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March 19, 2024, 04:16:11 am

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Messages - Nyzer

1
Completed Mods / Re: FFT The Lion War ReMixed
March 11, 2024, 02:00:05 pm
Quote from: Bathalas on March 07, 2024, 07:27:57 amLove the idea of the mod, but have a question. is there an undocumented change to JP earnings? the JP Boost skill is missing for everyone, and my JP production feels very high for early ch. 1. a fine change on its own, given that it reduces a little of the grind on my umpteenth playthrough, so mostly I'm just asking to make sure I haven't lost my mind. Thanks in advance@

Yep, looks like I didn't add that to the notes. I'll have to do that now.

Quote from: Murse_Jon on March 11, 2024, 01:12:43 pmHad a great time playing through this mod! The end game stuff looks great, like learning the new abilities. I added shadow stitch to Ramza but don't see anywhere it's actually added. Went into battle and couldn't do it there either. Tested w teleport 2 and non-charge, they show up in abilities to be added. Same for Ultima spells, I see those in squire list. But no assassin skills. Am I missing something?

Shadow Stitch should be a Monk skill, I believe.
2
Completed Mods / Re: FFT The Lion War ReMixed
March 05, 2024, 05:43:21 pm
Quote from: Tusk on March 05, 2024, 01:59:44 pmBack to say; that the archer's "aim" ability description says it always hits but i've been missing alot and the percentage of landing a hit seems to be the same as a normal attack. Also the text in the bar that explains the dispatch and other things seems to run off the screen at some point. Maybe it has something to do with my emulator settings but it only happened the one time in the bar.

Certain reactions (and the terrain) will block it.

The text issue isn't anything I've ever seen before. In fact, it shouldn't be possible. The game does NOT like putting dialogue boxes off screen.

I would assume these are emulator issues. What are you using?

Quote from: Gokajern on March 04, 2024, 08:07:30 pmHello. Cool hack you got here. Question, does it have a cursor memory option? Is that something I can make as a suggestion to further improve the hack?

It is not. There might be something in the Options menu that allows it though.

Quote from: Baofu on March 01, 2024, 10:33:55 amAlso, Alma did not learn Ultima 2 or All-ultima, and she cant learn them from being hit by them, I tried that.

Oh, whoops, I forgot about this! I believe you mentioned it happens in Continue+ and/or NG+ before - I never even checked, but I expect I put a check in there to skip it in those cases, rather than skipping it if she's already in the Roster, which is what I should have done instead (not that it's even all that necessary).
3
Completed Mods / Re: FFT The Lion War ReMixed
March 03, 2024, 01:26:40 pm
Quote from: Baofu on March 01, 2024, 10:33:55 amRegistered just to say thanks for helping me rediscover FFT, everything about the mod is on point and absolutely helped reinvigorate my love for this game. That being said, I went through New Game Plus and had problems with the Bench menu. I'll lend you my save file for you to test and look into.

https://drive.google.com/file/d/1Qe5UkVqKXqpQyxofhhyoTAUFMDzfc9SJ/view?usp=sharing

Should be File 1 or so.

Oh hey, I was expecting this task to take a good long while of searching before I could find out where it was breaking, which wasn't going to be all that feasible since I'm currently out of the country visiting my sister, but it took like two minutes. It resets at the very start of NG+, and I'd never actually put in the event instructions to make sure the Roster Size variable was set in a new game. My Super Flexible Roster Expansion hack auto-sets its initial value when Ramza's name first gets put in, and I never thought to do anything more at the start of the game after that.

The Orbonne Prayer event will now correctly set the Roster Size to 20 in NG+ if there is no value in that variable. And for anyone who already has an NG+ save file, so will the Military Academy event - even when viewed in the Brave Story's Records.

Since I've just made edits to two events, here's a new Resources file as well!
4
Completed Mods / Re: FFT The Lion War ReMixed
March 03, 2024, 12:28:42 pm
Version 1.1.08 will be up in a second, and I've also finally included an updated version of the Resources.
5
Completed Mods / Re: FFT The Lion War ReMixed
March 02, 2024, 11:15:55 pm
Quote from: Kaiden on March 01, 2024, 02:17:03 pmHello, sorry im new to this site , so how i can download this mod to play ? i dont find anywhere a iso to download ! i really liked the mod , i would  fell happy if someone point me a link to download the iso ! thanks  <3

ISOs are not provided. You have to get the PPF and apply it to an ISO, typically through PPF-o-matic or some other online patcher.
Quote from: delitagang on March 02, 2024, 01:41:43 pmStill loving this mod but wanted to say I've been having some problems with the Bench system as well

What you described is how the Bench system works. It only remembers Job Level, because it would have taken too much data to remember Current and Total JP.
6
Completed Mods / Re: FFT The Lion War ReMixed
February 28, 2024, 12:49:33 pm
Raised arms is them being picked up to be placed somewhere. For when they're moved between slots on a three-slot mission.
7
Completed Mods / Re: FFT The Lion War ReMixed
February 27, 2024, 12:25:23 pm
Quote from: Murse_Jon on February 27, 2024, 10:28:16 amSorry quick question. I'm trying to do a job. I've selected a character and it shows on the screen but no button I push gets past that. And it says only one character for a job for me right now anyway. After it's selected I can't seem to get it to do anything with any button except to choose another character or go back. Am I possibly too low level? Trying to do a hunting job with Luso after I got him. I'm pretty sure I downloaded the most recent patch. Psxfin emulator.

