• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
March 29, 2024, 11:53:18 am

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Enemy only generic Jobs

Started by Zozma, February 09, 2009, 12:04:15 pm

Zozma

April 10, 2009, 01:07:21 am #60 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
it depends. i definately want it to be very hard, but with testing ill also update it to fix points where it will be too easy.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Smitson

April 11, 2009, 02:12:13 pm #61 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Are you going to be adding more one on one battles  :D ?

Cheetah

April 11, 2009, 02:26:13 pm #62 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I love the white chocobo idea Zozma. Like it was said though the palette is a bit of. Take a look at the chocobo palette reworks that have already been done in the spriting section. I think Vanya did them.
Current Projects:

Zozma

April 20, 2009, 09:36:59 pm #63 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
this better?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SilvasRuin

April 20, 2009, 10:20:27 pm #64 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Yes, I like it.  Could you get a daytime shot if it isn't too much trouble?  I'd like to see how the lighting affects that palette.

I love the portrait.  That's as perfect as one could likely get for a white chocobo.

Ulric

May 04, 2009, 10:20:42 am #65 Last Edit: December 31, 1969, 07:00:00 pm by Ulric
That just looks amazing.

Samuraiblackbelt

May 04, 2009, 01:59:02 pm #66 Last Edit: December 31, 1969, 07:00:00 pm by Samuraiblackbelt
very nice
<JoZ> I'm not Wiz. Even if I were, I wouldn't be narcissistic enough to go under an alt and comment on my own team.

PGF: "You are ignoring this user. Click to see their post."

Zozma

May 18, 2009, 08:37:03 pm #67 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Have i not mentioned the setup of the Rogue job anywhere yet...?

They will have pretty decent levels in both Physical and Magical attacks (despite using the bersekrer sprite which makes them look mostly physical)

They also do not have any specific skillset, so they will appear either with 2 random skillsets (if possible) or various set ones to compliment eachother.

Their equips? pretty much anything, altho in some occasions they will have set items or types to ensure a specific setup.

I might also add to their description the ability to equip R/S/M abilities in any of the 3 slots. (this should make some pretty evil combinations of support/reaction and movements. Imagine Move+3, Jump+3 or Half Mp + Short Charge/Non Charge, having 3 different counters etc.)
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Smitson

May 19, 2009, 05:55:12 pm #68 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Lol Move 3, 2 & 1. That would go for some sick movement. Abandon X3. Half MP + Swiftness X2. Counter X3. Woo that's a sick idea Zozma. I love it!

Zozma

May 19, 2009, 07:58:59 pm #69 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
and because they have no equipment restrictions they dont have to waste any of the slots on things like "equip armor" "equip shield" etc..

do they have any drawbacks? yes, they are always on the enemy side only mwahaha.

On some occasions, you may be able to learn certain blue magics from them as well.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!