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Event Instructions


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FFVI Hacking
Graphics Gale
Event Instruction: {87}Arrow
See Also: {11}UnitAnim {86}TempWeapon

Description:
Adds an arrow or bolt the next time a unit that has a bow (arrow) or a crossbow (bolt) using attack animation 0x0053, 0x0054 or 0x0055.


Parameters:
Target Unit ID : Byte (hex)
Unknown 1 : Byte (hex)
Shooter's Unit ID : Byte (hex)
Unknown 2 : Byte (hex)


Target Unit ID : Byte (hex)
ID of the unit specified in the ENTD.


Unknown 1 : Byte (hex)
Always x00.


Shooter's Unit ID : Byte (hex)
ID of the unit specified in the ENTD.


Unknown 2 : Byte (hex)
Always x00.

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