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Blue Mage Job Thread

Started by LastingDawn, December 07, 2008, 06:26:12 pm

DarthPaul

December 08, 2008, 10:40:39 am #20 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I never said it was more tactical than the Mercs setup just that as a concept it is a strategical move to breed what you need to get the moves you need for the blue mage.  Though Mercs is gonna make you work for the moves you learn which of course gives it the edge in awesomeness over a Blue Mage in vanilla or a standard patch.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

kinneas123

December 08, 2008, 10:46:40 am #21 Last Edit: December 31, 1969, 07:00:00 pm by kinneas123
I say give Calm Spirit or Clam Spirit or whatever it's called, in the vein of Big Guard and the like.  Perhaps change it so it adds protect and shell and slap a steep mp cost/charge time on it.

EDIT: Oh wait, you're doing Calm spirit.  Nvm.

Suih

December 08, 2008, 11:34:24 am #22 Last Edit: December 31, 1969, 07:00:00 pm by Suih
Quote from: "Voldemort7"hmmm

I'm seeing alot of damage skills
Yeah, we need a lot more support skills.

LastingDawn

December 08, 2008, 02:25:11 pm #23 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Then what might you suggest Suih?
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

DarthPaul

December 08, 2008, 02:26:15 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Do you have eye gouge in there LD?
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

LastingDawn

December 08, 2008, 02:47:09 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
If it's 1.3's Eye Gouge, I see no reason why not! Good idea, DarthPaul.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Archael

December 08, 2008, 02:53:51 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by Archael
good skill

Shade

December 08, 2008, 03:34:44 pm #27 Last Edit: December 31, 1969, 07:00:00 pm by Shade
Yes its because it owned Agrias.
Malbaro breath! ( cant remember true name of it.)
Upupupu...

Zetsubou

DarthPaul

December 08, 2008, 04:15:51 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Just thought it was a great support skill.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

The Damned

December 08, 2008, 04:16:15 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Quote from: "Shade"Yes its because it owned Agrias.
Malbaro breath! ( cant remember true name of it.)

Bad Bracelet/Bad Breath and I would say no to this, even though I have on my Blue Mage (but only because I've nerfed the living hell out of it and didn't really have any other non-superfluous options).

I don't really see people why people keep saying that we Blue Mages need Defensive/Support options oh so badly when they historically have had maybe 3 max even when they had more than 16 skill slots.

Outside of maybe having a bit more status (like Eye Gouge for Goblin Punch) and maybe taking Kinneas suggestion of a Big Guard/Mighty Guard approach with Woodwomen, I don't really see the need to have anything supportive besides Choco Cure and something from a Woodwoman.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

DarthPaul

December 08, 2008, 04:18:32 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Yes but having a ton of attack options really gets redundant especially when there are so many support options to choose from.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

The Damned

December 08, 2008, 05:26:33 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Not if all of the said attack options do different things, but we'll just have to agree to disagree.

(Besides, there's not that many monster support abilities from vanilla. There's probably not even a double digit number. There's Choco Cure [which we already have], Choco Esuna, the three crappy non-Leaf Dance spirits that Woodwomen have [and I guess Spirit of Life, which restored HP in vanilla...?], Gather Power [which is broken], and, what, Please freaking Eat?

That's not very many, especially when half of them are shitty.)
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

DarthPaul

December 08, 2008, 07:41:42 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Lol then we'll have to make some new ones.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

The Damned

December 08, 2008, 08:00:09 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Looking at that list, I surprisingly forgot Oink, which is actually pretty damned good (and debatably broken), and Marlboro's Lick.

I seriously think that's it though.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Setzer

December 10, 2008, 09:14:34 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by Setzer
Well..
Since in Mercenaries we cant invite monster, get Oink would be next to impossible.

boomkick

December 10, 2008, 09:37:25 pm #35 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
Like said before, i dont believe that there are many healing abilities except for those of the trents.

Setzer

December 11, 2008, 06:14:41 am #36 Last Edit: December 31, 1969, 07:00:00 pm by Setzer
Traditionally, Blue Magic just have 1 Healing Ability, White Wind (Choco Cure), and 1 Buffing Ability, Big Guard (I Dont Know, Maybe one of the Spirits).

And I agree, there are a lot of Damage Abilities there. I would take out Cat Kick, Wave Around, Triple Attack and Spark. They dont even seems like Magic.
I think Bad Breath, Goblin Punch, Death Sentence and Blaster would be better choices, since some of them are Blue Magic in other FFs and will make the Blue Mage versatile, as he is in other FFs.

Shade

December 11, 2008, 10:41:59 am #37 Last Edit: December 31, 1969, 07:00:00 pm by Shade
I planned to make patch with blue mage and first thing that I thinked was elements. You want to have them all have them unique way of using each of them. +those skill that setzer said
Upupupu...

Zetsubou

LastingDawn

December 11, 2008, 10:54:23 am #38 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Goblin Punch is an over used formula by this point, It's just a Shock-esque formula. Cat Kick is now just like it is in 1.3 which is a spell interrupter. Triple Attack is unique that it is a physical attack which can hit like a breath attack, therefore basically a two range physical attack with only a "Saber".

Death Sentence is a broken ability in FFT since the enemy ignores the afflicted from thereon out. I have one plan for it, but it will be unique to that class and thiatclass only.


I can't deny Blaster, good idea. I think I'll replace Wave Around with it.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Archael

December 11, 2008, 10:57:31 am #39 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Cat Kick.... very strong