw the traditional hat and feather pixel by pixel.  Gotta have the white hair.  Feedback greatly appreciated.

This is the link for the sprite file.

http://rapidshare.com/files/71708276/Re ... P.spr.html (http://rapidshare.com/files/71708276/RedMageWIP.spr.html)
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Post by: karsten on November 23, 2007, 08:39:50 am
make the horn a hat and you're almost there.
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Post by: VincentCraven on November 23, 2007, 11:01:28 am
That's pretty good. I hope you used the palette to change the color, because it's a lot of work to do it by hand. This picture is a start, but I can get the hat myself. I've already made most of the hat, actually. Just need the feather. Anyway, I've done a bit of work with the robe so the Red Mage is no longer needed. I can finish the rest. I was going to use the Knight's cape, but the Summoner's cape actually looks better. I'm not so sure that the white hair is going to show much underneath the hat, but we'll see.

Anyway, thanks for all the help! If I can, I'll let a little bit of white hair show.
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Post by: huthutchuck on November 23, 2007, 01:55:58 pm
Hey because of the positive feedback, figured I'd try another pixel fixel.

http://i229.photobucket.com/albums/ee77 ... aleWIP.png (http://i229.photobucket.com/albums/ee77/huthutchuck/BlueMageMaleWIP.png)

This is my Blue mage male WIP based off Beowulf.  Since he only has his one  shade, figured a blue version would standout easily on it's own.  Havent decided whether I should color the cape, add a pixel blue mask or hat or leave well enough alone.  Hope U like it.

One thing still bothers me.  When using FFTSprite, the portrait always comes out discolored.  Is that correctable or is that just something that we just have to live with?
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Post by: VincentCraven on November 23, 2007, 03:45:28 pm
Once you've imported the picture back into FFT Sprite and save it, it turns back into the color it is supposed to be. Or, at least, it does on my computer.

Hmmm... looks like... Beowulf. But anyway, I have Zodiac's Blue Mage sprite which is mostly done, so I wouldn't worry about making Blue Mage

Oh, and tell me which one of these pics is better...

http://www.fileden.com/files/2007/10/29/1552821/KnightCape%20vs%20SummonerCape.bmp

Of course, it's not done yet, but which cape looks better?
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Post by: huthutchuck on November 23, 2007, 04:38:49 pm
Hard call on the capes. Both seem to "fit."  I kinda like the knight cape myself.

One of the things I was afraid of was editing more than pixel color because I don't know how the game responds to reimported spr files.  Do they go back in seamlessly or is it hit and miss?
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Post by: VincentCraven on November 23, 2007, 04:52:12 pm
Oh, they go back in fine... as long as you use a color that is already in the file. I think I had a problem when I added new colors. Just remember that the pics must flow too (animation).

Yeah, I'd have to say I like the Knight cape a bit better too.
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Post by: Chrona on November 23, 2007, 06:15:29 pm
Knight one I think, but it's kinda...TOO red at the moment XD
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Post by: huthutchuck on November 25, 2007, 02:26:49 am
For info sharing purposes, what softwares and OS's are everyone using?
I am using a pixel editor called "Pixel Editor" on Win XP.

http://www.kanzelsberger.com/pixel/ (http://www.kanzelsberger.com/pixel/)

It's pretty good, even for a novice like me.
I thought about looking for a Macintosh program since macs do graphics very well.
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Post by: Xifanie on November 25, 2007, 07:17:45 am
Windows XP SP2 with GraphicsGale
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Post by: VincentCraven on November 25, 2007, 08:46:03 am
Windows XP SP2 and getting GraphicsGale (was using Microsoft Paint)
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Post by: karsten on November 27, 2007, 02:28:12 am
beside the color the red mage rocks :)
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Post by: VincentCraven on November 27, 2007, 08:35:05 am
yeah, I think I'll add in some white trim or something, along with the signature white feather. If I have a color in the palette leftover, I might add in another emblem on his robe or something.
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Post by: Kuraudo Sutoraifu on November 27, 2007, 08:23:11 pm
Zodiac, VincentCraven mentioned you had a near complete Blue Mage sprite he was intending on using.  Would you be so kind as to give us a lokksee? Please, please, please!
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Post by: Kuraudo Sutoraifu on November 27, 2007, 11:57:49 pm
Okay, so I have started my red mage sprite and I will have a starter pic up sometime soon.  The frontside is nearly done, but I need to work on his cape a little.  I running into the same problem VincentCraven is colorwise, except is mainly just red and black.  It needs more white or gold somewhere.  Maybe my cape should be white?

