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Is there a way to remove party members after a battle?

Started by scbw1234, June 22, 2014, 12:37:32 pm

scbw1234

Not making guest to leave,but to make a playable character to leave.Is it possible and how?

Xifanie

It's possible with my Event Instruction Upgrade hack, but that's going to require you to do some Event Editing, which for unknown reasons, most people are afraid to attempt.

If you're still interested, you can check out Elric's tutorial which I think is this? http://ffhacktics.com/smf/index.php?topic=8229.0

After learning your way around event instructions, I can teach you to do what you want.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

scbw1234

June 22, 2014, 01:24:33 pm #2 Last Edit: June 22, 2014, 01:33:51 pm by scbw1234
Actually i've already give it a start last year,but then was too busy to continue until now.I'll dig deeper to learn more about event editing.

By the way,i've remembered seen somewhere(can't remember which topic) that there is a way to make character join sliently like those cadets in chapter 1.how?

scbw1234

nevermind about join sliently i think i've found it.

by the way is EventInstructionUpgrade.xml an ASMhack which need to be patched with FFTorgAsm before using?

Xifanie

Yes, otherwise you can compile the new instructions, but they'll just break the event.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful