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changing weapon animations

Started by Jubei1986, March 07, 2012, 04:17:37 pm

Jubei1986

for instance, i would like to make a "machine gun" type affect from a regular weapon and not as a skill. So say i wanted to
change romanda gun to a machine gun, is it possible to change its normal one hit animation to something like (repeating fist) animation? or create a completely new animation that looks like multi hit type of animation.

Taichii

well, when an attack is released, only 1 animation effect per weapon could be used...
so i think this MAYBE impossible.
i think it could only look like a shotgun attack (you know like spread bullets)
Please do share your ideas and suggestion for my project:
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