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April 25, 2024, 09:19:37 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


problem with the face of sprite

Started by DARKANGELUXZ, January 03, 2015, 04:32:20 pm

DARKANGELUXZ


to raise the sprite to the face does not maintain the order of the palette used in graphicgale
I check using paddles down only for the face
then I can not do that shishi step is captured and cut out the face
which is not the problem

3lric

Review Celdias formation sprite tutorial or look at some vanilla sprites. The sprite and portrait need 2 different palettes. And the colors need to be setup a certain way
  • Modding version: PSX

DARKANGELUXZ

Ready corrected the problem, do not use the same colors in portrait and sprite.
thx

Lijj

Glad you got the problem fixed.. but what's up with that portrait anyway?
  • Modding version: PSX

3lric

Quote from: Lijj on January 04, 2015, 07:56:15 pm
Glad you got the problem fixed.. but what's up with that portrait anyway?
  • Modding version: PSX

DARKANGELUXZ

reason to use that picture is a friend
wanted a sprite with the face of his girlfriend, but lacked enhance colors to see more alive and already achieved. that's the story.
[youtube]gLbaQDh_fM0[youtube]

:lol: :lol: :lol: :lol: :lol: