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 1 
 on: Today at 02:01:08 AM 
Started by DeSgeretjin - Last post by Zeke_Aileron
It is part of the new learning curve.

Jokes aside, the tutorial can be a bit rough on hard if you're not careful.
There's also a little extra fun in the demo that plays when you leave the title menu run.

Oh well that's interesting.

Edit: Ok, i saw the title screen demo, and it's pretty funny.

 2 
 on: Today at 01:50:19 AM 
Started by DeSgeretjin - Last post by DeSgeretjin
Uh, normally you're not supposed to break the Law on the first/tutorial mission of the game which i find pretty funny...

It is part of the new learning curve.

Jokes aside, the tutorial can be a bit rough on hard if you're not careful.
There's also a little extra fun in the demo that plays when you leave the title menu run.

 3 
 on: May 23, 2018, 04:37:30 PM 
Started by Eternal - Last post by Knight Lord
The one that comes to mind immediately is the battle at Germinas. The Onion knights are mostly using ranged weapons, I had to deal with multiple attempts on my weapons each round immediately after getting Orlandu, which of course means Excalibur broke before even getting a chance to teach him safeguard.

I'll let you know if I find more, though, that's as far as I've gotten, that battle in particular frustrated me to no end. I haven't gotten past Elmdore yet, bastard isn't giving me that genji gear easily, so I'm grinding out a second thief (and have since gotten safeguard for Orlandu) to make it easier.

 4 
 on: May 23, 2018, 04:24:56 PM 
Started by DeSgeretjin - Last post by Zeke_Aileron
Uh, normally you're not supposed to break the Law on the first/tutorial mission of the game which i find pretty funny...

 5 
 on: May 23, 2018, 02:10:39 PM 
Started by azavier - Last post by Elric
Why post this in 2 different threads?

 6 
 on: May 23, 2018, 11:47:14 AM 
Started by DeSgeretjin - Last post by DeSgeretjin
Currently in process of editing formations.
In the mean time have some shinies.

 7 
 on: May 23, 2018, 11:46:06 AM 
Started by DeSgeretjin - Last post by DeSgeretjin
Keeping the same flavor while giving the balance a revamp.

 8 
 on: May 23, 2018, 03:46:16 AM 
Started by Eternal - Last post by Eternal
Could you give some examples where you felt the Rend skills were overused by enemies? I'd like to re-examine those battles and see if something is amiss. I agree in regards to Safeguard- it's definitely not designed to be a required ability (no ability is designed as such). That being said, I would maybe just use less valuable equipment in those fights, disable the Archers, or use Safeguard on units with that valuable gear. That's ultimately a trade-off of rare gear. It's very strong and can help a lot, but it's vulnerable.

 9 
 on: May 23, 2018, 03:39:13 AM 
Started by azavier - Last post by Zeke_Aileron
Im glad this didnt come out. Looks like FFTA to me... this wasnt even the only concept they had. They had also planned to make FFT2 in a more futuristic setting once upon a time as well.

As long the futuristic setting stayed the same and or similar game-play style as the original FFT, i might've liked to play it actually...

 10 
 on: May 23, 2018, 03:05:27 AM 
Started by azavier - Last post by Elric
Im glad this didnt come out. Looks like FFTA to me... this wasnt even the only concept they had. They had also planned to make FFT2 in a more futuristic setting once upon a time as well.

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