Event Instruction: {22}Music
See Also: {21}Sound {6B}BGSound
Description:
Toggle between the first and second song assigned in ATTACK.OUT for the scenario.
Parameters:
Unknown 1 : Byte (hex)
Volume : Byte (signed)
Time needed to reach maximum volume : Byte (unsigned)
Unknown 1 : Byte (hex)
Always x01.
Volume : Byte (signed)
Volume based on original level of the song.
-127 : 100% volume
+000 : 0% volume
+063 : 50% volume
+127 : 100% volume
Time needed to reach maximum volume : Byte (unsigned)
Creates a linear effect for volume depending on the set value for a determined period of time. Volume will raise progressively until it reaches desired level.
Time is in 1/60 of seconds:
060 = 1 second
090 = 1,5 seconds
200 = 3,33 seconds