Event Instruction: {87}Arrow
See Also: {11}UnitAnim {86}TempWeapon
Description:
Adds an arrow or bolt the next time a unit that has a bow (arrow) or a crossbow (bolt) using attack animation 0x0053, 0x0054 or 0x0055.
Parameters:
Target Unit ID : Byte (hex)
Unknown 1 : Byte (hex)
Shooter's Unit ID : Byte (hex)
Unknown 2 : Byte (hex)
Target Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 1 : Byte (hex)
Always x00.
Shooter's Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 2 : Byte (hex)
Always x00.