Projects => Works in Progress => FFT: Parted Ways => Topic started by: Eternal on December 18, 2010, 12:24:18 pm
Title: Known Glitches
Post by: Eternal on December 18, 2010, 12:24:18 pm
Below is a list of known glitches from the demo.
-Going and trying to buy something from the shop causes the game to crash. -Miluda misses a line at Thieves' Fort. -Random Japanese text appears at the end of Thieves' Fort. -The event at the end of Sand Rat Cellar repeats. -Elmdore can Crystallize when battling Wiegraf. -"Stone" inflicts Critical, not Petrification. -Necromancer sprite is glitchy. -Gustav/Golagros' EVTCHR is glitchy. -Various spelling/grammar errors (not really a glitch, just formatting stuff) -Some sprites have shoulder errors. This is due to it being the wrong Type.
Title: Re: Known Glitches
Post by: dinosaur on December 21, 2010, 01:51:30 am
Not really a glitch but not sure where to post it.
When you select information about a job type for example Alchemist and select item it refers to the Alchemist and a Chemist. Same with the Paladin, it is refer to knight. Also, when you can see on a item what jobs can equip it. It still shows the vanilla jobs.
Title: Re: Known Glitches
Post by: dinosaur on December 21, 2010, 02:05:31 am
Some items don't correctly boost stats. Thief hat does not add +2 speed
Title: Re: Known Glitches
Post by: Eternal on December 21, 2010, 08:01:44 am
Yes, armor and accessories have lost their stat boosts because I'm still rearranging armor and accessories around.
Title: Re: Known Glitches
Post by: Samuraiblackbelt on December 23, 2010, 02:14:03 pm
a few things I noticed while playing the demo:
Eagle's Splendor is weapon range, not 3 panels
the AI abuses Renew to the point of getting killed: