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______ Patch  (Read 20117 times)
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Kourama [Posts: 385]
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  • [May 11, 2009, 03:17:31 AM]
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« Reply #20 on: May 11, 2009, 03:17:31 AM »
Probably going to work on it this weekend but also wanted to mention that undead never turn into crystals or treasure and reraise randomly after being killed.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Dome [Posts: 4890]
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  • [May 11, 2009, 06:39:57 AM]
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« Reply #21 on: May 11, 2009, 06:39:57 AM »
Quote from: "Kourama"
Probably going to work on it this weekend but also wanted to mention that undead never turn into crystals or treasure and reraise randomly after being killed.

This undead thing is broken (and I can inflict undead to my character ;P)
Anyway glad to hear that you will upgrade this.
P.s: I think that cupido shot should hit only the enemies of the opposite sex like charm ^_^
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [May 11, 2009, 01:20:23 PM]
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« Reply #22 on: May 11, 2009, 01:20:23 PM »
I actually like having undead able to keep reraising since it balances out the issue of killing undead so easily in the first place.

As for Cupid, I intentionally made it like that. It seemed less useful compared to the other moves without it.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Dome [Posts: 4890]
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  • [May 15, 2009, 10:04:30 PM]
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« Reply #23 on: May 15, 2009, 10:04:30 PM »
This project had a slow down?
Or it's definitively closed?
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [May 16, 2009, 12:24:16 AM]
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« Reply #24 on: May 16, 2009, 12:24:16 AM »
I seemed to have sort of fixed the issue with that character leaving your team in ch2 by switching the gaffy sprites, but I still haven't had time to look into making the damage/status appear once with the new ranged skills. I should have time this weekend to post an update though.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Kourama [Posts: 385]
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  • [May 19, 2009, 02:05:13 PM]
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« Reply #25 on: May 19, 2009, 02:05:13 PM »
updated first page with updated .ppf file

Also don't forget to read the changes and known bugs stuff below the "Edit"
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Dome [Posts: 4890]
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  • [May 19, 2009, 02:53:11 PM]
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« Reply #26 on: May 19, 2009, 02:53:11 PM »
Hurray the long-awaited upgrade!
I will start immediatly a new game ^_^
P.s:

Edit: Delita and Algus have mime unlocked from the first time you meet them...is this a wanted thing? xD
And Delita and algus shows up on the party screen

Wierd...
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [May 19, 2009, 06:28:10 PM]
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« Reply #27 on: May 19, 2009, 06:28:10 PM »
Delita and Algus.... yeah I changed that to check something and had them have mime unlocked for testing but it shouldn't have stayed that way. Either way just keep playing like that and I'll fix that.

As for Ramza


Since everyone has innate defend, that picture of the chocobo is the chocobo defending.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Dome [Posts: 4890]
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  • [May 19, 2009, 10:31:40 PM]
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« Reply #28 on: May 19, 2009, 10:31:40 PM »
Quote from: "Kourama"
Since everyone has innate defend, that picture of the chocobo is the chocobo defending.

Yes, but the chocobo is defending while being rode by Zack...
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [May 19, 2009, 10:33:41 PM]
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« Reply #29 on: May 19, 2009, 10:33:41 PM »
that is wierd... oh well
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Dome [Posts: 4890]
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  • [June 05, 2009, 08:44:10 AM]
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« Reply #30 on: June 05, 2009, 08:44:10 AM »

Something strange about this...
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [June 05, 2009, 11:19:09 AM]
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« Reply #31 on: June 05, 2009, 11:19:09 AM »
If you mean by the fact that he is wearing a robe, his job is now able to wear that but I probably should've made sure he had better equip than a leather hat.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Dome [Posts: 4890]
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  • [June 05, 2009, 11:43:20 AM]
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« Reply #32 on: June 05, 2009, 11:43:20 AM »
Quote from: "Kourama"
If you mean by the fact that he is wearing a robe, his job is now able to wear that but I probably should've made sure he had better equip than a leather hat.

