There is a certain set of bytes that allows one move to repeat animations for every person that it effects (ex: Fire, Cure, etc.). The problem for me is, there are certain spells/skills that target only one person in the game. When I change the target range to allow more than one person to be hit by the specific move, the animation does not appear for all who get it - only one - but the effects still happen to each of them, regardless of the animation appearing.
I'm planning to make the Ninjutsu to be Earth Render type spells, and I want the animation to appear in each. Another thing, I also want to be able to show how much damage it deals to the other people, but I have no idea for this too - other than in this case, it doesn't really bother me that much.
Yeah, that's been a problem for me for a while now too. And sadly, I've never made any discoveries as to how to fix this issue.