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Messages - Xifanie

4041
Old Project Ideas /
April 08, 2008, 09:25:09 pm
...

I'm the one who discovered that, don't make unbiased presumptions.
4042
PSX FFT Hacking /
April 08, 2008, 05:57:01 pm
You can't, FFFF means there is no effect file assigned.

Accumulate is special, it is stored somewhere else; so basically, only accumulate can have those graphics.

The others are just blank skills and you can change them as you wish.
4043
Archives /
April 08, 2008, 05:42:36 pm
100% cast shock can't be done, whoever you can give it its formula.

As for your 25% cast revive, that would only be good agaisnt the undead at most... unless you plan to kill your own characters fatal wounded to ahve 25% chance to revive them... remember you need to HIT the target for the spell to launch. You could try giving it phoenix down's formula?
4044
PSX FFT Hacking /
April 07, 2008, 07:45:45 pm
Thanks for them, but please don't use mediafire anymore... since you have the option to attach files, I don't understand why you used that in the first place.
4045
Spriting /
April 07, 2008, 05:24:34 pm
Those troubles will be able to be fixed in the next to come in a not near future Event editor.

If there aren't much events using a sprite sheet, it's worth Hex editing it.
4046
Spriting /
April 07, 2008, 07:07:56 am
Hehe, very impressive. :)
4047
Old Project Ideas /
April 07, 2008, 07:05:06 am
Increase the job levels
4048
PSX FFT Hacking /
April 06, 2008, 06:15:13 pm
I don't have any...
4049
Spriting / Job & Sprite links
April 06, 2008, 06:13:38 pm
Been a while since I contributed to this section... the next tables shows which .SPR file will be loaded if you choose a job. I didn't inclue 80-82 as they are used for generics and with anything higher you get a special sprite. But the main job is squire and as soon as you change job you lose the special job.

Jobs marked with a * means that the current job will be as follows.
That means if you use 5A, the unit will have a fixed sprite of a squire with Calculator as main job.

I don't know the exact effects when you take any of the 3 generics (80/81/82) and mix them with special jobs... That will be for later.

Now I need to check which doubled sprites are used where. ;)
Agrias x2
Alma x3 (including one that is missing a lot of stuff)
Lede x2
Gafgarion x2
Celia x2
Malak x2
Meliadoul x2
Rafa x2

