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April 19, 2024, 10:38:19 am

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Topics - Zotis

1
At the end of battle when you get to select from chests for various rewards, is there any detailed info on that?  Or is it meant to be something the player just has to feel out through trial and error?  Is there a spreadsheet or list of all the possible items that can be rewards, and what the color of chests corresponds with?

Edit: I see, red are for weapons, purple consumables, etc... They seem to be mostly common items, but occasionally rare?
2
Call of Power: Chapter 1 to 3 / Infinite loading glitch
December 22, 2022, 03:15:49 pm
I'm unable to get past the first loading screen.  When Gospel and his comrades are gathered in a house, and prepare to fight, the music loops and it says loading forever.

I'm on Linux, Nobara, using Retro Arch for my emulator.  I tried the Beetle PSX and Beetle PSX HW cores, neither worked.  I'm using the scph5501.bin bios.  I'll try some other cores, or another emulator.  I saw a post with another person unable to get the game to work where a certain emulator was recommended.

Edit: Okay, I used the Swan Station core and it got past the loading screen.  Everything seems to be working fine now.

Edit: Edit: Game is great so far!
3
Hi guys, been a veeeery long time since I've been here.  I was just curious in checking out some of the mods, like Celdia's, but am facing difficulties.  I'm on Linux, and can't get ePSXe to work.  I use Retro Arch, which runs .cue files.  I got the Rumble Chaos Crashdown randomizer working, but I can't get any of the mods here to work.  When I use PPF Omatic to patch a bin file, it only outputs another bin file.  If I try to patch a cue file it doesn't work.  If I try to convert the patched bin to a cue it doesn't work.

Any ideas?
4
FFT Arena / Competitive Growth
May 02, 2016, 01:18:24 am
Hey guys, so this is actually something I have been thinking about for a very long time.  I know I haven't been around for almost two years, except for the tournament last summer.  But FFHacktics has still been in my mind this whole time.  Free tournaments are fun, but other than people like us who just love the game, they do not really promote or support growth in the scene very much.  For one thing there is no career potential or chance that this could take off and be an event at major gaming conventions without the growth that prize money would bring.

I have been playing Super Smash Bros. Melee for the Nintendo Gamecube competitively for a year and nine months now and in that time I've seen it grow.  I just got back from a tournament that had 90+ entrants and a first place prize of over $7,500.  It was larger that any other tournament at the convention including Smash 4, Street Fighter 5, Dota 2, CS:GO, CoD, and more.  The seating area for the top 8 finals was overcrowded to the point where people where standing blocking booths, and the food area, and taking almost all of the chairs from other games' spectating areas.  And that's a game from 2001 that is dominating over current gen games.

All that is just to say that an old game can be successful at current gaming events.  Although being a mod means it will probably never get official support to be endoursed at major gaming events, we can still nourish and grow this community and this game competitively.

That being said, I seriously want to support the growth of this by offering $100 for the prize pool of the next tournament we run here.  Hopefully that will attract more players.  But we also need to be a bit more serious about how the bracket is set up because random seating simply will not do.

People should be given a seating number based on past results and the quality of their team.  Players expected to do well should not meet each other too early in the bracket.  So lower seatings are given to novice players and flawed teams while higher seating is given to veterans and solid teams.  Pools are a very good way of giving more than 2 matches to players likely to be double eliminated.  They are also excellent for determining seating based on results.  And that way any number of entrants turns into a rounded bracket with no buys.

Any thoughts?  Any interest?  Let's get this scene growing and the competition serious!   :cool:
5
FFT Arena / Minigame: Battle Royale
May 14, 2014, 11:52:56 am
In this minigame of my own invention the characters are slaves from a conquered nation forced to fight as gladiators for their masters' pleasure.  Characters begin as lowly squires with a maximum of 600 JP to start, many of the lowly combatants have even less and are not optimally equipped.  Characters are matched up randomly and must even duel their own friends and former comrades.  My character is Matred on the brown team, and I hope she survives.  Crystalization means permanent death, but even if a team is wiped the fallen who are still clinging to life will be resurrected by their masters to fight again.  Kills and eating crystals reward 100 JP.  Being on the winning team also awards a 100 JP bonus, but only to those still standing.

Let the carnage begin...

https://www.youtube.com/watch?v=smX2C-SAZ7A

Neassa (Brown)
Diya (Brown)
Jordan (Black)


Van (Black) - killed Neassa (Brown) - 100 JP
Van (Black) - killed Diya (Brown) - 100 JP
Matred (Brown) - killed Jordan (Black) - 100 JP
Van (Black) - killed Madeleine (Brown) - 100 JP
Cettina (Black) - ate a crystal - 100 JP
Merari (Black) - killed Matred (Brown) - 100 JP
Cettina - still standing - 100 JP
Merari - still standing - 100 JP
Van - still standing - 100 JP


Anyone wishing to join may post their character with a 600 JP cap.  You must be a squire for at least one battle before you may change class.  You'll be assigned a random colored team and companions.  You may start with any items you desire, but changing items costs 100 JP per item (but that item remains in your repertoire and can be switched back at any time for no extra cost).  Phoenix Blades and Cursed Rings are banned.
6
FFT Arena / Stop on self
October 12, 2013, 03:25:20 pm
I just noticed something while watching some matches.  This probably isn't the right place to post it though.  If that's the case you guys can feel free to redirect me.

Anyway, what I noticed was that when a character casts stop on themselves, because the person they targeted moved right up to them, if they change direction to face the target and stop theirself then, after being stopped, they turn back to face the direction they were originally facing.  So what I am thinking is that they should not change direction, but remain facing the new direction they were stopped in.  At least that would be more realistic.  I wonder if petrify has a similar result.

What do you guys think?  I know a lot of things in FFT are not designed to be very realistic, so maybe it isn't worth the change, but I think it would be good to do it in an upcoming patch.
7
The Lounge / Hello Airbawdy
October 12, 2013, 06:08:25 am
Sup everybody, I just joined.  I'm a huge--HUGE Final Fantasy Tactics fan.  I mean, the only game I have actually logged more hours on was Counter Strike.  Oh man, the day I broke FFT was when I gave Ramza blade grasp when he had 97 brave and a reflect mail on, and then boosted his brave to 100 in battle.

But yeah... you all know that trick...

Anyway I actually found this site from watching the AI tournaments on youtube.  I remember the first tournament ever, I chatted with the uploader a bunch but when I told him to make more I think I kind of offended him in some way and he stopped talking to me.  That was a long time ago though and I just recently looked to see if any more tournaments had happened and was really excited to see more.

I actually downloaded Arena138d, but I have no idea what kind of file it is or how to use it.  I also tried to use the TeamDesign thing, but I couldn't get Excel 2007, and in Open Office it isn't interactive at all (I got the impression it was supposed to be).

But yeah, I'd love to know more about what you guys do here, and to eventually be a participant in the next tournament.  I must say I was really sad when CT5Holy lost to pxtimefordeath in season 2.  I was rooting for CT5Holy to win again, but congrats to pxtimefordeath for winning that tournament.

So far I'm only up to speed on season 2, I actually just realised there were more seasons while I was writing this post.

Anyway, I'm glad to be here, this looks like a great site and forum.

300,000,000,000 points to whoever can guess which game my avatar is from.