I know he can wear a robe, but a leather hat on a boss...it's a bit strange
Expecially at level 12...
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Dome [Posts: 4890]
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  • [June 05, 2009, 12:08:25 PM]
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« Reply #33 on: June 05, 2009, 12:08:25 PM »
Random bugs I found playing:

^Why if I use weapon break on a monster I dont do damage and appear this?
P.s: Weapon break have been used by mustadio


What does queklain used?


Rafa job have some problems...^_^


OMFG a 99 level unit when I am level 16...and she is wearing a jenji shield and a barrette xD
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [June 06, 2009, 12:17:05 AM]
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« Reply #34 on: June 06, 2009, 12:17:05 AM »
- hmm i think i know what's going on with the Rafa unit and I can fix np.
- Not sure what's going on with Queklain, is he working well otherwise?
- for Gaffgarion I guess I'll have to fix his equip then
- for Mustadio is it just one of the break abilities that is doing that or all of them, because I don't recall changing anything for those
- and where did you get that lvl 99 Unit? I know I changed some battles but I don't remember battles with strong characters coming up that early.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Zozma [Posts: 4602]
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  • [June 06, 2009, 12:47:33 AM]
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« Reply #35 on: June 06, 2009, 12:47:33 AM »
hmm did you use razele's fix for mighty sword not missing monsters? because thats the kind of message mighty sword gives ""broken
« Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
Dome [Posts: 4890]
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  • [June 06, 2009, 07:21:41 AM]
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« Reply #36 on: June 06, 2009, 07:21:41 AM »
Quote from: "Kourama"
- hmm i think i know what's going on with the Rafa unit and I can fix np.
- Not sure what's going on with Queklain, is he working well otherwise?
- for Gaffgarion I guess I'll have to fix his equip then
- for Mustadio is it just one of the break abilities that is doing that or all of them, because I don't recall changing anything for those
- and where did you get that lvl 99 Unit? I know I changed some battles but I don't remember battles with strong characters coming up that early.

- Rafa is good and deserves a job name ^_^
- Queklain is working well, he pwned me until I speed breaked him (anyway that ability should be Bio3, I think)
- I tryed Weapon and armor break
- Battle in front of riovanes castle (I looked in the ENTD, some battle have character at level party +99, or simply 99...WHY??? xD)

Btw truly nice patch, I'm enjoying it (magic is uber ^_^)
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
Kourama [Posts: 385]
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  • [June 06, 2009, 11:26:59 AM]
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« Reply #37 on: June 06, 2009, 11:26:59 AM »
yeah I did use razele's fix for mighty sword but I didn't know this affected the Break skills from the Knight skill set.


I did change some battles to have incredibly strong enemies but I should've done something to change if it was easy to invite them or not. As for Rafa, I probably just changed something and skipped it over.

I'm glad you are enjoying the patch, and I made magic a lot better because I didn't like how it was outclassed earlier on. I'll probably create a fix sometime next weak, thanks for posting the glitches.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
mav [Posts: 2610]
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  • [June 16, 2009, 07:21:34 PM]
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« Reply #38 on: June 16, 2009, 07:21:34 PM »
I downloaded this patch the other day Kourama, it's damn good. I love the new jobs and the other job tweaks you've implemented. Hell, Squire is incredibly useful now (and thankfully so, since most every other job depends on it).

I don't know if this is a bug, but with the Magic Barrage for the "Vincent" character, his bow (I've only used this tech with a crossbow and a regular bow) disappears during the second and third animation for the tech. I'll post a screenshot if necessary. Other than that, I haven't seen anything that hasn't been mentioned.

EDIT: I guess his bow disappears because he switches hands in the animation...

EDIT 2: Well, you already know about the Zack and Gafgarion bug, but I've posted screens of what happens during Golgarond, aside from Zack "speaking" Gafgarion's dialog. The second image, however, is weird: Zack teleports out, after saying Gafgarion's final dialog, then Gafgarion says this before he teleports out.
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
Kourama [Posts: 385]
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  • [June 29, 2009, 02:04:41 PM]
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« Reply #39 on: June 29, 2009, 02:04:41 PM »
I haven't had much time to work on my patch but mav I'm glad you like the patch and just don't use Zack in two battles you fight Gaffgarrion for now until I figure out how to fix that and post the patch.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
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