• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
March 19, 2024, 07:20:27 am

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


How is Phoenix Mortar supposed to work?

Started by Kiresaur, July 25, 2016, 11:53:46 pm

Kiresaur

To me at least, all it does, at least on reviving people, it brings them back to life but with 0HP, so they faint again at what seems to be a random time. Is this how it's supposed to work and am I supposed to do something to save them under those circumstances?
This is CCP 2nd, btw.

Celdia

They ARE supposed to revive at 0 HP. They will fall again if the game forces them to check their HP. Any damage and I believe some attempts to apply status trigger the check, possibly some other stuff. I forget what exactly. I'm pretty sure their own End of Turn also checks HP so if they have a healing skill that works at instant speed (Bandage) they can save themselves from dying again but something with a CT (Aura) would never get cast because they'll fall first.

It's kind of a Hail Mary revive strategy. You need to be ready to follow up with some healing.
  • Modding version: PSX
  • Discord username: Celdia#0

Kiresaur

Oh, okay, makes sense. Thanks for the help!