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Messages - Darthatron

161
FFTA/FFTA2 Hacking / Re: Spriting
April 28, 2011, 02:36:53 am
WONDERFUL!
162
There are 346 (0x15A) abilities. There are no dummies. I can edit the ASM that calculates damage, but it's tedious. Lots is modifiable. Just me. Combos are fine, reactions need to be nerfed (eg Strikeback), support seems fine, except a few.

And yeah, that would be helpful. :P

http://datacrystal.romhacking.net/wiki/Final_Fantasy_Tactics_Advance:Abilities

EDIT: I don't like the idea of removing Judges, but simply only allowing them to set 1 or 2 laws per battle. They are vital to the plot.
163
FFTA/FFTA2 Hacking / Re: FFTA: Rebalanced
April 22, 2011, 03:14:31 pm
Pretty much everything that's on data crystal is all we have. I really need a C function, or at least an algorithm, to decompress some data: http://datacrystal.romhacking.net/wiki/Final_Fantasy_Tactics_Advance:Compression_Formats#LZSS

Also, just an excel sheet stating reasonable values for all the stats for each job. Both are pretty big jobs, but anyone can do the stat sheet. You don't really need to understand ROM Hacking to do it. But nobody is willing to dedicate the time.
164
This file has the base/growth stats of every class, in the "Level Growth" section.

http://www.gamefaqs.com/gba/560436-final-fantasy-tactics-advance/faqs/26262
165
FFTA/FFTA2 Hacking / Re: FFTA: Rebalanced
April 12, 2011, 04:29:49 am
At the moment there is no version available. And there probably won't be for a while, since I'm the only one(?) who can edit the actual game, and not many people are helping with data. :\
166
FFTA/FFTA2 Hacking / Re: FFTA: Rebalanced
April 05, 2011, 05:39:43 am
Ethereal Embrace: Thanks for all the feedback! We will definitely refer to your post when we are going through the stats/movesets! :D
167
FFTA/FFTA2 Hacking / Re: FFTA: Rebalanced
February 11, 2011, 01:30:06 am
From what I have planned, Concentrate will be nerfed to hell. Maybe increasing accuracy by 5%, max. And the insta-death moves will be changed to very low accuracy aswell.
168
FFTA/FFTA2 Hacking / Re: FFTA: Rebalanced
February 09, 2011, 08:15:21 am
We've decided to replace the Ultima attacks with other attacks, making them good, but no so uber. Ex: Ultima Sword (to be ranamed) will cause 2x damage, and K.O. self - rather than causing 3x damage.
169
FFTA/FFTA2 Hacking / Re: Darthatron's Law Remover!
January 29, 2011, 11:34:40 am
Sadly I can't give them HP, but I will work on an "All Jagd" (no Judges) hack. ^_^
170
FFTA/FFTA2 Hacking / Re: Darthatron's Law Remover!
January 25, 2011, 11:14:20 am
Here is the tool in action, in case anyone cares: http://www.youtube.com/watch?v=wML-TzOsKnw