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April 19, 2024, 02:09:24 am

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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


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Messages - alvercaine

1
Non-FFT Modding / Re: Suikoden patcher
January 13, 2019, 12:17:35 pm
Sorry to necro this thread,

but i feel the need to share some thing. i'm a huge lover of suikodens, (i did every iterations at least 10 times, 1&2 20 times)

i post this as a last try to a botched effort.

2 years ago a friend who was a begginner unity programer tried to make a basic suikoden but with an implemented multiplayer interface
(think pokémmo, but with people as viktor, camille etc etc) we shared idea and it begin to grow. (i was doing the spritework and fiding game ressources files)
create your character, choose between base classes who can evolve, play as another mcdohl bodyguard for the main story, but be able to do housing,duels,wars, minigames or coop with other players.

we worked 2 months (i still work on it a little sometimes) but my friend just let the project fall after just making a basic movement interface wich used the sprites.
i did 5 of the 6 basic classes i wanted to do, one evolved class,every class with 3/4 palette swaps,did a chart of the classes with descriptions and skill affecting gameplay ideas, found all the music, all the sound effects; all the sprites exept magic animation, minigames, maps 1:1 size of every location and world map. part of it extracted from the suikoden chinese pc win 95 version.

if someone see this, do we still not have figured anything about sprite modding suikoden? i could settle in peace on atleast modding some secondary characters into other things.

most youtube channels, rpg maker projects are just dead and suiko source is not better. i'll joint some of the work i did. mainly frankensteining vannilla sprites and doing palette work.
it's not pro work but well i still hoped to do something with it.

dont pay attention to the dazz signature, i just worked with the vanilla sprites he nicely extrated on spriter ressource site.
2
Spriting / Re: my thief sprite
February 21, 2012, 02:36:08 pm
my bad, the purplish thing, is because of paint, i forgoten to save in 24 bits and not 256 colors. i hav another portrait ready, but i'll learn how to palette properly first, thanks for the link
3
Spriting / Re: my thief sprite
February 21, 2012, 12:49:00 pm
thanks. i can do the palette thing with graphic gale? cause i had a hard time figure how to do 2 palettes on 1 bmp with photoshop or paint....then i'll repost them bigger.

there the original portrait (before paint and toshop colors messed up) and the bigger sprites
4
Spriting / my thief sprite
February 21, 2012, 11:47:58 am
 :mrgreen: hey people! i'm at my first sprite, i wasnt happy at all with the basic thief in fft, so i made my own.
the only problem i got, is that shishi put my portrait in balck, and when i uncheck the "use pallete for portrait",it appears, but
shishi doesnt seems to remember that choice......any way to correct the black portrait thingy (i searched really long for a solution)