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Kagebunji's sprites- Moving on...

Started by Kagebunji, August 04, 2009, 02:29:37 pm

Kagebunji

August 11, 2009, 01:19:59 pm #40 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


Used the part you sugested Mike, helmet also is very more shaded Mav.
  • Modding version: Other/Unknown

mav

August 11, 2009, 01:32:43 pm #41 Last Edit: December 31, 1969, 07:00:00 pm by mav
Very nice. Now make the horns on his forward-facing sprite looks sharper and everything will be pretty consistent. You're doing quite well.

Kagebunji

August 11, 2009, 01:40:39 pm #42 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


I had some time, so I made this one, it's presenting fanatic folowers of Lucavi. "they will kill anyone if they are ordered to, just to please their masters. Elite wariors that know true plans of Shrine Knights."
  • Modding version: Other/Unknown

Asmo X

August 13, 2009, 05:44:23 am #43 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Your reds are way too saturated.

mav

August 13, 2009, 12:35:37 pm #44 Last Edit: December 31, 1969, 07:00:00 pm by mav
I agree. You gotta use different shades of red. Just take the colors from a sprite that appears in-game. Also, does he have a skull face? Cause that's actually pretty awesome.

Kagebunji

August 13, 2009, 01:30:01 pm #45 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Yeah he have a skull, but that is just a helmet, I will maybe make him when I'm done with Demon Knight. However I don't know if anyone likes him, I need more opinions, so my work won't be for nothing.
  • Modding version: Other/Unknown

mav

August 13, 2009, 01:34:11 pm #46 Last Edit: December 31, 1969, 07:00:00 pm by mav
I think your Lucavi follower is your best concept yet, so I can honestly tell you that I wouldn't mind seeing it completed.

Archael

August 13, 2009, 02:54:51 pm #47 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Lucavi Follower = win concept

Kagebunji

August 13, 2009, 04:00:10 pm #48 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji



Here are another images, I however changed skull, it was panther skull, now it's skeleton, it will make it a LOT easier to create.

EDIT: I changed red to a dark red, now I think it's better, also I added first image to compare
  • Modding version: Other/Unknown

mav

August 13, 2009, 04:27:24 pm #49 Last Edit: December 31, 1969, 07:00:00 pm by mav
Yes--it looks much much better. And great move picking the skull, in fact, I didn't even realize that you didn't use the Skeleton's originally. Keep working on it. Are you using Rofel as your base?

Kagebunji

August 13, 2009, 04:39:58 pm #50 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Yeah Rofel, I needed hood, and Rofel was the only one.
  • Modding version: Other/Unknown

Asmo X

August 14, 2009, 12:03:21 am #51 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
The red is darker but its still too saturated. Saturation is the vibrancy of the colour. Its kind of hard to explain, but if you open the colour plane in MS paint, you can see how the further down you go, the less "intense" the colour is. You want to choose a red that is further down the chart. Over-saturation is like, the number 1 thing new spriters do that they shouldn't.

mav

August 14, 2009, 12:18:26 am #52 Last Edit: December 31, 1969, 07:00:00 pm by mav
Personally, I don't think the reds are too saturated, but it could just be my monitor making things purdy for me. Though while we're on the subject of colors, maybe you should try using shades that the existing Shrine Knights don't have. I think they took most of the decent colors except purple or something. Purple for followers? It might work...Your call though, Kage.

Redux

August 14, 2009, 06:05:44 am #53 Last Edit: December 31, 1969, 07:00:00 pm by Redux
Quote from: "mav"Personally, I don't think the reds are too saturated, but it could just be my monitor making things purdy for me. Though while we're on the subject of colors, maybe you should try using shades that the existing Shrine Knights don't have. I think they took most of the decent colors except purple or something. Purple for followers? It might work...Your call though, Kage.
Vormav has purple as i recall. Blue maybe, like a navy blue.

Kagebunji

August 14, 2009, 06:41:27 am #54 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


Purple is used by Vormav yes, but blue will be too similiar to Rofel,I should avoid blue cause it will be resembling Rofel too much, I picked gray this time.
  • Modding version: Other/Unknown

mav

August 14, 2009, 12:13:39 pm #55 Last Edit: December 31, 1969, 07:00:00 pm by mav
Not bad: if you use gray, you might be able to gain a couple more colors on your palette, since the mask will probably have some gray there too...

MiKeMiTchi

August 14, 2009, 12:35:11 pm #56 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
I like the concept.
Just add more shadings in the head.
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

August 14, 2009, 04:39:18 pm #57 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


I taken your sugestion UselessBoy, it look quite good.
  • Modding version: Other/Unknown

mav

August 14, 2009, 09:51:31 pm #58 Last Edit: December 31, 1969, 07:00:00 pm by mav
Quote from: "UselessBoy"yeah now looks great =)
i have and idea maybe his armor would be gray/silver and the rest of his clothes just red
just an idea
I was about to say the exact same thing--this, along with the mask, show that they're not exactly the same "rank" as the Shrine Knights. Oh and the sheet is look pretty good--keep working on it.

Kagebunji

August 15, 2009, 02:20:18 pm #59 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


I made armor more shiny, any advice on singing animation mostly appreciated. Progress is coming along very well.
  • Modding version: Other/Unknown