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1.40 Spreadsheets for Testers

Started by Andrew, June 27, 2016, 03:29:43 pm

Andrew

June 27, 2016, 03:29:43 pm Last Edit: June 27, 2016, 06:33:02 pm by Andrew
This is mostly for those that will be testing 1.40.  Refer to the following link for colour-coded changes: http://ffhacktics.com/smf/index.php?topic=11382.0.  Everything is subject to change prior to the release of the patch.


- Elemental skills will be more widespread, as maps that offer only one or two different Elemental skill panel types will be increased to 3+ Elemental skill panel types (I'm talkin' about you, snowy maps).

- "Old" Oil is being reintroduced; that is, Oil will have its function changed to doubling all elemental damage on the afflicted (will still expire after elemental damage is taken).

- Silence has been removed, and things were balanced accordingly.  It simply has no place in Arena.

- Speed alteration skills, such as Quickening or Slow Dance, have been either removed from the game, or had their Speed aleration properties changed.  Now, the only way to modify a unit's Speed value is by giving them equipment that does just that.

- The Jump skillset formula's CT calculation has been changed to: 21 / Jump.
3 Jump = 7 CT
4 Jump = 6 CT
5 Jump = 5 CT
6 Jump = 4 CT
7 Jump = 3 CT (the cap)

- The maps that are considered broken in some way are in the process of being tweaked.  Not all changes may be implemented for 1.4, but at least the starting position changes and minor edits will be.

- There are two new statuses: MP Poison and MP Regen.  These are their "WIP" names, and will most-likely be changed in the future.  Check-out the statuses spreadsheet for more information!






























































































Skill - Dark: (7) Dark Holy, Kotetsu, Shadow Shade, Bio 3, Meiton, Odin, Demi

Skill - Earth: (6) Kikuichimonji, Local Quake, Earth Dragon, Quake, Earth Slash, Titan

Skill - Fire: (7) Fire, Fire 2, Nether Fire, Asura, Demon Fire, Lava Ball, Ifrit

Skill - Ice: (6) Ice, Ice 2, Nether Ice, Blizzard, Rime Bolt, Shiva

Skill - Holy: (5) Bizen Boat, Aurablast, Cyclops, Dia, Holy

Skill - Lightning: (5) Bolt, Bolt 2, Nether Bolt, Thunder Flare, Ramuh

Skill - Water: (8) Water, Water 2, Nether Water, Quick Sand, Water Ball, Maelstrom, Suiton, Leviathan

Skill - Wind: (6) Heaven's Cloud, Gusty Wind, Kamaitachi, Tornado, Fuuton, Silf



Weapon - Dark (4): Sadist's Whip, Kotetsu Knife, Demon Spear, Black Staff

Weapon - Earth: (3) Giant Axe, Kikuichimonji, Koga Knife

Weapon - Fire: (4) Blaze Gun, Asura Knife, Flame Rod, Phoenix Blade

Weapon - Ice: (4) Glacier Gun, Ice Bow, Ice Rod, Ice Brand

Weapon - Holy: (5) Excalibur, Mage Masher, Silver Bow, Holy Lance, White Staff

Weapon - Lightning: (5) Blast Gun, Lightning Bow, Thunder Rod, Mace of Zeus, Thunder Blade

Weapon - Water: (4) Aspergillum, Rain Bow, Whale Whisker, Coral Sword

Weapon - Wind: (5) Spiked Futon, Heaven's Cloud, Air Knife, Windslash Bow, Iga Knife


Strengthen - Dark: (5) Sadist's Whip, Kotetsu Knife, Prismatic Rod, Golden Hairpin, 108 Gems

Strengthen - Earth: (6) Giant Axe, Iga Knife, Prismatic Rod, Crystal Helmet, Earth Clothes, 108 Gems

Strengthen - Fire: (3) Flame Rod, Black Robe, 108 Gems

Strengthen - Holy: (5) Excalibur, Prismatic Rod, Golden Hairpin, Crystal Helmet, 108 Gems

Strengthen - Ice: (3) Ice Rod, Black Robe, 108 Gems

Strengthen - Lightning: (4) Thunder Rod, Mace of Zeus, Black Robe, 108 Gems

Strengthen - Water: (5) Giant Axe, Aspergillum, Prismatic Rod, Crystal Helmet, 108 Gems

Strengthen - Wind: (5) Giant Axe, Spiked Futon, Koga Knife, Prismatic Rod, 108 Gems