Anyways, I should have a preview up before the week is up.  I could have it done but that stupid hat is going to kill me.  I might just slap a thief hat on'em, stick a feather in the hat and call it mage-aroni.  I just can't get the angle done correctly.
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Post by: VincentCraven on November 28, 2007, 06:33:37 am
http://www.fileden.com/files/2007/10/29/1552821/Blue%20Mage.rar

There's his  Blue Mage for ya.
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Post by: Chrona on November 28, 2007, 05:19:57 pm
I thought it would be wearing a blue featherhat like in FFTA. Meh whatever =p
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Post by: Kuraudo Sutoraifu on November 28, 2007, 05:32:48 pm
I get a File Not Found error when I try to see it, but if Chrona can see it, I must be doing something wrong.
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Post by: Chrona on November 28, 2007, 05:35:51 pm
It's a .rar, you need WinRar to see it. I'll do a quick ImageShack

http://img143.imageshack.us/img143/8411/bluemagevy2.png (http://img143.imageshack.us/img143/8411/bluemagevy2.png)
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Post by: Kuraudo Sutoraifu on November 28, 2007, 06:04:23 pm
Thanks for the new link Chrona.  I have winrar, but I think the problem was a browser error.  404 and all that crap.

I see he went for the FFV style.  It's good, but a little too royal blue for my tastes.  When I make my sprite, it is going to be a mixture of the blue mages from FFXI and FFTA, and it will be a little more along thier color scheme as well.
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Post by: Kuraudo Sutoraifu on November 28, 2007, 10:38:11 pm
Here is a preview of my red mage workings:

http://img.photobucket.com/albums/v672/Powerguy500/RdMgPrvw.png

Once I get the hat and the backside done, it should be pretty easy from there until I'm done.  For the female, I'm probably going to just palette swap a Balmfula sprite and then add a red mage hat.
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Post by: Asmo X on November 28, 2007, 10:57:41 pm
Yeah at the size that Blue Mage will appear on the screen, it will look very flat. Theres too much contrast between the outfit and the bright trim and it hasn't been shaded with the same depth as the normal sprites.

I like the FFV theme though. The idea for the design is good, it just needs a tweak in execution. Its a bitch to just say that though. It probably took fucking ages.

Wow. I like that Red Mage
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Post by: Kuraudo Sutoraifu on November 29, 2007, 12:42:21 am
Ooh, you likes mai red mage?  Or were you talking about the other one?

Anyway, my red mage is now about 45% done.  I might be done by friday.  I still need to work out some details on the hat and the cape, mainly the shot from behind.  I'll post another progress report with a picture tomorrow night sometime after I get off of work.
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Post by: karsten on November 29, 2007, 02:19:34 am
compliments, really well done.
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Post by: VincentCraven on November 29, 2007, 06:48:02 am
I'd have to say that Red Mage looks like it's going to turn out better than mine. I'm not sure what you plan to do with the colors, but I'd say at least the cape has to be red. But then again, it doesn't really matter as long as we can tell he's a Red Mage and he isn't too red. Most of the more detailed Red Mages don't have Red gloves or boots. Anyway, good luck with your pics!
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Post by: Chrona on November 29, 2007, 08:07:15 am
You pwn at designing red mages =O
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Post by: Asmo X on November 29, 2007, 09:47:26 am
Cloud: Yeah I like yours. I think the white cape is a good idea. The only thing left that I want to see is how the cape actually moves. Also, how long did it take you to learn how to create sprites like that?

Regarding the Blue Mage, is it a crazy suggestion to leave the Calculator sprite? There's really no objective reason why that can't be a blue mage; we've just been trained into thinking of it as a Calc. If worse comes to worse, I think it'll be fine.

On the other hand, creating a new blue Mage sprite frees up the Calc for use in another new class.
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Post by: Kuraudo Sutoraifu on November 29, 2007, 10:19:37 am
Thanks for all the compliments on the red mage, everyone.

Asmo X: I kinda want to see how it moves as well, but I've only just started using GraphicsGale.  I'm not entirely sure how to animate the sprite using that program, but I'm going to need to see it sometime just to make sure the arms are in the correct position for casting, walking, defending, and such.

