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Changing generic sprites without changing enemies?

Started by apostle30, November 30, 2010, 11:53:42 pm

apostle30

So I have no problem getting the new sprites to show up in the game, but the problem is Im re-spriting generic classes such as priest and knight, which is causing the enemy priest and knight to show up with my same sprite!  Does anyone know how to re-sprite the generics without re-spriting the enemies???

apostle30

also does anyone know how to change the color of the generics?  From say blue to black?

Kagebunji

Help section is where you should ask this. I am going to move the topic.

~Done
  • Modding version: Other/Unknown

Loserhero1982

haha i have the same two questions I just posted them earlier

Kourama

you can't really do that. Generic sprites are used by you and the enemies with the only difference being a palette change. Really your only options are to make a unique class for the enemy with their own sprite and link it to the appropriate skillset. The issue with this is that if you "invite" that enemy you are going to have some job issues.