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March 28, 2024, 04:11:40 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - obsidiandawn

1
FFT: Parted Ways / Re: FFT: Parted Ways Battle Logs
September 24, 2011, 03:02:38 am
Yeah I had to change my Tactics, pun intended, to bust through it. I'd been building Ramza as my lightning bruiser, with Attack Boost, Vehemence, and Doublehand with the Blood Sword to keep his HP up. It completely stomped until I got to that fight. I ended up Petrifying all of the Behemoths, with my party all wearing items to keep Velius from throwing Don't Act on me, and then it was a cakewalk.

Did the battle on Riovanes Roof change? Elmdore doesn't have a Muramasa on him, but it said that was a stealable weapon in the PW thread.
2
FFT: Parted Ways / Re: FFT: Parted Ways Battle Logs
September 23, 2011, 06:52:23 am
Can't record my gameplay at this particular PC unfortunately. I'm currently at the Riovanes battle string, and Velius still seems to be That One Boss. Definitely enjoying the class changes though.
3
Just an update for you. That bug where Magus class made the game crash appears to be a problem with the PSXEven emulator. I managed to get it to work just fine by simply swapping to another emulator instead, so if it comes up again by someone else that seems to be the problem.
4
Works in Progress / Re: FFTXI Beta v0.1 Released
September 14, 2011, 06:22:28 am
Loaded it up to my standard Chapter 4 Testing save to see how all the skill changes worked, and it seems okay so far. I only noticed one thing: Poison Frog, the Blue Mage ability, is completely broken. It seems to be 100% poison and frog on whatever it hits as far as normal mobs are concerned. Is this intended?
5
Using the most recent version, and it crashes when Magus/Devout's turn comes up, usually after the movement phase. It happens whether it's my character or an enemies, and it's the only time I've noticed such a crash.
6
FFT+ / Re: FFT: Plus Chat/discussion topic
September 01, 2011, 07:38:48 am
Playing at work when I have downtime, and enjoying it so far. It's difficult but not impossible, and I'm working my way through the Ch. 2 Lionel Arc as quickly as I can, forgoing hard leveling to make it more challenging, and to spend more time on the uniques later. Queklain is a pain in my ass.

Actually I feel some of the status abilities given to monsters are kind of cheesy at times, like the 100% Ghost Stat Ailments. Makes it more difficult, sure, but it's not what I think of as balanced. I don't mind it much though.

But Draclau, damn you, stop using raise on my Undead party members...
7
Getting a bug where a Magus or Devout on either side of the battle causes the game to simply close itself.

It occurs when that characters turn comes up.