And I can't say how long I've been doing sprite editing, but but I started making them for a program called RPGMaker2000 (RM2K) under the alias Dega back around 2001.  I got pretty dang good at then.  I started by just palette swapping, but then moved onto making a FFVII set for that game which turned out really well.  So I've had about six years of off and on experience.

But these Tactics sprite are a whole new thing.  There are tons of new considerations, mainly the angle and all the poses.  Getting the angle down is just a matter of time, because I have plenty of other sprites to look at to help.  Except for hats, hats suck so far.
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Post by: Xifanie on November 29, 2007, 04:21:21 pm
All human sprites looks like they work in the same way (except for partially made sprites).We'd really need a custom program that allows viewing the sprite's multiple animations while working on it. :/
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Post by: Cheetah on February 15, 2008, 11:35:31 am
Quote from: "Chrona"It's a .rar, you need WinRar to see it. I'll do a quick ImageShack

http://img143.imageshack.us/img143/8411/bluemagevy2.png (http://img143.imageshack.us/img143/8411/bluemagevy2.png)

Zodiac did you do this custom sprite? As mentioned before it needs some touchups, but I think the overall design is solid. Do you think it would be fine for you or someone else to finish this guy up and use him as the male blue mage?
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Post by: Kuraudo Sutoraifu on February 28, 2008, 05:59:27 pm
I did an avatar for someone at the Heroes of Ivalice website, and it had just dawned on me that it was rather reminiscent of FFT:A's blue mage.  I might make it into a full sprite set if I get enough positive feedback.

(http://img.photobucket.com/albums/v672/Powerguy500/Image2.png)
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Post by: Austin on February 28, 2008, 06:22:04 pm
That definitely looks like a blue mage to me, I'd love to see it as a full sprite.
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Post by: Cheetah on February 28, 2008, 06:34:22 pm
It certainly has my vote for Blue Mage. My attempts at a male Blue Mage have been pathetic and is quite frankly driving me bonkers. Maybe a slightly  different shade of blue so it isn't so navy blue, but it looks fine as is too. I'm not a fan of the FFTA designs in general, but it is more unique then the one based on the knight and it looks quite fitting.
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Post by: karsten on February 29, 2008, 02:14:15 am
Quote from: "Kuraudo Sutoraifu"I did an avatar for someone at the Heroes of Ivalice website, and it had just dawned on me that it was rather reminiscent of FFT:A's blue mage.  I might make it into a full sprite set if I get enough positive feedback.

(http://img.photobucket.com/albums/v672/Powerguy500/Image2.png)

i like it. i think that i would go for the "boobed" version ingame :D nevertheless i think it would be perfect!
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Post by: Kyari on February 29, 2008, 11:31:03 am
Quote from: "Kuraudo Sutoraifu"I did an avatar for someone at the Heroes of Ivalice website, and it had just dawned on me that it was rather reminiscent of FFT:A's blue mage.  I might make it into a full sprite set if I get enough positive feedback.

(http://img.photobucket.com/albums/v672/Powerguy500/Image2.png)

Why would you require positive feedback to do something like that? If you want to do it, do it. If not, don't feel forced just because people like the idea.
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Post by: Cheetah on February 29, 2008, 12:08:46 pm
Oh I can definitely understand the need for some "positive feedback". These things take a lot of time and they are only really worth my while if people are going to use them. So if no one likes it then there is very little reason for me to do it. I can definitely understand your point of view Kyari when it comes to coming up with some designs and trying them out, but completing a full sheet and all the little tedious bits doesn't really feel like doing art for art's sake anymore. Personally I can't even tell if what I have come up with looks any good anyways. That is why I'm always posting even small changes in my work because I'm always looking for advice.
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Post by: Kuraudo Sutoraifu on February 29, 2008, 12:42:58 pm
Quote from: "Kyari"Why would you require positive feedback to do something like that? If you want to do it, do it. If not, don't feel forced just because people like the idea.

My answer is pretty much what Cheetah said.  I'm a sprite making machine that runs on props.  The dedication to make a full, original sprite sheet is taxing on time and energy, especially since the decompressed sprites add even more animations to do.  It helps a lot me when I have the enthusiasm of others to drive me further.

But I totally understand where you are coming from, Kyari.  If someone like something, they should do it in spite of what other people think.