Absorb - Dark: (4) Diamond Shield, Black Costume, Cursed Ring, N-Kai Armlet

Absorb - Earth: (3) Mythril Shield, Earth Clothes, Diamond Armlet

Absorb - Fire: (4) Asura Knife, Fire Shield, Black Costume, Defense Armlet

Absorb - Holy: (3) Platina Shield, Chameleon Robe, Magic Ring

Absorb - Ice: (3) Ice Shield, Santa Outfit, Jade Armlet

Absorb - Lightning: (4) Mace of Zeus, Gold Shield, Rubber Costume, Defense Ring

Absorb - Water: (4) Coral Sword, Dewdrop Shield, Rubber Costume, Chantage

Absorb - Wind: (3) Wyvern Shield, Santa Outfit, Sandstorm Treks



Null - Dark: (0)

Null - Earth: (2) Small Mantle, Feather Boots

Null - Fire: (0)

Null - Holy: (1) Dracula Mantle

Null - Ice: (0)

Null - Lightning: (0)

Null - Water: (1) Wizard Mantle

Null - Wind: (1) Vanish Mantle



Half - Dark: (0)

Half - Earth: (1) Flash Hat

Half - Fire: (1) White Robe

Half - Holy: (0)

Half - Ice: (1) White Robe

Half - Lightning: (1) White Robe

Half - Water: (1) Flash Hat

Half - Wind: (1) Flash Hat



Weak - Dark: (0)

Weak - Earth: (0)

Weak - Fire: (1) Cursed Ring

Weak - Holy: (0)

Weak - Ice: (0)

Weak - Lightning: (0)

Weak - Water: (0)

Weak - Wind: (0)


Add - Defending: (2) Defend, Nurse

Add - Float: (1) Mad Science

Add - Haste: (6) Yell, Masamune, Roulette, Quickening, Haste, Haste 2

Add - HP Regen: (5) Nurse, Masamune, Mad Science, Life Song, Regenerator

Add - MP Regen: (3) Yell, Life Song, Regenerator

Add - Protect: (4) Iron Will, Nameless Song, Protect, Wall

Add - Reraise: (5) Reraise, Dragon Spirit, Mad Science, Nameless Song, Roulette

Add - Shell: (4) Iron Will, Nameless Song, Shell, Wall

Add - Transparent: (0)

Add - Berserk: (4) Lava Ball, Salamander, Insult, Blind Rage

Add - Charm: (2) Steal Heart, Beguile

Add - Critical: (0)

Add - Darkness: (9) Grand Cross, Nameless Dance, Kiyomori, Blizzard, Sand Storm, Kagesougi, Cyclops, Dia, Blind

Add - Dead: (4) Death, Consecration, Roulette, Odin

Add - Death Sentence: (3) Muramasa, Secret Fist, Death Sentence

Add - Don't Act: (6) Kamitachi, Kagesougi, Arm Aim, Silf, Blackmail, Paralyze

Add - Don't Move: (7) Bolt, Nameless Dance, Carve Model, Kagesougi, Leg Aim, Silf, Don't Move

Add - Frog: (3) Frog, Water Ball, Roulette

Add - HP Poison: (6) Poison, Wiznaibus, Kiyomori, Kagesougi, Shuriken, Hawk's Eye

Add - MP Poison: (2) Bio, Zodiac

Add - Oil: (3) Nameless Dance, Demon Fire, Bio 2

Add - Petrify: (4) Local Quake, Seal Evil, Roulette, Petrify

Add - Sleep: (3) Gusty Wind, Mimic Daravon, Sleep

Add - Slow: (6) Ice, Nameless Dance, Pitfall, Speed Ruin, Slow, Slow 2

Add - Stop: (4) Hell Ivy, Leg Aim, Stall, Stop

Add - Undead: (3) Quicksand, Bio 3, Zombie

Add - Charging: (0)

Add - Crystal: (0)

Add - Faith: (3) Preach, Piety, Pray Faith

Add - Innocent: (3) Heretic, Solution, Doubt Faith

Add - Jump: (0)

Add - Performing: (0)

Add - Reflect: (2) Nameless Song, Warn



Cancel - Defending: (4) Water, Leviathan, Refute, Dispel Magic

Cancel - Float: (4) Water, Leviathan, Refute, Dispel Magic

Cancel - Haste: (7) Bullrush, Water, Tsumazuku, Spellbreaker, Leviathan, Refute, Dispel Magic

Cancel - HP Regen: (6) Water, Tsumazuku, Spellbreaker, Leviathan, Refute, Dispel Magic

Cancel - MP Regen: (4) Water, Leviathan, Refute, Dispel Magic

Cancel - Protect: (5) Water, Spellbreaker, Leviathan, Refute, Dispel Magic

Cancel - Reraise: (5) Water, Spellbreaker, Leviathan, Refute, Dispel Magic

Cancel - Shell: (5) Water, Spellbreaker, Leviathan, Refute, Dispel Magic

Cancel - Transparent: (4) Water, Leviathan, Refute, Dispel Magic

Cancel - Berserk: (3) Heal, Echo Grass, Refute

Cancel - Charm: (4) Heal, Stigma Magic, Esuna, Refute

Cancel - Critical: (0)

Cancel - Darkness: (6) Heal, Antidote, Misogi, Stigma Magic, Esuna, Refute

Cancel - Dead: (7) Wish, Lay on Hands, Phoenix Down, Revive, Fairy, Raise, Raise 2

Cancel - Death Sentence: (1) Refute

Cancel - Don't Act: (4) Bandage, Stigma Magic, Esuna, Refute

Cancel - Don't Move: (5) Bandage, Misogi, Stigma Magic, Esuna, Refute

Cancel - Frog: (4) Maiden's Kiss, Stigma Magic, Esuna, Refute

Cancel - HP Poison: (6) Heal, Antidote, Misogi, Stigma Magic, Esuna, Refute

Cancel - MP Poison: (3) Stigma Magic, Esuna, Refute

Cancel - Oil: (3) Heal, Holy Water, Refute

Cancel - Petrify: (4) Soft, Stigma Magic, Esuna, Refute

Cancel - Sleep: (4) Maiden's Kiss, Stigma Magic, Esuna, Refute

Cancel - Slow: (2) Misogi, Refute

Cancel - Stop: (3) Heal, Chrono's Tear, Refute

Cancel - Undead: (2) Holy Water, Refute

Cancel - Charging: (2) Throw Stone, Sinkhole

Cancel - Crystal: (0)

Cancel - Faith: (1) Refute

Cancel - Innocent: (2) Refute, Dispel Magic

Cancel - Jump: (0)

Cancel - Performing: (2) Throw Stone, Sinkhole

Cancel - Reflect: (1) Refute


Add - Defending: (0)

Add - Float: (0)

Add - Haste: (1) Repel Knife

Add - HP Regen: (0)

Add - MP Regen: (0)

Add - Protect: (0)

Add - Reraise: (0)

Add - Shell: (0)

Add - Transparent: (0)

Add - Berserk: (1) Provoke Bow

Add - Charm: (1) Fairy Harp

Add - Critical: (0)

Add - Darkness: (1) Night Killer

Add - Dead: (0)

Add - Death Sentence: (1) Throwing Knife

Add - Don't Act: (2) Repel Knife, Lightning Bow

Add - Don't Move: (2) Ninja Edge, Javelin

Add - Frog: (1) Octagon Rod

Add - HP Poison: (2) Scorpion Tail, Poison Rod

Add - MP Poison: (1) Poison Bow

Add - Oil: (2) Crude Bow, Short Edge

Add - Petrify: (1) Ancient Sword

Add - Sleep: (2) Air Knife, Sleep Sword

Add - Slow: (2) Heaven's Cloud, Gladius

Add - Stop: (2) Madlemgen, Ice Bow

Add - Undead: (2) Necronomicon, Whale Whisker

Add - Charging: (0)

Add - Crystal: (0)

Add - Faith: (1) Spell Edge

Add - Innocent: (2) Atheist Bow, Gokuu Rod

Add - Jump: (0)

Add - Performing: (0)

Add - Reflect: (0)



Immune - Defending: (0)

Immune - Float: (0)

Immune - Haste: (0)

Immune - HP Regen: (1) Hyper Wrist

Immune - MP Regen: (0)

Immune - Protect: (0)

Immune - Reraise: (0)

Immune - Shell: (0)

Immune - Transparent: (0)

Immune - Berserk: (6) Murasame, Platinum Sword, Choice Band, Diamond Armor, Defense Ring, Reflect Ring

Immune - Charm: (4) Chakra Band, Crystal Armor, Magic Ring, N-Kai Armlet

Immune - Critical: (0)

Immune - Darkness: (3) Chakra Band, Gold Helmet, Angel Ring

Immune - Dead: (5) Genji Shield, Choice Band, Gold Armor, Chameleon Robe, Angel Ring

Immune - Death Sentence: (6) Genji Shield, Choice Band, Gold Armor, Chameleon Robe, Angel Ring, Cursed Ring

Immune - Don't Act: (5) Defender, Chakra Band, Diamond Helmet, Wizard Mantle, Defense Armlet

Immune - Don't Move: (4) Battle Rod, Diamond Armor, Feather Boots, Defense Armlet

