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March 28, 2024, 06:21:27 am

quick axe question

Started by Jubei1986, August 18, 2011, 09:07:42 am

Jubei1986

are axes hardcoded to do random damage? or is it as simple as changing the formula in patcher for it to not do random damage anymore?

formerdeathcorps

Axes are hard-coded to deal random damage, but we now have the means to change the ASM.  If you change axes to not use formulas 00-07, however, it will take a non-random damage formula, but since X/Y = 0 for all weapons, it's kind of useless to do that.
The destruction of the will is the rape of the mind.
The dogmas of every era are nothing but the fantasies of those in power; their dreams are our waking nightmares.

Jubei1986

so lets say i used 2D  Dmg_(PA*(WP+Y)) 100% Status formula....i would technically not get random dmg correct? So i left Y as 0..and added no status effects... the new formula would
basically be PA*WP?? Or am i way off lol

Pride

That would be correct. Using formula 2d would make Axes PA * WP. It would not affect an ability, however, if it were using formulas 1-7, it would do random damage there.
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Jubei1986

kk i understand it now, thank you guys  :)