Start doesn't do anything?
8
Completed Mods / Re: FFT The Lion War ReMixed
February 23, 2024, 12:37:57 am
You can only change music in random battles.
9
Completed Mods / Re: FFT The Lion War ReMixed
February 12, 2024, 09:35:59 pm
Quote from: ippo4ever on February 10, 2024, 03:46:46 pmThanks for answering that. It's a really great mod and saves a bunch of grind time.

When you say Cloud's limit skills got changed to match Journey of the Five, does that mean the majority of them can miss now or also the damage formula changed? The OG formula is based off MA?

I changed the formulas to match what Jot5 does for them - except for Finish Touch, as my policy going into this was to avoid nerfs whenever possible. So that still has a 100% chance to do something.
10
Completed Mods / Re: FFT The Lion War ReMixed
February 09, 2024, 10:52:52 pm
Yep. They'll level up to something like Party Level minus 2 or 3 unless they were already higher than that, in which case it'll use that level as the final level.
11
Completed Mods / Re: FFT The Lion War ReMixed
February 06, 2024, 11:27:23 pm
Quote from: SilhyGames on February 05, 2024, 01:29:17 amThere seems to be a gamebreaking bug after recruiting TG Cid. Immediately after recruiting him ("Join up!" screen), the game fades to black and fails to recover. It set me back several hours, sadly. =(

EDIT: I was able to reproduce it a few times, but on around the 4th try, it managed to get past it. Not really sure what that was about.

I wasn't able to get it to reproduce, myself. Possibly an emulator or slightly bad ISO issue? I've also not heard anyone report this issue outside of an early bug with flubbing the jump point for scene skipping.

Quote from: ippo4ever on February 06, 2024, 06:46:41 pmIs there a possible way to increase the JP learned from simple jobs, say pay gil for a upgraded level of the job?

You can get more JP from Jobs in Chapter 4, once you unlock the option to send multiple groups on the same Job. Having more than one group doing the same Job will cause the JP from them to stop halving compared to Proposition JP.
12
Completed Mods / Re: FFT The Lion War ReMixed
February 04, 2024, 10:04:51 am
Quote from: SilhyGames on February 04, 2024, 04:00:34 amIs it still possible for Luso to learn Ultima? Sorry, I didn't see it listed anywhere.

No. But the changes to TLW mean that Ramza can learn it in Chapter 3.
13
Completed Mods / Re: FFT The Lion War ReMixed
January 31, 2024, 09:40:17 am
Quote from: raistlincl on January 31, 2024, 12:07:07 amI have been playing with this mod (recently got to the middle of chapter).. some issues I encounter so far:

1. Is it normal to recruit Luso in chapter 1? (his blue magic tree does not have any active ability though...)
2. I got to the preposition by accident as early as chapter 1. I sent two units off, but now I don't know how to get them back in chapter 2. I can't bench them or disband them from the formation screen. I visited every single bar but were not able to see the preposition screen again.

His skillset would be empty - that's always how Blue Magic works in Final Fantasy games. You have to seek out and be hit by enemy skills in order to learn them. That's why you get him in Chapter 1, so you can pick up some of the skills along the journey.

You don't do propositions from the bar anymore. They're done from the Brave Story's Bonus Content.
14
Completed Mods / Re: FFT The Lion War ReMixed
January 31, 2024, 12:04:29 am
It's not innate and not always rare.
15
Completed Mods / Re: FFT The Lion War ReMixed
January 30, 2024, 09:23:08 am
Another bugfix patch is out.

Quote from: SilhyGames on January 30, 2024, 08:13:56 amOne last thing, I'm still in Chapter 1, and I'm not familiar with the Guest Roster as it has been applied in this and TLW. Algus and Delita are both in my roster. Is that normal? Does the Guest Roster start coming into effect in Chapter 2?

You have three Guest Slots in Chapter 1. Once Mustadio joins for good in Chapter 2, they're reduced to 2 slots. Once Agrias joins for good, it's reduced to 1 slot. Once Rafa joins for good, it's set to 0, and all 20 slots are used for the main party.
16
Completed Mods / Re: FFT The Lion War ReMixed
January 30, 2024, 07:31:06 am
Quote from: SilhyGames on January 30, 2024, 06:52:17 amI managed to get as far as the Rescuing Algus battle on the Mandalia Plains before encountering fatal bugs.

I've found that having any of your units use Defend causes the emulator and game to crash. It seems like enemy units can defend with no issues, however. This was with Retroarch and the PCSX Rearmed Core.

You'll likely need a Duck/Duckstation core.
17
Completed Mods / Re: FFT The Lion War ReMixed
January 29, 2024, 11:35:42 pm
Version 1.1.04 is out now, with another round of bugfixes.

QuoteHello, can anyone share exactly what New Game + does?

It's a feature of The Lion War. J7Jase has a brief overview of it here, and Akashachi has a detailed breakdown here.
18
Completed Mods / Re: FFT The Lion War ReMixed
January 28, 2024, 02:35:58 am
Version 1.1.01 is up. Mostly bugfixes, but also includes Monkey Grip functionality on Equip Shield and Equip Axe, which almost made it in v1.1 except I had one last routine I needed to figure out first.
19
Completed Mods / Re: FFT The Lion War ReMixed
January 24, 2024, 11:37:32 pm
Okay. Version 1.1 should be up for realsies this time.
20
Completed Mods / Re: FFT The Lion War ReMixed
January 23, 2024, 10:32:28 pm
PSX and US.