for instance, i would like to make a "machine gun" type affect from a regular weapon and not as a skill. So say i wanted to
change romanda gun to a machine gun, is it possible to change its normal one hit animation to something like (repeating fist) animation? or create a completely new animation that looks like multi hit type of animation.
well, when an attack is released, only 1 animation effect per weapon could be used...
so i think this MAYBE impossible.
i think it could only look like a shotgun attack (you know like spread bullets)