There's an ASM hack out there somewhere that can be applied to restrict units to certain max levels until certain points in the story. Couldn't tell you what it's called, but it's probably in the XML files in the Patcher Suite.
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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Quote from: CONMAN on July 12, 2019, 01:21:27 am Damn Sorry Nyzer. I just peeked through all my old inbox messages and couldn't find an answer. I might take a look at my old hard drive tomorrow and see if I can find something. I can't exactly recall how I got my dungeon lit up but I'll peak around. I feel like the maps I posted are at least part of the puzzle.
Quote from: Cleiton Santos on October 31, 2023, 12:03:33 pmHello friends from Ivalice,
Does anyone happen to know how I can increase the Fury and Magick Boost skills to +2 instead of +1?
I would also like to improve Faith Boost and Bravery Boost
In the Wotl version of psp. have mercy on this poor modder here
Quote from: Tzepish on October 27, 2023, 05:27:44 pm1 re: Agrias leaving the party - It's intentional that she stays on the formation screen because one of my other fixes (Guest characters are no longer "reset" when they join you for real) caused a new problem: If you left Agrias with subpar equipment (or nothing), then you may not be able to win the battle when she returns (since you fail if she's KO'd). Keeping her on the formation screen allows you to tweak her equipment if you encounter this situation (this is also why I keep Rapha on the screen before her rooftop battle).
<Patch name="Change equipment and abilities of Missing units">
<Description>Allows the player to adjust the equipment and abilities of Missing units, preventing gear from being locked while a unit is on the roster but generally unavailable. Abilities being unlocked is just a byproduct of unlocking the equipment.</Description>
<Location file="WORLD_WORLD_BIN" offset="125564" offsetMode="RAM" mode="ASM">
lbu r2,0x011f(r3) # r2 = unit's Proposition byte
lh r1,0x003e(r3) # r1 = unit's skillset
sltiu r4,r2,0x0002 # r4 = 1 if r2 = 0, not gone, or 1, dispatched on a Prop
beq r4,r0,@skip_proposition_check # if r4 has a value, skip the Prop byte check
lh r4,0x0024(r3) # r4 = unit's Job
bne r2,r0,0x001255d0 # branch if Proposition byte has a value
addiu r2,r0,0xfffe # Locks ability screen, and item except for "List"
@skip_proposition_check:
bne r1,r0,0x001255d0 # Branch if using a monster skillset
addiu r2,r0,0xfffd # Locks ability screen, and item except for "List"
</Location>
</Patch>
Quote from: keisuke on October 20, 2023, 04:30:22 amCould you please tell me how to change the formation sprite with the latest Shish?
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