01 Ramza          RAMUZA.SPR
02 Ramza          RAMUZA2.SPR
03 Ramza          RAMUZA3.SPR
04 Delita         DILY.SPR
05 Delita         DILY2.SPR
06 Delita         DILY3.SPR
07 Algus          ARU.SPR
08 Zalbag         ZARU.SPR
09 Dycedarg       DAISU.SPR
0A Larg           RAGU.SPR
0B Goltana        GORU.SPR
0C Ovelia         HIME.SPR
0D Orlandu        ORU.SPR
0E Funeral        FYUNE.SPR
0F Reis           REZE.SPR
10 Zalmo          ZARUMOU.SPR
11 Gafgarion      BARUNA.SPR
12 Malak          GANDO.SPR
13 Simon          SIMON.SPR
14 Alma           GYUMU.SPR
15 Olan           ORAN.SPR
16 Mustadio       MUSU.SPR
17 Gafgarion      H61.SPR
18 Draclau        DORA.SPR
19 Rafa           H79.SPR
1A Malak          MARA.SPR
1B Elmdor         ERU.SPR
1C Teta           FURAIA.SPR
1D Barinten       BARINTEN.SPR
1E Agrias         KANBA.SPR
1F Beowulf        BEIO.SPR
20 Wiegraf        WIGU.SPR
21 Balmafula      BARU.SPR
22 Mustadio       MUSU.SPR
23 Rudvich        RUDO.SPR
24 Vormav         VORU.SPR
25 Rofel          H75.SPR
26 Izlude         H76.SPR
27 Kletian        H77.SPR
28 Wiegraf        H78.SPR
29 Rafa           RAFA.SPR
2A Meliadoul      H80.SPR
2B Balk           H81.SPR
2C Alma           H82.SPR
2D Celia          H83.SPR
2E Lede           ARUFU.SPR
2F Meliadoul      H85.SPR
30 Alma           ARUMA.SPR
31 Ajora          AJORA.SPR
32 Cloud          CLOUD.SPR
33 Zalbag         ZARU2.SPR
34 Agrias         AGURI.SPR
35 Chemist        ITEM_W.SPR
36 Priest         SIRO_W.SPR
37 Wizard         KURO_M.SPR
38 Oracle         ONMYO_M.SPR
39 Squire         MINA_M.SPR
3A Celia          SERIA.SPR
3B Lede           LEDY.SPR
3C Velius         VERI.SPR
3D Knight         KNIGHT_M.SPR
3E Zalera         ZARUE.SPR
3F Archer         YUMI.SPR
40 Hashmalum      HASYU.SPR
41 Altima         ARUTE.SPR
42 Wizard         KURO_M.SPR
43 Queklain       KYUKU.SPR
44 Rofokare       TOKI_W.SPR
45 Adramelk       ADORA.SPR
46 Oracle         ONMYO_M.SPR
47 Summoner       SYOU_W.SPR
48 Reis           REZE_D.SPR
49 Altima         KANZEN.SPR
4A *Squire        10M.SPR
4B *Chemist       10W.SPR
4C *Knight        20M.SPR
4D *Archer        20W.SPR
4E *Monk          40M.SPR
4F *Priest        40W.SPR
50 *Wizard        60M.SPR
51 *Time Mage     60W.SPR
52 *Summoner      CYOMON1.SPR
53 *Thief         CYOMON2.SPR
54 *Mediator      CYOMON3.SPR
55 *Oracle        CYOMON4.SPR
56 *Geomancer     SOURYO.SPR
57 *Lancer        MINA_M.SPR
58 *Samurai       MINA_M.SPR
59 *Ninja         MINA_M.SPR
5A *Calculator    MINA_M.SPR
5B *Bard          MINA_M.SPR
5C *Dancer        MINA_M.SPR
5D *Mime          DAMI.SPR
5E *Chocobo       KASANEK.SPR
5F *Black Chocobo KASANEM.SPR
60 *Red Chocobo   MINA_M.SPR
61 *Goblin        MINA_W.SPR
62 *Black Goblin  ITEM_M.SPR
63 *Gobbledeguck  ITEM_W.SPR
64 *Bomb          KNIGHT_M.SPR
65 *Grenade       KNIGHT_W.SPR
66 *Explosive     YUMI_M.SPR
67 *Red Panther   YUMI_W.SPR
68 *Cuar          MONK_M.SPR
69 *Vampire       MONK_W.SPR
6A *Pisco Demon   SIRO_M.SPR
6B *Squidlarkin   SIRO_W.SPR
6C *Mindflare     KURO_M.SPR
6D *Skeleton      KURO_W.SPR
6E *Bone Snatch   TOKI_M.SPR
6F *Living Bone   TOKI_W.SPR
70 *Ghoul         SYOU_M.SPR
71 *Gust          SYOU_W.SPR
72 *Revnant       THIEF_M.SPR
73 *Flotiball     THIEF_W.SPR
74 *Ahriman       WAJU_M.SPR
75 *Plague        WAJU_W.SPR
76 *Juravis       ONMYO_M.SPR
77 *Steel Hack    ONMYO_W.SPR
78 *Cocatoris     FUSUI_M.SPR
79 *Uribo         FUSUI_W.SPR
7A *Porky         RYU_M.SPR
7B *Wildbow       RYU_W.SPR
7C *Woodman       SAMU_M.SPR
7D *Trent         SAMU_W.SPR
7E *Taiju         NINJA_M.SPR
7F *Bull Demon    NINJA_W.SPR
4050
Spam /
April 06, 2008, 07:37:03 am
wb, huge boobs.
4051
Archives /
April 06, 2008, 07:29:55 am
I'm not sure myself. I don't think that would make it more broken but just more usable later.
4052
Archives /
April 05, 2008, 03:10:01 pm
I like the idea of the Ice shield powering up the Ice brand.
4053
PSX FFT Hacking /
April 05, 2008, 12:56:03 pm
Basically yeah because I couldn't got on the intarweb to search for a program...

I had to create a palette (I took the same one as the game text) and that's the best thing I came up with.

One problem with all this is the lack or armlet; can anyone draw one? 24x24
4054
Hacking/Patching Tools /
April 05, 2008, 12:47:46 pm
I don't know if it's normal for the cutaway mode but I always have graphic glitches unless I'm at 30 degree altitude or lower.

And I don't know if the other one happens frequently but the blue panel is under the texture?

Other than that I had trouble switching with the new mode & cutaway mode, it would sometimes ignore when I pressed "t" and was stuck in either off or on mode... this seems very random as I can't easily reproduce the effect.
4055
PSX FFT Hacking /
April 05, 2008, 12:41:05 pm
FRAME.BIN

It also contains the zodiac signs and all text that displays for status, blocked, miss, etc.
4056
Old Project Ideas /
April 05, 2008, 09:32:19 am
yeah, like Cincent said, that's likely it since Sen encountered the same problem and that was the cause.
4057
PSX FFT Hacking / Item Icons
April 05, 2008, 09:27:08 am
I don't remember seeing those anywhere in the game and thought it would be a good idea to use them for the website; to mark which kind of item a job can equip.

I'm pretty sure everyone will prefer the 3 color version as opposed to the original.
4058
Old Project Ideas /
April 05, 2008, 07:57:37 am
Yeah, but he's not creating a new character; he takes her into battle and her learned skills changes.
4059
PSX FFT Hacking /
April 05, 2008, 07:48:31 am
? I don't remember any in the game as far as I can remember...

But give it a try, I don't really cared if it's from another game. ;o
4060
PSX FFT Hacking /
April 05, 2008, 12:04:16 am
no; it's for the website.

And yeah, symbol is the better term that I wanted to say.