Event Instruction: {86}TempWeapon
See Also: {11}UnitAnim {87}Arrow
Description:
Gives unit a temporary weapon to swing. Does not affect equipped items.
Parameters:
Unit ID : Byte (hex)
Unknown 1 : Byte (hex)
Item ID : Byte (hex)
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 1 : Byte (hex)
Always x00.
Item ID : Byte (hex)
A list of items can be found on the wiki.
Using anything else other than a weapon will look glitchy during animation.