Immune - Frog: (4) Chakra Band, Gold Helmet, Small Mantle, Jade Armlet

Immune - HP Poison: (6) P Bag, Platina Helmet, Diamond Armor, Light Robe, Vanish Mantle, 108 Gems

Immune - MP Poison: (2) Cross Helmet, 108 Gems

Immune - Oil: (5) Rainbow Staff, Platina Helmet, Gold Armor, Dracula Mantle, Diamond Armlet

Immune - Petrify: (2) Gold Armor, Jade Armlet

Immune - Sleep: (4) Choice Band, Gold Helmet, Sandstorm Treks, Defense Ring

Immune - Slow: (5) Masamune, Chakra Band, Crystal Armor, Sprint Shoes, Diamond Armlet

Immune - Stop: (4) Chakra Band, Platina Helmet, Jade Armlet, Chantage

Immune - Undead: (3) Chakra Band, Crystal Armor, Chantage

Immune - Charging: (0)

Immune - Crystal: (1) Cursed Ring

Immune - Faith: (2) Secular Shield, Mythril Helmet

Immune - Innocent: (2) Secular Shield, Triangle Hat

Immune - Jump: (0)

Immune - Performing: (0)

Immune - Reflect: (0)



Always - Defending: (0)

Always - Float: (0)

Always - Haste: (1) Masamune

Always - HP Regen: (2) P Bag, Light Robe

Always - MP Regen: (1) Rune Blade

Always - Protect: (3) Save the Queen, Iron Boots, Cherche

Always - Reraise: (0)

Always - Shell: (3) Ragnarok, Iron Boots, Setiemson

Always - Transparent: (1) Hidden Knife

Always - Berserk: (1) Salty Rage

Always - Charm: (0)

Always - Critical: (0)

Always - Darkness: (0)

Always - Dead: (0)

Always - Death Sentence: (0)

Always - Don't Act: (0)

Always - Don't Move: (1) Iron Boots

Always - Frog: (0)

Always - HP Poison: (1) Hyper Wrist

Always - MP Poison: (0)

Always - Oil: (0)

Always - Petrify: (0)

Always - Sleep: (0)

Always - Slow: (0)

Always - Stop: (0)

Always - Undead: (1) Cursed Ring

Always - Charging: (0)

Always - Crystal: (0)

Always - Faith: (0)

Always - Innocent: (0)

Always - Jump: (0)

Always - Performing: (0)

Always - Reflect: (1) Reflect Ring



Initial - Defending: (0)

Initial - Float: (1) Diamond Helmet

Initial - Haste: (0)

Initial - HP Regen: (0)

Initial - MP Regen: (0)

Initial - Protect: (1) Cashmere

Initial - Reraise: (4) Phoenix Blade, Diamond Helmet, Angel Ring, Chantage

Initial - Shell: (1) Cashmere

Initial - Transparent: (0)

Initial - Berserk: (1) Chirijiraden

Initial - Charm: (0)

Initial - Critical: (0)

Initial - Darkness: (0)

Initial - Dead: (0)

Initial - Death Sentence: (0)

Initial - Don't Act: (0)

Initial - Don't Move: (0)

Initial - Frog: (0)

Initial - HP Poison: (0)

Initial - MP Poison: (0)

Initial - Oil: (0)

Initial - Petrify: (0)

Initial - Sleep: (0)

Initial - Slow: (0)

Initial - Stop: (0)

Initial - Undead: (0)

Initial - Charging: (0)

Initial - Crystal: (0)

Initial - Faith: (1) Faith Rod

Initial - Innocent: (0)

Initial - Jump: (0)

Initial - Performing: (0)

Initial - Reflect: (3) Ryozan Silk, Crystal Shield, Reflect Mail
  • Modding version: PSX

Andrew

Changing Roulette's CT from 0 to 2 for the following reasons: the synergy with Speed is too good due to the fact that it's "instant" Dead, Frog, or Petrify.  Haste isn't a big deal, since most teams carry Haste anyway, so that just leaves Reraise as its only "downfall".  The AI sees it as "100% chance to inflict Dead", or if the enemy is immune to instant Dead, then "100% chance to inflict Petrify", which the AI will be just as spammy with.  Thus, the higher CT will force the AI to do other things, such as Steal Heart, Steal Accessory, et cetra.  Also, higher CT will give the enemy an opportunity to disrupt it, giving slower units a chance.
  • Modding version: PSX

Andrew

MP Regen: CT increased to infinite, but no longer stays when Dead

MP Poison: Damage increased to 1/8th


MP Regen had to be changed due to ASMing issues, and further experimentation with MP Poison revealed that it needed a damage boost, despite lasting indefinitely.
  • Modding version: PSX