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How I can export battle map geometry to Blender?

Started by CoderBrandon, February 22, 2018, 06:24:06 pm

CoderBrandon

Can anyone help me figure out the best way to get a hold of the battle map geometry in a format that I can open in a 3d model editor like Blender? Also ideally with textures, but OK if not.

My end goal is to create a paper model of one of the maps, but all I can find online are various 2d versions of the maps.

CoderBrandon

I found this old script: https://github.com/cylleneius/fft_map_to_obj/blob/master/main.cpp

I got it to give me a 3d model of one of the maps, but no luck on the texture.

nitwit

You have three options.

Make a github account and post in the issues tab for that program.  He hasn't done anything since May of last year but sometimes these sites send out email notifications.

Email him at his username plus @gmail.com.  It's unique, so it's probably his email.

Post a request along with links to the relevant wiki pages (everything to do with maps, it's on the front page of the wiki) on the blender and c++ subreddits and any other large forums dedicated to these subjects.  If you're polite you may find a fan of FFT that be interested.